Koniving, on 06 February 2014 - 07:07 PM, said:
...
we have the 3D models of Snub-nosed PPCs as regular PPCs.
...
I mentioned the future tech because we're getting 3D models of them as regular weapons at an alarming frequency as if no one's paying attention to the source material.
. . .What?
Koniving, on 06 February 2014 - 07:07 PM, said:
I'm certain at some point we'll see 'ammo types'. But what about actual weapon "variants"? *snip*
I have less than perfect faith in PGI's intent or ability to code for multiple ammo types, much less the technicolor nightmare you just described.
Koniving, on 06 February 2014 - 07:07 PM, said:
After all, not a single one of the flamers I've read about so far in the books spits out a flame. Instead they spew a chemical that burns on contact.
http://www.sarna.net.../Vehicle_Flamer - is basically a
http://www.sarna.net/wiki/Fluid_Gun - loaded with napalm or some other nasty incendiary.
http://www.sarna.net/wiki/Flamer - vents plasma. That's means fire.
luxebo, on 06 February 2014 - 10:13 PM, said:
If a med laser could reach 1000m, chances are it would be extremely hot. I'm not sure their prices could be fully justified as well.
xengk, on 06 February 2014 - 07:25 PM, said:
ML Range 10 would make a standard ML almost ER ML range with just extra 0.8heat, might worth the investment if IS doesn't get ER ML.
I'm still holding on to hope that they revert the base heat to 3.5 for medium lasers and 1.25 for smalls. They've nowhere to go with erMlas but 'stupidly hot' right now. Not really a fan of duplicating er medium lasers as a module upgrade.
Edited by Osric Lancaster, 06 February 2014 - 11:08 PM.