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#21 JC Daxion

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Posted 17 February 2014 - 10:43 AM

View PostSkkyHigh, on 16 February 2014 - 12:38 PM, said:

too many toughts in one post...





welcome to my brain.. :)




Hmm maybe i will give the ravens a try.. at least level the one i have to basic.. that said, Maybe i should buy an engine for my Atlas too, the STD's are pretty cheap.. so what should i get for it to make the thing move a bit faster than a snail?


View PostModo44, on 17 February 2014 - 10:43 AM, said:

You have described perfectly my first ~1000 matches. Yes, mastering the Dragon was the first thing I did.



My first weekend i played, and first 137+ matches were in a trial Dragon...33 kills, 91 deaths.. .43 KDR ;) I never even owned my own, and ranked up enough XP to master unlock before i purchased my first mech.. It had a Gauss and 2LL's, and a 280 XL.... At least with the gauss i did not have heat troubles, so no double's on this mech was no big deal.. Still to this day a really fun mech!

Edited by JC Daxion, 17 February 2014 - 10:47 AM.


#22 Koniving

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Posted 17 February 2014 - 10:50 AM

View PostJC Daxion, on 17 February 2014 - 10:43 AM, said:

At least with the gauss i did not have heat troubles, so no double's on this mech was no big deal.. Still to this day a really fun mech!


This reason alone is why I suggest "M" variants of certain popular and unpopular mechs. Typically for only a bit more the M variants thanks to PGI's twist on pricing come with Upgrades, DHS, and typically an XL engine.

Shadowhawk 5M, Griffin 3M, Wolverine 7K (not an M but it counts), Orion M... If built from scratch these would all cost well in excess of 11 million. But they remain less than 9 million.

Not an XL-carrying mech but also worth mentioning.
Kintaro 20, supposed to be price based on MWO pricing stock 5,584,895.
Actual price stock due to pricing quirk: 4,697,395
Confirm with Smurfy. Comes with DHS for 200,000-ish more than a Kintaro without; a savings of 1.3 million .

So when considering what mechs to offer as starting ones, I look at costs. Basically free upgrades for less; out of the door pre-upgraded mechs.

Edited by Koniving, 17 February 2014 - 10:55 AM.


#23 Modo44

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Posted 17 February 2014 - 10:55 AM

View PostKoniving, on 17 February 2014 - 10:50 AM, said:

Shadowhawk 5M, Griffin 3M, Wolverine 7K (not an M but it counts), Orion M... If built from scratch these would all cost well in excess of 11 million. But they remain less than 9 million.

Cataphract 3D, Jagermech DD. Oh, wait... :)

#24 Koniving

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Posted 17 February 2014 - 10:59 AM

View PostModo44, on 17 February 2014 - 10:55 AM, said:

Cataphract 3D, Jagermech DD. Oh, wait... :)


3D doesn't come with DHS; that's 1.5 million more. There's also the 2 million price cut it got somehow. Kinda stupid; that used to sell often for MC.
DD also comes without upgrades and minimum armor.
DD price if built from ground up: 8,675,753
Dd actual price: 8,513,253.

That's not savings.

I'm talking savings of 1 million minimum, some like the Orion M is a savings of 1.2 million versus it's starting loadout with pricing quirks (just automatic due to low economy yay), and versus replicating the Orion M's DHS and XL engine in the Orion K a savings of well over 5 million.

Edited by Koniving, 17 February 2014 - 11:03 AM.


#25 Evogenesis

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Posted 17 February 2014 - 11:29 AM

Lets not forget that all the M variants are manufactured in the FWL. For the best cost savings go with Marik for your next mech!

