What I have found is UI 2.0 which is IMHO "the most unintuitive, overly complicated, and least useful interface I have ever seen".
First: I am used to having a quick launch selection of 4 mechs, each of which were equipped with weapons, engines, and modules, ready to play. Where the FSK are they?
Second: When equipping a mech I noticed that the weapon descriptions lacked a "range" listing, but included a graph with the medium marker at 750m. WTF, the only weapon in this game with a 750m range is the ER PPC. mean that a line in that diagram offers absolutely no relationship to the range of a weapon, everything is left of that medium line.
Inventory, "owned mechs". When I select that option, why does it display mechs I do not own, with an option to purchase. seriously the filter is literally named "Owneed mechs" how do you FSK that up? [redacted]
I have to tell you this rant came after attempting to use UI 2.0 for several hours, I even purchased an Ember mech, which I immediately rerated (due to the painfully slow and complicated navigation in UI2.0). Seriously PGI as a loyal follower and supporter, you are you making the worse not better; to the point that the only redeeming quality of the latest patch is that the game play is still fun (except for the maps that continuously spam "base is under attack" when infact it is not.
Edited by miSs, 17 February 2014 - 10:11 AM.
inappropriate



















