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What I'm Pointing A Nerf Gun At...

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#161 z00med

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Posted 05 February 2014 - 07:54 PM

I dont understand why people think they can't play competitive anymore if the number of usable weapons in competitive lineups would be more than the 3 we have atm. Reduce the dominance of Jumpsniping and pinpoint damage and you could start to really shine (I assume real good players can pull of other things than aiming from the air...), both gameplay- and tacticwise.

*PLEASE STOP NERVING ANYTHING AND GET AN IDEA HOW THIS GAME SHOULD BE*

If the Highlander is ready for a nerf, why not the Victor? Jaegers? the Phract 3D? Or basically everything that stands out in the current meta, which is highly accurate pinpoint damage and Jumpsniping with Heavys/Assaults. By letting a single chassis suffer for something that is only caused by gameplaymechanics you dont solve a thing. More likely you create new issues...

*just my 5 cents, still have high hopes for MWO:)*

#162 Lightfoot

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Posted 05 February 2014 - 07:55 PM

Could you point the Buff-Gun at the Pretty Baby? And I need the 'Improved Cooling Jacket Module', for my Awesomes.

#163 Deathlike

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Posted 05 February 2014 - 07:58 PM

Let us not forget, 1 year ago:
http://mwomercs.com/...82-05-feb-2013/

MWO Ghosts of Feb 5, 2013 said:

Jump Jet Tuning
- Jump Jet trajectories have been adjusted to give a quick lift off the ground.
- Jump Jet fuel has been reduced for all Mechs (from 5 seconds to 3.25 seconds).

Edited by Deathlike, 05 February 2014 - 07:58 PM.


#164 Sandpit

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Posted 05 February 2014 - 08:08 PM

View PostMister Blastman, on 05 February 2014 - 07:38 PM, said:

Soooo... nerf another mech instead of trying to fix the core gameplay mechanics?

Yeah.

View PostPaul Inouye, on 05 February 2014 - 05:09 PM, said:

Sitting across from the studio from me is a board with all the 'Mechs on it. In my crosshairs... the Highlander. More info to follow along with intended implementation date. Just giving you all a heads up.

View PostPaul Inouye, on 05 February 2014 - 05:27 PM, said:

Just going back to the good old days of poking the dragon and running away.

Yes... JJs are being looked at and specifically the initial burst turn. And there are other Mechs on the firing range.


so tell me where you "read" the information given as taking it to mean they're nerfing a mech? I'm just curious

#165 Mister Blastman

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Posted 05 February 2014 - 08:14 PM

View PostSandpit, on 05 February 2014 - 08:08 PM, said:


so tell me where you "read" the information given as taking it to mean they're nerfing a mech? I'm just curious


Are you daft?

Thread title:

Quote

WHAT I'M POINTING A NERF GUN AT...


and

Quote

Sitting across from the studio from me is a board with all the 'Mechs on it. In my crosshairs... the Highlander. More info to follow along with intended implementation date. Just giving you all a heads up.


Do I need to spell it out for you, letter by letter and enunciate each one slowly?


I think it is absolutely clear what he was saying.

k, thx, ggclose, bai

#166 Corvus Antaka

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Posted 05 February 2014 - 08:14 PM

View PostSandpit, on 05 February 2014 - 07:33 PM, said:

For those jumping up and down complaining that they're now not giving enough info...

So we were sitting in the office today brainstorming over the next focal point we need to look at and make some balance changes to. After a few ideas were kicked around we decided to take a look at JJs

Heaven forbid someone use a little levity when passing that information along

For months now players have complained there isn't any communication. NOW we have players complaining that they ARE communicating more. smh


Look at jumpjets sounds better :ph34r:

The best highlander pilots don't pilot highlanders. too easy.

rookies.

Edited by Colonel Pada Vinson, 05 February 2014 - 08:17 PM.


#167 Amsro

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Posted 05 February 2014 - 08:25 PM

View PostRyan Steel, on 05 February 2014 - 05:55 PM, said:


I don't see how anything I've ever posted, or my performance in other mech builds confirms what you've said. None of us have ever been scared of anything getting nerfed. We'll just use something else that works at a high efficiency.

I think you're the one who's scared. I rebuttled your contention that our FOTM builds was our crutch by calling for a complete poptart removal and you simply attempted to restate the rehashed rhetoric that you terribads have always used when we walk over your steaming, charred mech corpses. You know you're going to get pooped on, and you're so mad about it that you have to spew patently false statements despite our challenge.

As it has been, and always will be, any change to this game will not move us away from the top of the totem pole. We are imbalanced. We are OP. Get ready to get steamrolled by the House of Lords.