#26 JC Daxion

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Posted 17 February 2014 - 11:37 AM

yea, I wish i had been told more when i first started about engines, and instead of buying an engine, buy a mech.. You end up saving down the road.. early i purchased a 260STD, and a XL-280, Both are engines i ended up getting in 2 mechs i purchased later.. I could of just saved a bit more, and bought my Cat C4, and got the 260, and i forget what engine i got the XL-280 in, but that engine alone cost me as much as a whole mech!

live and learn... Maybe one day i will get around to writing a guide with all the mistakes i made, and save someone else the same trouble.. :)

#27 JC Daxion

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Posted 17 February 2014 - 12:22 PM

How useful is a 340 STD engine in other mechs? I was playing around with this build.. What do you think? yes i know armor needs to be moved to back... :)


this looks to be a pretty interesting build.. I could tweak the build a little to put in a bigger engine, if i drop the heatsinks down, or that extra ton of ammo.

Or i could drop the engine a little, to be more flexible. I'm really curious about how useful this engine is with other mechs, as it is a big purchase. I also am kinda currious about the other Atlas's and what they use for engines..

After looking at the assault mech forums, i found a ton of people using the 300STD, and to me that is way to slow, so trying to find something that moves a bit better..




http://mwo.smurfy-ne...5ed778c586e5f21



and for those following this thread, i decided to level up my ravens, and atlas, and pick up one more dragon... and picking up the modules i want... the thunderbolts, and Jagers will have to wait! But that will give me something to be excited about for summer.. Unless of course clan mechs attract me... ;)

Edited by JC Daxion, 17 February 2014 - 12:24 PM.


#28 Modo44

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Posted 17 February 2014 - 12:38 PM

The engine list in Smurfy is helpful. Some jumps save more weight than others. STD335 looks interesting, then STD350 for the additional heatsink slot.

Almost any Atlas with an AC20 or dual UAC5 will be good. Put on the main weapon system, fill in with whatever, you are good to go.

#29 Koniving

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Posted 17 February 2014 - 01:35 PM

On the engine thing, I should note I only discovered this last month. As well as the weird price quirks.

Expect even weirder ones when CW comes. After all owning factories changes prices.

#30 JC Daxion

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Posted 17 February 2014 - 02:20 PM

View PostModo44, on 17 February 2014 - 12:38 PM, said:

The engine list in Smurfy is helpful. Some jumps save more weight than others. STD335 looks interesting, then STD350 for the additional heatsink slot.




Sweet, thanks, definatly will be getting this engine instead, i think it will be more flexible down the road, for a very tiny speed difference.


I am not sure what i should be doing in PUG"s as a light, people don't really listen to calling marks, or scouting much.... trying to just be lance support and take shots of oppertunity

My current 3L

http://mwo.smurfy-ne...4078d1259267bed




Both bellow are using an XL-275 which i would have to purchase,, i am wondering if i should perhaps go with a XL255 or XL260 for more flexiblity

that said, Here are 2 ravens i was playing around with...

http://mwo.smurfy-ne...4b5b16ad56f358d


the 4x, i was playing around with this, But i wonder if a pair or AC-2's, or maybe a UAC5 or AC-10 might be more effective..
to me i was thinking, scout mech with some short range support...

http://mwo.smurfy-ne...76ee2a6ffa97f74

Edited by JC Daxion, 17 February 2014 - 02:27 PM.


#31 Victor Morson

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Posted 17 February 2014 - 02:47 PM

The Raven 3L and the way you would play a normal light are very different.

Most lights are the first responders to counter base caps, base cap themselves, flank and dog fight other lights to keep them off the heavier 'mechs.

3Ls, though, are best suited for this, and are very good in Skirmish in particular:
ER Raven Harasser

ED: Feel free to move one ER to the torso; it's setup like that so that both lasers hit the same precise point, but it does mean you can lose all your firepower on your arm.

What you want to do is hang with the main force and provide them ECM coverage, fading in and out to fire your lasers as often as possible. You will begin racking up TONS of damage doing this, on top of benefiting your team with ECM. It's very bad at fighting other lights - the bigger your target, the more powerful you'll be against it, really.

