Here's Your Texture Bugs
#1
Posted 08 February 2014 - 11:36 AM
#2
Posted 08 February 2014 - 12:34 PM
Once you did that, turn on v-sync in the settings-menu and the bug goes away.
One of the nice PGI-people recently posted in a similar thread that you can also add a certain line to your user.cfg file, that way you don't have to use v-sync. I can't remember the line exactly so you might want to look for it, it was in this forum.
Edited by Ironwithin, 08 February 2014 - 12:34 PM.
#3
Posted 08 February 2014 - 12:59 PM
Ironwithin, on 08 February 2014 - 12:34 PM, said:
Once you did that, turn on v-sync in the settings-menu and the bug goes away.
One of the nice PGI-people recently posted in a similar thread that you can also add a certain line to your user.cfg file, that way you don't have to use v-sync. I can't remember the line exactly so you might want to look for it, it was in this forum.
Try this. (Personally I tried this solution and it did not work on my game, but one or both of the listed changes have fixed it for several others I know)
#4
Posted 08 February 2014 - 01:50 PM
#5
Posted 09 February 2014 - 02:18 AM
#6
Posted 09 February 2014 - 02:23 AM
#7
Posted 09 February 2014 - 03:22 AM
Apparently there has been loads of work done on bug fixes and overall stability but they are going to wait for Direct X 11 to roll a lot of them out.
Hopefully this will be one such issue that will finally be sorted.
#8
Posted 09 February 2014 - 12:08 PM
#10
Posted 10 February 2014 - 12:23 PM
Ironwithin, on 08 February 2014 - 12:34 PM, said:
The thread was here:
http://mwomercs.com/...44#entry3133144
#11
Posted 10 February 2014 - 02:37 PM
Deucebackpack, on 10 February 2014 - 12:23 PM, said:
Fixed the problem for me, after deleting the shaders folder.
You should find yours here:
"<whereeveryouinstalledMWOonyourharddrive>\Piranha Games\Mechwarrior Online\user\shaders\".
And the line for the user.cfg is:
r_ShadersAsyncCompiling = 0
If you do not have a user.cfg create one.
- Make sure that you have set your Windows Exporer viewing options to "Show file name extensions" in the options.
- Then create a new textfile here:
"<whereeveryouinstalledMWOonyourharddrive>\Piranha Games\Mechwarrior Online\"
- Rename the file to user.cfg (make sure the .txt ending is gone).
- You can now return you Windows Explorer settings to the way they used to be.
- Open the user.cfg and enter r_ShadersAsyncCompiling = 0.
- Save the file and restart MWO!
#12
Posted 11 February 2014 - 05:18 AM
Egomane, on 10 February 2014 - 02:37 PM, said:
You should find yours here:
"<whereeveryouinstalledMWOonyourharddrive>\Piranha Games\Mechwarrior Online\user\shaders\".
RUN THE REPAIR TOOL
And the line for the user.cfg is:
r_ShadersAsyncCompiling = 0
If you do not have a user.cfg create one.
- Make sure that you have set your Windows Exporer viewing options to "Show file name extensions" in the options.
- Then create a new textfile here:
"<whereeveryouinstalledMWOonyourharddrive>\Piranha Games\Mechwarrior Online\"
- Rename the file to user.cfg (make sure the .txt ending is gone).
- You can now return you Windows Explorer settings to the way they used to be.
- Open the user.cfg and enter r_ShadersAsyncCompiling = 0.
- Save the file and restart MWO!
#13
Posted 11 February 2014 - 06:01 AM
#14
Posted 11 February 2014 - 06:35 AM
Butane9000, on 11 February 2014 - 06:01 AM, said:
Did you try the workaround explained in this thread?
As the workaround comes from a developer, it shows that they are aware of it and are looking for solutions. In the linked thread Matthew Craig even told us that they are working on a long term solution with the soon incoming (in march or maybe even next week) implementation of the DX11 render path. That is not refusing to fix it, in my eyes.
@Shamous13
Thank you! Worked for me without the repair tool, but it's still a step that should be performed.
#15
Posted 11 February 2014 - 07:45 AM
Watched the video in the first post and noticed that he has the textures flickering on and off. For me the textures do not flicker they are just gone.
Also an interesting thing is that if I play singleplayer in the testing grounds i never have the missing textures. It only happens while playing online. So might even be related to some net code issues but that is just an uneducated guess on my part.
Anyways turning V-Sync on works for me so I'm fine.
#16
Posted 11 February 2014 - 12:07 PM
#17
Posted 11 February 2014 - 03:40 PM
#18
Posted 12 February 2014 - 05:37 AM
Deucebackpack, on 11 February 2014 - 07:45 AM, said:
Watched the video in the first post and noticed that he has the textures flickering on and off. For me the textures do not flicker they are just gone.
Also an interesting thing is that if I play singleplayer in the testing grounds i never have the missing textures. It only happens while playing online. So might even be related to some net code issues but that is just an uneducated guess on my part.
Anyways turning V-Sync on works for me so I'm fine.
what hardware are you running?
I'm running 2x7870 crossfire and v-sync use to be the only fix for me but adding the line to the user cfg has fixed the problem, now I don't need v-sync on.
#19
Posted 12 February 2014 - 06:45 AM
#20
Posted 12 February 2014 - 07:12 AM
Deucebackpack, on 12 February 2014 - 06:45 AM, said:
check this post it may help you.
Fps Fix For Old Computers And/or Dual Core Machines
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