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New Game Modes


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#1 Odanan

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Posted 22 February 2014 - 03:28 AM

I know this was asked by many members several times, but please, PGI, add more game modes.
Here are some ideas:

RECON
- Like Capture the Flag, wins the first team to take the "intel" from the enemy base and bring it to his own base X times. For avoiding matches with only fast mechs, there could be a "download" time, where the mech needs to stop and wait the data transfer (which would make the mech vulnerable and needing of support).

RAID
- It can be with two bases or just one. The base's buildings are destroy-able. The team who destroys first the entire enemy base wins. Bases have turrets.

ESCORT
- A team has an APC (or a convoy) and needs to escort it to the other corner of the map. The other team will try to destroy the "VIP" first.

REINFORCEMENTS
- Skirmish with respawns. There are two ways of doing this: a team "respawn pool" (each respawn decrements the pool) or every player has a number of "repawns" (for avoiding that newbie to spend all the team's resources in suicidal charges).

MELEE
- Skirmish with lance vs. lance. The surviving lance wins.

STOCK
- Mutator, server side. When selected, mechs will be loaded as their stock configuration.

There are several other possible game modes, like KING OF THE HILL (which is hard to adapt to MWO) but I think the most expected game mode is the:

ARENA
- Solaris games, similar to those in MW4:M. But this is hopefully coming.

Edited by Odanan, 16 October 2014 - 10:55 AM.


#2 Odanan

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Posted 16 October 2014 - 10:56 AM

Update.

New game mode: URBIECIDE.

One of the members of each team randomly drops in an UrbanMech. The goal is: to kill the enemy Urbanmech. Surviving UrbanMech gets a lot of extra points.

Pros:
- UrbanMech gets into the game (and it will make sense it being terrible);
- Very easy game mode to implement. No need to adapt maps (almost like Skirmish);
- All new strategy;
- Fun!

This is a "VIP escort" game mode. The good thing about the UrbanMech being the VIP is: it can't outrun any other mech (even the Dire Wolf).

Edited by Odanan, 16 October 2014 - 10:57 AM.


#3 Burktross

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Posted 16 October 2014 - 11:54 AM

View PostOdanan, on 16 October 2014 - 10:56 AM, said:

Update.

New game mode: URBIECIDE.

One of the members of each team randomly drops in an UrbanMech. The goal is: to kill the enemy Urbanmech. Surviving UrbanMech gets a lot of extra points.

Pros:
- UrbanMech gets into the game (and it will make sense it being terrible);
- Very easy game mode to implement. No need to adapt maps (almost like Skirmish);
- All new strategy;
- Fun!

This is a "VIP escort" game mode. The good thing about the UrbanMech being the VIP is: it can't outrun any other mech (even the Dire Wolf).

Problem with VIP is: It's completely boring for the VIP to be outclassed in every respect when not of his free will.

#4 Odanan

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Posted 16 October 2014 - 12:05 PM

View PostBurktross, on 16 October 2014 - 11:54 AM, said:

Problem with VIP is: It's completely boring for the VIP to be outclassed in every respect when not of his free will.

He chose the game mode at his own risk. The reward (in XP and C-Bills) for the VIP could be very large if it survives - as an incentive.
Besides, in the URBIECIDE mode there would be a lot of crazies that would WANT to be the UrbanMech (specially if the mech is not available outside this game mode).

Edited by Odanan, 16 October 2014 - 12:06 PM.






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