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#1 Snapps

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Posted 13 February 2014 - 10:22 AM

Can u make it so the LRM's can be shot out of the sky with lasers? Also, the AMS systems give damage points for destroying them? kinda balance things out a bit without nerfing anything.

#2 Veranova

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Posted 13 February 2014 - 10:25 AM

That would be a great idea with the shooting down LRM's!

Then they could speed them up to a realistic speed, without making them OP.

#3 MadCat02

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Posted 13 February 2014 - 10:35 AM

View PostSnapps, on 13 February 2014 - 10:22 AM, said:

Can u make it so the LRM's can be shot out of the sky with lasers? Also, the AMS systems give damage points for destroying them? kinda balance things out a bit without nerfing anything.


Since Lasers do overtime damage and instatly hit mechs i don't think thats a good idea.

Lrms are not that easy to use agaist experianced players .

If you get hit by LRMs over and over its probably your fault

Edited by MadCat02, 13 February 2014 - 10:35 AM.


#4 Adiuvo

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Posted 13 February 2014 - 10:35 AM

LRMs aren't in need of being 'balanced out' at all.

#5 Warblood

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Posted 15 February 2014 - 09:17 PM

Laser Anti-Missile System
http://www.sarna.net...-Missile_System

" Laser Anti-Missile System (LAMS) is an advanced variation of the standard Anti-Missile Systems fielded by both Inner Sphere and Clan militaries. While the standard system utilizes a machine gun linked to specialized tracking systems, the LAMS uses a Small Pulse Laser, ensuring that the system never runs out of ammunition. While solving the frequent lament of the ammunition dependent standard system, the disadvantage is that even with the strength of each laser pulse reduced to the minimum required to destroy missiles, the heat build-up is much more significant. As its heat build-up is high, the unit with an LAMS must carry enough heat sinks to counter the higher output it produces (5 heat points for Clan, 7 for Inner Sphere). "

#6 Mavairo

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Posted 15 February 2014 - 09:29 PM

LRMs... are far from needing "balanced out"
If anything they're a little too weak right now.

#7 NextGame

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Posted 16 February 2014 - 03:11 AM

while we are at it, lets get cluster bomb and minefield lrm rounds.

#8 Nicholas Carlyle

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Posted 16 February 2014 - 06:59 AM

Lets continue to make LRM's suck even more. Yup!

#9 Nick Makiaveli

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Posted 16 February 2014 - 07:32 AM

View PostWarblood, on 15 February 2014 - 09:17 PM, said:

Laser Anti-Missile System
http://www.sarna.net...-Missile_System

" Laser Anti-Missile System (LAMS) is an advanced variation of the standard Anti-Missile Systems fielded by both Inner Sphere and Clan militaries. While the standard system utilizes a machine gun linked to specialized tracking systems, the LAMS uses a Small Pulse Laser, ensuring that the system never runs out of ammunition. While solving the frequent lament of the ammunition dependent standard system, the disadvantage is that even with the strength of each laser pulse reduced to the minimum required to destroy missiles, the heat build-up is much more significant. As its heat build-up is high, the unit with an LAMS must carry enough heat sinks to counter the higher output it produces (5 heat points for Clan, 7 for Inner Sphere). "


Heh, I would mount a LRM5 just to overheat people :angry:

#10 Dirus Nigh

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Posted 16 February 2014 - 08:02 AM

View PostNick Makiaveli, on 16 February 2014 - 07:32 AM, said:


Heh, I would mount a LRM5 just to overheat people :angry:


Yep!

I was in mid face palm over the OP's suggestion when i realized how it would actually play out in pug matches. A teammate starts firing off LRMs, The enemy team huddle together and try to hide from LRMs as usual. Then they remember they can shoot the LRMS!!! So now the team is focused on shooting down the most hated LRMS. Take that noob LRM user!

I and hopefully a few other teammates use this huge distraction to flank the enemy team, and drop arty on them while focus firing with direct fire weapons.

So lets try it.

#11 Joseph Mallan

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Posted 16 February 2014 - 08:24 AM

View PostSnapps, on 13 February 2014 - 10:22 AM, said:

Can u make it so the LRM's can be shot out of the sky with lasers? Also, the AMS systems give damage points for destroying them? kinda balance things out a bit without nerfing anything.
Granted

#12 Sheraf

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Posted 16 February 2014 - 08:41 AM

View PostSnapps, on 13 February 2014 - 10:22 AM, said:

Can u make it so the LRM's can be shot out of the sky with lasers? Also, the AMS systems give damage points for destroying them? kinda balance things out a bit without nerfing anything.