Just remember to always keep moving and hang with bigger, scarier threats so the enemy focuses on that Jagermech you're covering and not you. It's very hard even in serious games to counter this.

Long story short, the Raven will never out Jenner a Jenner, or beat a Spider for mobile ECM coverage. But in this role, hanging with the group and providing a non-stop long range attack while providing ECM, it's absolutely awesome.

Edited by Victor Morson, 17 February 2014 - 02:49 PM.


#32 luxebo

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Posted 17 February 2014 - 03:26 PM

View PostVictor Morson, on 17 February 2014 - 02:47 PM, said:

The Raven 3L and the way you would play a normal light are very different.

Most lights are the first responders to counter base caps, base cap themselves, flank and dog fight other lights to keep them off the heavier 'mechs.

3Ls, though, are best suited for this, and are very good in Skirmish in particular:
ER Raven Harasser

ED: Feel free to move one ER to the torso; it's setup like that so that both lasers hit the same precise point, but it does mean you can lose all your firepower on your arm.

What you want to do is hang with the main force and provide them ECM coverage, fading in and out to fire your lasers as often as possible. You will begin racking up TONS of damage doing this, on top of benefiting your team with ECM. It's very bad at fighting other lights - the bigger your target, the more powerful you'll be against it, really.

Just remember to always keep moving and hang with bigger, scarier threats so the enemy focuses on that Jagermech you're covering and not you. It's very hard even in serious games to counter this.

Long story short, the Raven will never out Jenner a Jenner, or beat a Spider for mobile ECM coverage. But in this role, hanging with the group and providing a non-stop long range attack while providing ECM, it's absolutely awesome.

Still totally possible in Pugs as people bring out missile boats and stuff similar to that, so this build and 3xmed laser 2xssrms/ 2xmed laser 2xssrms 1xtag are both plausible builds that I like. BTW Vic, the build above you may want to give more rear armor so you can at least take a hit or two from the rear when running. I personally used my RVN-3L as this kind of build and used RVN-2X as my dual ER LL build due to the torso laser on the right side and no other really good way to grind the 2X. My 4X is a jumping hunchback just for fun. 4X could also be a light hunter near stock build, a mobile AC5 build, or a sniper build with JJs with 2 ER LL again.

#33 JC Daxion

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Posted 17 February 2014 - 03:45 PM

View Postluxebo, on 17 February 2014 - 03:26 PM, said:

Still totally possible in Pugs as people bring out missile boats and stuff similar to that, so this build and 3xmed laser 2xssrms/ 2xmed laser 2xssrms 1xtag are both plausible builds that I like. BTW Vic, the build above you may want to give more rear armor so you can at least take a hit or two from the rear when running. I personally used my RVN-3L as this kind of build and used RVN-2X as my dual ER LL build due to the torso laser on the right side and no other really good way to grind the 2X. My 4X is a jumping hunchback just for fun. 4X could also be a light hunter near stock build, a mobile AC5 build, or a sniper build with JJs with 2 ER LL again.



i had been thinking something similar, though i was also thinking about a 4MP 2x..


What size engine are you running in your 4x and 2x?

#34 luxebo

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Posted 17 February 2014 - 03:57 PM

View PostJC Daxion, on 17 February 2014 - 03:45 PM, said:

i had been thinking something similar, though i was also thinking about a 4MP 2x..

What size engine are you running in your 4x and 2x?

4 MP would be slightly different but really hot. 4X I'm running XL 210 from the RVN-3L stock, and I'm running 2X with the XL 210 as well to save costs but it can be run the same exact way with an XL 275 or an XL 295 with the RVN-3L.

#35 JC Daxion

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Posted 17 February 2014 - 04:03 PM

ah, ok....

I guess i have to decide if i wan't to buy an XL engine then, I know my cataphract 4x can use a 255XL which would give some cross mech use. I sorta wonder what mechs might have lower limits.. guess i should do some looking at the lab. But also the 265 could be a good option for size/weight and a pretty versatile engine i think. Then again the 275 does seem like a good choice.. Why oh why did i pick a XL280 to spend all that money on and later a mech i bought had one... Curses!

