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#1 Vimeous

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Posted 09 February 2014 - 04:20 PM

K/D is not a great guide to anything and I don't play for it BUT

MY K/D IS FINALLY ABOVE 1!! :P

It's only taken me 2700 matches and a deficit of 400+ :D
So pleased to be average!

Who said MWO had a steep learning curve, even for old MW3 Mercs players .....

#2 IIIuminaughty

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Posted 09 February 2014 - 04:40 PM

terrible step your game up son

#3 xCico

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Posted 09 February 2014 - 04:41 PM

Congrats :DDDD

#4 Lukoi Banacek

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Posted 09 February 2014 - 04:44 PM

View PostVimeous, on 09 February 2014 - 04:20 PM, said:

K/D is not a great guide to anything and I don't play for it BUT

MY K/D IS FINALLY ABOVE 1!! :P



Congrats Vim.

#5 p4r4g0n

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Posted 09 February 2014 - 04:49 PM

Congrats! Wish I could say the same :P

#6 Vimeous

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Posted 09 February 2014 - 06:14 PM

View Postp4r4g0n, on 09 February 2014 - 04:49 PM, said:

Congrats! Wish I could say the same :P


It's taken me a year to ruin and rebuild it. If I can anyone can :D

#7 p4r4g0n

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Posted 09 February 2014 - 06:24 PM

LOL. Try it with a variable ping between 280 - 600+

But yeah, with HSR it has been slowly getting better. Didn't help that I stopped playing for almost a year ... then again, maybe it was just as well :P

Edited by p4r4g0n, 09 February 2014 - 06:24 PM.


#8 Scurry

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Posted 09 February 2014 - 06:51 PM

Congrats! I'm working on mine - just 10 kills away. It was a little better, but I was trying to level a Hignlander - it did not go well.

#9 IIIuminaughty

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Posted 09 February 2014 - 09:40 PM

wait is it really that hard to get ur KD at .500??? I mean u die once a game 2 kills per game is should be average right?

#10 RiotHero

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Posted 10 February 2014 - 04:35 AM

View PostStrataDragoon, on 09 February 2014 - 09:40 PM, said:

wait is it really that hard to get ur KD at .500??? I mean u die once a game 2 kills per game is should be average right?

Some new players didn't have the good luck to learn by playing tons of games before stats where recorded (or reimplemented w/e). You can get into a huge kill deficit really fast just learning how to play. My k/d is still not above 1 even though my newest mechs have k/d of 1.7 and higher and I've had 7 kill games. Also being that some people like myself only pug solo drop you have literally no one to rely on.

My k/d is only .73 yet my w/l is all above 1 with skirmish at 1.45, I even have one mech with a 1.47 w/l ratio and don't have 1 k/d with it but, have tons of damage.

Honestly you could work over an atlas for minutes and a lone lrm gets your kill lol. There are a lot of opportunists out there also. They won't do anything to help anyone until they see a mech around 30 percent then they rush out of nowhere and alpha them. Not to mention the people that hide the entire game until everyone is hurt. If you play like that then it really isn't hard at all to have a high k/d especially in a premade.

k/d wasn't bothering me much because it's basically a crap shoot and it is sloowly going up but, I'm glad my terrible win/loss is now in the positive.

#11 Vimeous

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Posted 10 February 2014 - 10:19 AM

View PostRiotHero, on 10 February 2014 - 04:35 AM, said:

...

You can get into a huge kill deficit really fast just learning how to play. My k/d is still not above 1 even though my newest mechs have k/d of 1.7 and higher and I've had 7 kill games. Also being that some people like myself only pug solo drop you have literally no one to rely on.

My k/d is only .73 yet my w/l is all above 1 with skirmish at 1.45, I even have one mech with a 1.47 w/l ratio and don't have 1 k/d with it but, have tons of damage.

...

k/d wasn't bothering me much because it's basically a crap shoot and it is sloowly going up but, I'm glad my terrible win/loss is now in the positive.


As we all know new players face an uphill battle without skill enhancements, c-bills to fix their builds or the battlefield experience to work round the challenges this presents.
PUG life is fun, frustrating and fantastic all at once. No doubt my stats would be better if I joined 4 or 12-mans but I wouldn't feel satisfied without the hard slog to back it up.

Like RiotHero I've been focussing on W/L with the addition of trying every mech I can get my hands on. Just getting mechs to a point of comfort, even with years of practise in various mech-builders, has been a fascinating battle in its own right. Now I'm confident enough to mix high W/L mechs and those I'm struggling with - like many there's no greater victory than making a difficult mech shine (however briefly).

This thread is an expression of relief rather than waving e-peen in peeps faces.
;)

#12 Appogee

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Posted 10 February 2014 - 10:23 AM

Well done ;)

#13 loopala

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Posted 10 February 2014 - 10:26 AM

so there is hope for me!!

good job, be with you in about 1800 more games





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