The shooting them out of the sky with laser is fair enough :angry:


View PostDirus Nigh, on 16 February 2014 - 08:02 AM, said:


Yep!

I was in mid face palm over the OP's suggestion when i realized how it would actually play out in pug matches. A teammate starts firing off LRMs, The enemy team huddle together and try to hide from LRMs as usual. Then they remember they can shoot the LRMS!!! So now the team is focused on shooting down the most hated LRMS. Take that noob LRM user!

I and hopefully a few other teammates use this huge distraction to flank the enemy team, and drop arty on them while focus firing with direct fire weapons.

So lets try it.


After they huddle together and giving off their position, drop an artillery there :ph34r:

Edited by Sheraf, 16 February 2014 - 08:43 AM.


#13 xMEPHISTOx

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Posted 16 February 2014 - 03:25 PM

View PostNicholas Carlyle, on 16 February 2014 - 06:59 AM, said:

Lets continue to make LRM's suck even more. Yup!


hmmm...not sure what bt/mw game your playing, but LRM's are not bad nor do they suck, as a matter of fact they are in as good a place as they had ever been since CB. Just because they do not work for you does not make them unilaterally bad.

Edited by xMEPHISTOx, 16 February 2014 - 03:25 PM.


#14 Sephlock

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Posted 16 February 2014 - 03:35 PM

I could train a dog to avoid LRMs, why can't people get it down?

Posted Image

View PostDirus Nigh, on 16 February 2014 - 08:02 AM, said:



Yep!

I was in mid face palm over the OP's suggestion when i realized how it would actually play out in pug matches. A teammate starts firing off LRMs, The enemy team huddle together and try to hide from LRMs as usual. Then they remember they can shoot the LRMS!!! So now the team is focused on shooting down the most hated LRMS. Take that noob LRM user!

I and hopefully a few other teammates use this huge distraction to flank the enemy team, and drop arty on them while focus firing with direct fire weapons.

So lets try it.
"Anyone without a ship should secure a weapon and fire wildly into the air."

#15 Sandpit

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Posted 17 February 2014 - 09:50 AM

Uhm, LRMs need another counter? I think they're good where they're at with the exception of maybe giving them (and all missiles) a speed boost

#16 Sybreed

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Posted 17 February 2014 - 10:11 AM

seriously, if you can't dodge LRMs in this game, you were probably the last kid picked at dodgeball

#17 Snapps

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Posted 27 February 2014 - 10:20 AM

View PostDirus Nigh, on 16 February 2014 - 08:02 AM, said:


Yep!

I was in mid face palm over the OP's suggestion when i realized how it would actually play out in pug matches. A teammate starts firing off LRMs, The enemy team huddle together and try to hide from LRMs as usual. Then they remember they can shoot the LRMS!!! So now the team is focused on shooting down the most hated LRMS. Take that noob LRM user!

I and hopefully a few other teammates use this huge distraction to flank the enemy team, and drop arty on them while focus firing with direct fire weapons.

So lets try it.

exactly!

#18 Snapps

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Posted 27 February 2014 - 10:37 AM

i never said to make them useless, just a touch of realism. typical how when someone makes a suggestion, there is always a group that acts like someones trying to take away their favorite toy. the mech ive been using has ECM, yeah i still think it'd be cool to blast em down even if it dont completely save a teammate, would be fun plus with the fact that tactics can change like Dirus Nigh offered.

Edited by Snapps, 27 February 2014 - 10:41 AM.


#19 Sandpit

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Posted 27 February 2014 - 10:40 AM

View PostSnapps, on 27 February 2014 - 10:37 AM, said:

i never said to make them useless, just a touch of realism. typical how when someone makes a suggestion, there is always a group that acts like someones trying to take away their favorite toy. the mech ive been using has ems, yeah i still think it'd be cool to blast em down even if it dont completely save a teammate, would be fun plus with the fact that tactics can change like Dirus Nigh offered.

No but it IS typical that when people don't agree with an OP's suggestion they try to make it into "Look! There's a group of players that don't agree with my "new" idea (even though they didn't agree with it when it was suggested many times before) so let's make it look like I'm getting "picked on" in order to dismiss their disagreement even though they weren't doing anything except voicing a disagreement with my idea"

#20 Nicholas Carlyle

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Posted 27 February 2014 - 11:05 AM

I'm good with this, while people are shooting lasers up at the sky and not paying attention to the ground, as well as raising their heat...all to avoid damage they could've mitigated with simple manuvering...I can proceed to blow them up.

All this would do is further make LRM's take advantage of dumb, bad players.





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