Instead, it should be rating the mech against the maximum possible Firepower rating for THAT particular mech based on its hardpoints.
For example, hypothetically speaking, a mech with 1 energy hardpoint could only have a maximum Firepower rating of 10.6 and therefore it's Firepower rating should rated against that limit.
This would place Firepower stat in line with similar stats like Armor.
Edited by Bhael Fire, 14 February 2014 - 12:12 AM.