Right now in 12v12, in any mode, most of the matches end up being zerg vs zerg, with most matches ending in landslide victories (domino effect?). Skirmish right now is pretty horrible as both teams tend to camp in a death ball. Honestly this kind of gameplay is really derp and leaves little room for tactics and maneuvering considering the size of most of the maps, especially without ECM.
This is supposed to be a "thinking man's" game, but right now there seems to be less thinking going on here than even a round of COD.
Edited by Inappropriate7402641, 05 February 2014 - 02:54 PM.