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Firestarter Hero - Ember


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#1 InnerSphereNews

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Posted 04 February 2014 - 11:16 AM

Posted Image

 

 

"Ember" Firestarter FS9-E

The 35 ton light "Ember" Hero Mech is the first of the new Firestarter chassis. FS9-E features a chunky set of hardpoints, with 4 energy hardpoints and 4 ballistic hardpoints you'll be blasting the cockpit of your enemies and cooking them like a Terra Therma lava flow. Ember comes equipped with 4 flamers and 4 machine guns, so there's no shortage of firepower for this short `Mech.

This incendiary hero has 5 jump jets (max 6), so you'll be blazing around the Inner Sphere at a top speed of 97.2 kph and a 30% C-Bill bonus!

Tonnage: 35 Engine: 210 Standard Top Speed: 97.2 kph Max Engine Rating: 295 Torso Movement: 100 degrees to each side. 15 degrees up and down. Arm Movement: 25 degrees to each side. 30 degrees up and down. Armor: 176 (Standard) Internal Structure: Endo-Steel Weapons & Equipment: Left Arm: Flamer x2 Left Torso: Machine Gun x2 Right Torso: Machine Gun x2 Right Arm: Flamer x2 Hardpoints: Left Arm: 2 Energy Left Torso: 2 Ballistic Right Torso: 2 Ballistic, 1 AMS Right Arm: 2 Energy Heat Sinks: 11 Double Jump Jets: 5 (6 Max) ECM Capable?: No Module Slots: 2 Movement Archetype: Small 30% C-Bill Bonus



#2 vipershark0

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Posted 04 February 2014 - 11:21 AM



#3 Danish Fury

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Posted 04 February 2014 - 11:24 AM

Looks like fun, I'll be picking up some "NC" to buy it

Edited by Danish Fury, 04 February 2014 - 11:26 AM.


#4 AlmightyAeng

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Posted 04 February 2014 - 11:26 AM

View PostInnerSphereNews, on 04 February 2014 - 11:16 AM, said:

Ember comes equipped with 4 flamers and 4 machine guns, so there's no shortage of firepower for this short `Mech.


That sentence...I do no think it means what you think it means.

MG's and Flamers...yeah...that's a real heavy hitter. I understand that we'll all swap them out for medium lasers, but a part of me is sad that the REALLY COOL looking video is ignoring how useless the stock will be.

With 4 ML and 4 MG's though...this 'lil guy will be a badass :)

Edited by Ghost Badger, 04 February 2014 - 11:27 AM.


#5 New Breed

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Posted 04 February 2014 - 11:28 AM

What was at 1:16 into the video.?

Edited by Ghost Bear, 04 February 2014 - 11:29 AM.


#6 Tank

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Posted 04 February 2014 - 11:28 AM

I hope this mech comes with Alice Cooper 8 track. :)



#7 AlmightyAeng

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Posted 04 February 2014 - 11:29 AM

View PostGhost Bear, on 04 February 2014 - 11:28 AM, said:

What was at 1:16 into the video.?


It's a one-armed Griffin.

#8 Garth Erlam

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Posted 04 February 2014 - 11:31 AM

[color=cyan]Hope you guys like it, I'm really excited to see it come out :)[/color]

#9 New Breed

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Posted 04 February 2014 - 11:32 AM

View PostGhost Badger, on 04 February 2014 - 11:29 AM, said:


It's a one-armed Griffin.


Weird, I've never seen someone use one I guess yet. Must be a bad mech :)

#10 AlmightyAeng

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Posted 04 February 2014 - 11:34 AM

View PostGarth Erlam, on 04 February 2014 - 11:31 AM, said:

Hope you guys like it, I'm really excited to see it come out ;)


GARTH IS BACK! HE'S ALIVE!

I will totally have fun in this 'mech! It's a beefed up Dakka-Mando. I just wish it's iconic loadout had more in-game functionality, especially considering how cool the effects look :)

Edited by Ghost Badger, 04 February 2014 - 11:34 AM.


#11 627

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Posted 04 February 2014 - 11:36 AM

cool video and I just need a little poke to fall for it...

So flamers - when I buy that thing I want to use it but can you do anything with 4 flamers? beside overheating yourself?

#12 Amsro

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Posted 04 February 2014 - 11:36 AM

View PostGhost Bear, on 04 February 2014 - 11:28 AM, said:

What was at 1:16 into the video.?


