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So What With The Disconnects Bug?


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#1 o0cipher0o

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Posted 21 February 2014 - 04:06 AM

Well, since the 4th february's patch, we've had this problem with in-game disconnects, that aren't considered as dead players, forcing the opposing team to start a search on the whole map to find the last, disconnected mech and kill it to end the match.
This issue is not only increasing the time a match takes to end, but it also generates some frustrating circumstances, like this one:

Posted Image


So, how long do we have to wait to get this bug fixed?
You know, it's pretty lame to read that "DEFEAT", when the entire enemy team is dead...

Edited by o0cipher0o, 21 February 2014 - 04:13 AM.






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