LORD STEEL
ggclose


Posted Image

Posted Image

#168 ICEFANG13

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Posted 05 February 2014 - 08:28 PM

View PostAmsro, on 05 February 2014 - 08:25 PM, said:

Posted Image

Posted Image


I told someone once, I don't have a huge ego, I'm just awesome and I love to share it <3

#169 DocBach

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Posted 05 February 2014 - 08:33 PM

Make the higher class jump jets have less manuevering/turning ability, and turning ability related to the amount of jets so lighter 'Mechs with jump jets aren't hindered as much and heavier or assault 'Mechs need to carry more jump jets to use them effectively.

No need to nerf just the Highlander, as you'll have the same problem when other jump capable assaults come out down the line. Fix the problem at the source and save yourself adjusting every 'Mech months down the line.

#170 Evinthal

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Posted 05 February 2014 - 08:33 PM

View PostRG Notch, on 05 February 2014 - 06:04 PM, said:

Yes poking the dragon always ends well, those good old days where the forums burst into flames were great weren't they? This community is the perfect place to troll as the devs are so popular. Oh well doubling down on the snark will help. :ph34r:


The forums burst into flames over anything really...

It was at least FUNNIER when they poked the dragon in order to get it to belch flames. When they don't, well the dragon sits there playing with itself until it belches flames...

#171 GalaxyBluestar

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Posted 05 February 2014 - 08:34 PM

View PostRoadbeer, on 05 February 2014 - 05:19 PM, said:

Sssssssshhhhhhhhhhhhh










Hear that?
















That is the sound of meta-humpers hearts breaking all over the forum

Posted Image

#172 Roadbeer

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Posted 05 February 2014 - 08:39 PM

View PostMister Blastman, on 05 February 2014 - 08:14 PM, said:


Are you daft?

Thread title:



and



Do I need to spell it out for you, letter by letter and enunciate each one slowly?


I think it is absolutely clear what he was saying.



Are you just being intentionally obtuse?

View PostPaul Inouye, on 05 February 2014 - 05:27 PM, said:

Just going back to the good old days of poking the dragon and running away.

Yes... JJs are being looked at and specifically the initial burst turn. And there are other Mechs on the firing range.


#173 Fluffy Pants

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Posted 05 February 2014 - 08:42 PM

PLEASE FIX SRM'S...............................................

#174 Mystere

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Posted 05 February 2014 - 08:52 PM

View PostICEFANG13, on 05 February 2014 - 08:28 PM, said:

I told someone once, I don't have a huge ego, I'm just awesome and I love to share it <3


Or as an old friend used to say: "I'm not conceited. I'm perfect!"

#175 Kenyon Burguess

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Posted 05 February 2014 - 09:03 PM

a change to jumpjets would be nice to see for all mechs. after reading half a dozen claims that they are indeed the kings of the highlander cheese builds, I think PGI needs to hold one of their stat competitions. greatest number of kills doing the least amount of damage, since that's the hallmark of accuracy. any use of arty or airstrike should not be counted or any mech that they didn't do 75% of the damage. pug drops only.

#176 Roadkill

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Posted 05 February 2014 - 09:06 PM

Could you point that Nerf gun at Russ instead? And we want pics as proof!

#177 cSand

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Posted 05 February 2014 - 09:11 PM

Paul's havin a bit of fun and in a roundabout way telling us about what is coming up, a change to JJs, which many people have asked... wait, demanded furiously, and the usualk crew comes in nitpicking and freaking out.

Lighten up folks, jeez

Actually don't, it's kinda funny to watch. Like watching Ricky Gervais in the British version of The Office. Painful, yet funny.

Edited by cSand, 05 February 2014 - 09:15 PM.


#178 SoHxPaladin

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Posted 05 February 2014 - 09:17 PM

ok paul, wtf?

who gives a shit about "gameplay balance" when all we truly want is private matches, community warfare, and the other shit you are still needing to deliver from the FOUNDERS PACKAGE!!!

I could care less if you NERF the JJs on the damn meta humpers, if you make changes to loudouts *or imho just unfuck the omnimech status* you wouldnt have the current meta as it is now and could focus on mech variants having perks and push for community warfare but, hey, you drive this damn ship into that rocky shallow water, drive it fast and hard!

*for all those pfi worshippers, i dont own any highlanders*

JJs work as intended, people build around them to make their mechs work. till you make changes to what weapons fit into which slots according to the hardpoints on the variants, you will have the continual ac/ppc "meta game"

give the community its core content paul and staff, screw your nerfs till you have that.

thanks

p.s. why cant you spend your man hours with your understaffed crew on shit you NEED to develope in this game? why fix what will continue to be broken till it gets an overhaul? think on that with your nerf gun. and shove it

#179 ReXspec

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Posted 05 February 2014 - 09:17 PM

We need fixes... not nerfs or buffs...

#180 Sephlock

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Posted 05 February 2014 - 09:23 PM

View PostStygian Steel, on 05 February 2014 - 06:42 PM, said:

when paul said "sitting on his chair this is what i pictured Posted Image


Really? I imagined something more along the lines of this:





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