The Opposition:
890 tons
6 assault (2 of which were D-DCs)
3 heavy
3 medium
their lightest mech weighed 50 tons.
vs
Our Team:
545 tons
1 assault (A Victor)
1 heavy
3 medium (and one was a Cicada!)
7 lights (Not a single Spider, so no borked lag shield hit detection invulnerability)
What.
The.
Heck?
Our team massed 61% of the Opfor!!!!! (Or put another way they outmassed us by a full lance of 4 Stalkers!!!) And we dropped on Alpine, where the firepower differential and ranged weapon difference is HUGE, as is the lack of cover!
Right from the start we end up getting split down the middle with the open area of the map becoming a kill box owned by AssaultMechs R US. We lose a couple of guys. And then, things click.... the survivors simply stop worrying about being split, the OpFor starts to get cocky, and people start to overextend, at which point we tear out like wolves from the darkest medieval forest, tearing the enemy limb from limb, before retreating to what little shelter there was.
Patience, rinse, wash and repeat.
End result?
Moral of the story (beside that the MatchMaker does indeed suck?)?
Patience and cooperation mean far more that raw firepower and tonnage to winning in MWO. The problem is too few people even try to work together (not easy with our primitive in game comms, but far from impossible... heck, just stick with the rest of the bloody team and focus on whoever is locked on does wonders) and most people are way too bloody concerned with inflating their stats to take chances, to die for the team, etc.
Did our skill level really matter? If Elo is remotely working, it should not, as there should have been a rough analogue of each of us on the other team. It really came down to simply being patient, working together and then when the time is right, actually committing and pushing hard instead of cowering behind hills trying to snipe each other to death.
Tonnage is overrated. Teamwork is OP!
*EDIT
hey Levi, reloaded from other other Photobucket account. I probably exceeded my monthly bandwidth or some junk on my main. It seems weird when that happens...some months I post a butt load, and no issue, other months, I post little, and BANG... bandwidth. *shrugs*
Also to Yiaz's point..... I was actually split from them.... they ended up on the south end of the OpFor, I was Isolated to the North. Our guys were making probes up the north side and on the south side mostly hiding, until we kinda took control of the situation, I started jumping the backsides of anything that was even remotely shielded from their main body (I believe Twig was on the north front too, I forget), Yaz and Noonan did similar work on the other end. Soon we had a numeric advantage and started to push til we met in the middles. The last 2-3 enemy mechs looked like lambs being fed to piranha.
If you notice the damage totals...not too impressive for smoking that heavy a unit, but Yiaz said it, we didn't fight their strength, we exploited their weakness, and tore open backs and legs. It was pretty textbook example of using terrain, mobility and initiative to dismember a "superior" force. I think we got an invite to teach a lecture at the NAIS, hosted by General Andy Redburn, to compare our tactics to those he deployed on the St Andre drop.
Edited by Bishop Steiner, 11 February 2014 - 09:27 PM.