You Know What Would Be Fun?
#1
Posted 12 February 2014 - 11:10 AM
For additional hilarity: remove double heat sinks.
Would probably feel a lot more like Mechwarrior than the silly AlphaStrikeOnline we currently have.
Hell, I'd probably pay MC just to play in such a queue.
#2
Posted 12 February 2014 - 11:10 AM
Also, indirect buff to mechs that are already effective without XL engines, i.e. Misery and Atlas, and I think many Highlanders use STD too. Indirect nerf to mechs that basically need an XL to shine (particularly lights).
Edited by FupDup, 12 February 2014 - 11:18 AM.
#3
Posted 12 February 2014 - 11:33 AM
#4
Posted 12 February 2014 - 11:36 AM
Para B, on 12 February 2014 - 11:10 AM, said:
Back in my day all we had were single heat-sinks, and we loved it. We all ran around in ~120kph 4Ps and 4SP alpha-striking our small lasers and SRMs all day long.
Fear was an 8-man of bowling Dragons, or Honey Badgers.
And since running an XL engine meant dishing out several million c-bills in repairs when you died, many folks didn't have those anyway.
Edited by Bagheera, 12 February 2014 - 11:37 AM.
#5
Posted 12 February 2014 - 11:44 AM
#6
Posted 12 February 2014 - 11:54 AM
Bagheera, on 12 February 2014 - 11:36 AM, said:
Back in my day all we had were single heat-sinks, and we loved it. We all ran around in ~120kph 4Ps and 4SP alpha-striking our small lasers and SRMs all day long.
Fear was an 8-man of bowling Dragons, or Honey Badgers.
And since running an XL engine meant dishing out several million c-bills in repairs when you died, many folks didn't have those anyway.
No we didn't. I was there in your days... I distinctly did not love it! I could work it, but that is a completely different tune.
#7
Posted 12 February 2014 - 12:00 PM

and this:
Edited by cSand, 12 February 2014 - 12:01 PM.
#8
Posted 12 February 2014 - 12:00 PM
Joseph Mallan, on 12 February 2014 - 11:54 AM, said:
Speak for yourself.
When they upped the Hunchie engine max to 275 and redesigned the 4J to compact the hunch I rebuilt a facsimile of my old 4SP. Despite being a pale shadow of its former self, when the SRMs work driving that thing is the most fun I've had in this game since closed beta.
#9
Posted 12 February 2014 - 12:06 PM
Bagheera, on 12 February 2014 - 12:00 PM, said:
Speak for yourself.
When they upped the Hunchie engine max to 275 and redesigned the 4J to compact the hunch I rebuilt a facsimile of my old 4SP. Despite being a pale shadow of its former self, when the SRMs work driving that thing is the most fun I've had in this game since closed beta.
I was speaking for myself.
I don't see why they went the route they did with the Gyros and cockpits. It caused much heartburn and confusion!
cSand, on 12 February 2014 - 12:00 PM, said:

and this:

With a pinch of this for good measure
Edited by Joseph Mallan, 12 February 2014 - 12:05 PM.
#10
Posted 12 February 2014 - 12:36 PM
It's a guilty desire.
#11
Posted 12 February 2014 - 12:40 PM
#12
Posted 12 February 2014 - 12:43 PM
Alcom Isst, on 12 February 2014 - 12:36 PM, said:
It's a guilty desire.
Bah! I myself was thinking of a 50% reduction in ammo and missiles.
#13
Posted 12 February 2014 - 12:50 PM
Brawlers would enjoy DHS, Snipers might enjoy SHS. It also makes it so that snipers would have a real problem in brawling since they wouldn't be able to do as much sustained fire- as compared to know where they just brawl with Sniper weapons if they have to (better known as close range sniping).
I think it would slow down the heavy weapon sniping to where they could, but not as often, and allow brawlers to possibly even.. well.. brawl.
DHS = Sustained DPS (Brawling)
SHS = Burst DPS (Sniping/Striking)
ECM still needs changed. XL engines are fine as they are. They are weight saving, but a death sentence on most anything but a light- and clan mechs don't get a choice. (As of now.)
#14
Posted 12 February 2014 - 12:53 PM
Para B, on 12 February 2014 - 11:10 AM, said:
For additional hilarity: remove double heat sinks.
Would probably feel a lot more like Mechwarrior than the silly AlphaStrikeOnline we currently have.
Hell, I'd probably pay MC just to play in such a queue.
Incoming BoomJagers and GaussCats.
#15
Posted 12 February 2014 - 12:54 PM
#16
Posted 12 February 2014 - 01:24 PM
#17
Posted 12 February 2014 - 01:27 PM
The idea of a 3025 tech mode is interesting however, but has nothing to do with the current balance and meta.
#18
Posted 12 February 2014 - 02:15 PM
Spheroid, on 12 February 2014 - 12:54 PM, said:
Well he said no XL and no DHS so yea. It will be the highest alpha coolest running mech with the K2 and CTFs.
Also I shouldn't have said BoomJager, whatever the term being used for dual Gauss is on the Jager.
Edited by Ngamok, 12 February 2014 - 02:16 PM.
#19
Posted 12 February 2014 - 02:47 PM
Still will be Alpha-Stike heavy though, you'll just lean even more towards balistics.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users






