Griffin that was walking backwards and torso twisted near 180 deg. :)

#13 Bilbo

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Posted 04 February 2014 - 11:40 AM

View Post627, on 04 February 2014 - 11:36 AM, said:



So flamers - when I buy that thing I want to use it but can you do anything with 4 flamers? beside overheating yourself?

Annoy people. Put them on chain fire and you'll probably never overheat and keep the opponent close to shutdown.

#14 AaronWolf

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Posted 04 February 2014 - 11:41 AM

It's....BEAUTIFUL!

MORE FIRRREEE!

May the fiery conflagration begin!

And I probably will run: 2ML + 2 Flamers + 4 Masheenguns.

Because 2 Flamers should be good enough to make people cry on Terror Therma.

#15 Tank

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Posted 04 February 2014 - 11:46 AM

Wait... Torso ballistic hardponts? AC20 time! :)

#16 SgtMagor

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Posted 04 February 2014 - 11:47 AM

now all we need is a kewl decal on the Embers torso Posted Image

#17 Koniving

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Posted 04 February 2014 - 11:52 AM

View PostGhost Bear, on 04 February 2014 - 11:28 AM, said:

What was at 1:16 into the video.?


Posted Image
Griffin. Specifically the Griffin 1-S (the left shoulder launcher is distinct to it). Correcting myself. That's the Griffin's back toward us. Thought it was facing us when I skipped to that time index. It's either the 1-N or 3-M. Griffins have great cockpit views and either it or the Wolverine will be here for consumption by mid-month apparently alongside the Firestarters.

Far as flamers... Welp I think this answers whether or not I'll use a firestarter.


View PostTank, on 04 February 2014 - 11:46 AM, said:

Wait... Torso ballistic hardponts? AC20 time! :)


Note: 35 ton mech, can't use XL + ballistic = super slow AC/20.

Edited by Koniving, 04 February 2014 - 11:57 AM.


#18 AaronWolf

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Posted 04 February 2014 - 11:56 AM

View PostKoniving, on 04 February 2014 - 11:52 AM, said:


Far as flamers... Welp I think this answers whether or not I'll use a firestarter.





Shhhhhh. Stop being informative for once, Kon. Just let them all not use the flamers.

#19 Tank

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Posted 04 February 2014 - 11:59 AM

View PostKoniving, on 04 February 2014 - 11:52 AM, said:

Note: 35 ton mech, can't use XL + ballistic = super slow AC/20.


Nonsense! My Raven X4, preforms admirably! :)
Ember will be as good!

#20 Koniving

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Posted 04 February 2014 - 12:06 PM

View PostTank, on 04 February 2014 - 11:59 AM, said:


Nonsense! My Raven X4, preforms admirably! :)
Ember will be as good!

First time using it. Slugging and killing Spiders when they were still new and it taking more than half a second for the shot to leave the barrel after clicking! No lag compensation; when it really shined and things died.

Some awesome, leg broken, fairly recent usage of an AC/20 Raven (slipped into a link due to some language.)

XL180 engine required to have 3 tons of ammo, some JJs and a small laser. Engine is 5.5 tons.
I'm interested in knowing how you'll build it. :D

View PostAaronWolf, on 04 February 2014 - 11:56 AM, said:

Shhhhhh. Stop being informative for once, Kon. Just let them all not use the flamers.

You kidding? While they're all trying out the flamers, I'm gonna do what I normally don't do and bring the instant kill meta rigs!

BWAHAHAHAHAHAHAHHAA!!! My KDR, it's over 9,000!!!

----------

Someone sent me a message with vids of flamer Jenners totting 6 flamers. To that I say been there, done that, killed Atlases doing it... but back then flamers were actually dealing much less damage, against single armored targets, and could actually bring a mech to 100% heat and potentially heat lock them. At the time, you had a random chance of shutdown and damage at 80% and up with guaranteed shutdown at 100% heat, and about 103% heat was instant death due to massive popcorn ammo explosions. Of course, everyone had single heatsinks, too, and standard engines.


"PGI you need to fix this." And so they did. But not fixing the fact that flamers instantly had zero heat when you let go of the trigger. They fixed it by making flamers ultimately worthless as tangible weapon for the purpose of heating up enemies. ;)

So we'll see if the flamer fix mentioned here will work.
http://mwomercs.com/...date-feb-32014/

Edited by Koniving, 04 February 2014 - 12:20 PM.






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