#36 luxebo

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Posted 17 February 2014 - 04:06 PM

View PostJC Daxion, on 17 February 2014 - 04:03 PM, said:

ah, ok....

I guess i have to decide if i wan't to buy an XL engine then, I know my cataphract 4x can use a 255XL which would give some cross mech use. I sorta wonder what mechs might have lower limits.. guess i should do some looking at the lab. But also the 265 could be a good option for size/weight and a pretty versatile engine i think. Then again the 275 does seem like a good choice.. Why oh why did i pick a XL280 to spend all that money on and later a mech i bought had one... Curses!

If you had a CTF-4X, you should've gotten the 3D, which also had XL 280. You could get XL 275 from Shad 5M if you are interested as well, though I just saved money instead of buying a new chassis for the engine.

#37 Alaskan Nobody

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Posted 17 February 2014 - 04:07 PM

View PostJC Daxion, on 17 February 2014 - 04:03 PM, said:

Why oh why did i pick a XL280 to spend all that money on and later a mech i bought had one... Curses!

If it is any consolation.... we feel your pain with that one. ;)
(There have been several things I have bought - for Cbills - that I have regretted)

#38 JC Daxion

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Posted 17 February 2014 - 04:24 PM

View Postluxebo, on 17 February 2014 - 04:06 PM, said:

If you had a CTF-4X, you should've gotten the 3D, which also had XL 280. You could get XL 275 from Shad 5M if you are interested as well, though I just saved money instead of buying a new chassis for the engine.





EDIT,,

I see smurfy site has the whole list woot! here is the list of mechs and engines...

Stalker 5S XL255

Jager DD XL260

Griffen 3m, Shadowhawk 5m, and Wolverine 7K all have a XL275

Trebuchet 7m XL250


Spider 5k © XL255 MC needed

highlander XL275 MC needed




Ok... definatly will pick a mech, instead of buying an engine.. been wanting Jagers so that would fit right in, But hmmm i do love mediums.. Anyone have any thoughts on how these 3 are unique, or different than the HBK i already own? I know the shadow hawks one has JJ's, and people really like that one, but the others i have not heard much about

Edited by JC Daxion, 17 February 2014 - 04:54 PM.


#39 Victor Morson

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Posted 17 February 2014 - 04:48 PM

View PostJC Daxion, on 17 February 2014 - 04:03 PM, said:

Then again the 275 does seem like a good choice.. Why oh why did i pick a XL280 to spend all that money on and later a mech i bought had one... Curses!


You didn't make too bad of a mistake. The XL280 is superior to the 275 in every way (very slightly) - the 275 is mostly an engine you own because it comes on a ton of chassis, and it's decent enough to pug with. I run 275 XLs in a lot of my casual 'mechs and move the 280 XL in for a league drop or something.

Anyway what I'm getting at is the XL280 is a straight upgrade from the 275, with no downside, other than the fact they don't often get given to you for free.

View PostJC Daxion, on 17 February 2014 - 04:24 PM, said:

Ohh nvm, i see smurfy site has the whole list woot!


The Cataphract 3D - one of the best heavies in the game - comes with a 280 XL, but since you already own one, there's not many others with that setup.

Edited by Victor Morson, 17 February 2014 - 04:49 PM.


#40 JC Daxion

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Posted 17 February 2014 - 05:28 PM

Well the problem with the XL280, and XL275 even though they are the same weight, some mechs can't hold the 280, I remember that issue when i bought it.. and found out right after..


Anywho... I decided.. Seeing i wan't the Jagers anyway, I will buy my 2 other ravens, and add double HS to um, and use the XL210, while i grind till i get enough money to buy the JMD-DD, thank you all for helping me... btw.. i'm grabing a STD335 for my atlas.. See all questions answered from the awesome folks here

thanks!





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