Let Ams Shooting In A Mech That Is In Air
#1
Posted 22 February 2014 - 08:44 AM
A mech takes off with JJ AMS targets it and shoot them.
#2
Posted 22 February 2014 - 08:59 AM
One could say it will be a nerf to the X-5.
Edited by El Bandito, 22 February 2014 - 09:21 AM.
#3
Posted 22 February 2014 - 09:09 AM
So you won't spam spacebar to mitigate damage.
#4
Posted 22 February 2014 - 10:03 AM
nemesis271989, on 22 February 2014 - 09:09 AM, said:
So you won't spam spacebar to mitigate damage.
While I can agree with possibly toning down JJ effectiveness in brawling range that is an extremely harsh counter, especially if you're just trying to run away and then get obliterated with a pursuing light that has AMS.
#5
Posted 22 February 2014 - 10:21 AM
#6
Posted 22 February 2014 - 10:22 AM
There, easy solution without having to make an Anti-Missile System into an Anti-Mech System.
Although to be fair, back in the day when MGs were 0.04 damage per projectile I did try to persuade the devs to let me trick my targeting computer into thinking that oncoming Jenner was an LRM...
Edited by stjobe, 22 February 2014 - 10:23 AM.
#7
Posted 22 February 2014 - 12:24 PM
You have to expend movement points to change facing within the hex....in MW:O, that's expressed as your turn speed. If you have the ability to jump over someone (and the skill to change your facing while in the air), you come down behind them set to light up their inadequate rear armor.
Sorry man, this ain't World of Tanks.
#8
Posted 22 February 2014 - 04:02 PM
#9
Posted 22 February 2014 - 04:34 PM
#10
Posted 22 February 2014 - 05:00 PM
#11
Posted 22 February 2014 - 06:54 PM
#12
Posted 22 February 2014 - 10:46 PM
AMS target not missiles but heat trails, so JJ generates heat and AMS reacts on it.
Mystere, on 22 February 2014 - 04:34 PM, said:
It is not a butthurt, if anyone can abuse JJ why can't we make simpler devise that counters that ..... JJ abuser.
Also it will encourage people to take AMS with them, it works in a brawling range.
#13
Posted 23 February 2014 - 01:28 AM
nemesis271989, on 22 February 2014 - 10:46 PM, said:
It is not a butthurt, if anyone can abuse JJ why can't we make simpler devise that counters that ..... JJ abuser.
Also it will encourage people to take AMS with them, it works in a brawling range.
because jumping in the air isn't "abuse"
you never did answer my question of why a light should get shot down by AMS while jumping around or over another mech, getting out of harm's way, scouting, etc.
I'm interested to know why you think lights should get punished for "abusing" their jump jets
#14
Posted 23 February 2014 - 04:19 AM
Sandpit, on 23 February 2014 - 01:28 AM, said:
you never did answer my question of why a light should get shot down by AMS while jumping around or over another mech, getting out of harm's way, scouting, etc.
I'm interested to know why you think lights should get punished for "abusing" their jump jets
Well it depends on if you have an affinity to dancing fairy's in movies or not? You have a thing for tinkerbell? You can tell us we wont judge.
#15
Posted 23 February 2014 - 04:24 AM
#16
Posted 23 February 2014 - 11:11 AM
nemesis271989, on 22 February 2014 - 10:46 PM, said:
AMS target not missiles but heat trails, so JJ generates heat and AMS reacts on it.
It is not a butthurt, if anyone can abuse JJ why can't we make simpler devise that counters that ..... JJ abuser.
Also it will encourage people to take AMS with them, it works in a brawling range.
When AMS is being used to kill an Abrams, let us know please.
#17
Posted 23 February 2014 - 11:14 AM
Joseph Mallan, on 23 February 2014 - 11:11 AM, said:
I'm still waiting for a reason why lights should get shot down and potentially killed by AMS because they're using their JJs to increase their survivability. It's interesting how those supporting this refuse to answer that single question. I'm thinking because ey can't figure out a way to justify that.
#18
Posted 23 February 2014 - 11:18 AM
Any mech of any class using JJs in close quarters for dodging and what-not is not abuse either, and in fact we should be trying to ENCOURAGE more brawling maneuvers, not penalize (like this suggestion does).
Edited by FupDup, 23 February 2014 - 11:19 AM.
#19
Posted 23 February 2014 - 11:19 AM
Quote
An AMS in battletech could destroy an Abrams. Machine guns in battletech weigh half a metric ton (500kg). That makes them equivalent in weight to the GAU-8: the 30mm cannon used on the A-10 for destroying tanks.
Furthermore, battletech has optional rules for firing an AMS at enemy mechs like a machine gun, so the idea is not as far fetched as it sounds. In fact I think it would be kindve cool if you could switch AMS to point defense mode and have it function like an automated machine gun turret on top of your mech. It would certainly make AMS more useful than it currently is.
Edited by Khobai, 23 February 2014 - 11:25 AM.
#20
Posted 23 February 2014 - 11:23 AM
nemesis271989, on 22 February 2014 - 10:46 PM, said:
Which AMS systems would that be, specifically?
Also, 'mechs are decidedly not infantry.
nemesis271989, on 22 February 2014 - 10:46 PM, said:
No AMS system I've heard of (that uses a gun) tracks by IR; they track by radar (see e.g. the Goalkeeper CIWS and Phalanx CIWS; both radar-guided).
It's pretty hard to detect the IR signature of a missile coming straight at you; the hot part is on the side facing away from you...
Finally, in a bizarre turn of events that still has me reeling, I actually agree with Sandpit: Why penalize someone for using JJs?
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