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Locust Love Itt


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#1 Mole

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Posted 23 February 2014 - 10:22 AM

Hello everyone. New pilot here. So my first mech was a LCT-1V. Terrible decision. I couldn't do anything in that mech. I felt useless, and I blamed myself for sucking. Not the game, or the mech. But I had my mind set on unlocking all the skills for the Locust. So after I achieved Basic proficiency with the LCT-1V, I moved on to the LCT-3M. Here is the loadout I have been using: LCT-3M I made this loadout myself. But it's so effective and basic I'm sure I'm probably not the only one to have come up with this build before. I love this thing. I rock in it. I have been taking down everything from Spiders to Atlases. Take a look at my player mech stats and compare my performance with with the LCT-1V vs. the LCT-3M. This is quite the little glass cannon, I must say. I don't try to play it like a Jenner or anything though. I play it like a mid-range harasser. I stay back and blast someone and then use my speed to disappear and pop up somewhere else. Oftentimes I will stick with my team and I am free to fire until my mech is overheating and I get completely ignored while the enemy focuses on our assaults and heavies. I've heard a lot of bad things about the Locust, and while I was playing the 1V I tended to agree. But the 3M is just a gnarly little machine. Anyone else loving the LCT-3M as much as I am?

Edited by Mole126, 23 February 2014 - 10:23 AM.


#2 Josef Nader

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Posted 23 February 2014 - 10:45 AM

The 3M locust is the best of the bunch. I'm glad to hear I'm not the only one having a blast with it.

The 5 MLas is good, but a bit hot. Try swapping a few of those medium lasers for small pulse lasers. They do less damage and have shorter range, but they have a much shorter beam duration and land more damage on the target. They also generate less heat and is a bit more managable, but it's a matter of preference. You can also drop the small pulses to small to fit on more AMS or heat sinks.

All in all, the locust is a challenging but super fun ride once you get the hang of it.

#3 Sephlock

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Posted 23 February 2014 - 11:05 AM

The LCT-3S will make you very sad inside, though ;).

As for the 1V, you really need to be an opportunist and help finish off enemies that your teammates have damaged with your MGs.

#4 Bishop Steiner

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Posted 23 February 2014 - 02:25 PM

View PostSephlock, on 23 February 2014 - 11:05 AM, said:

The LCT-3S will make you very sad inside, though ;).

As for the 1V, you really need to be an opportunist and help finish off enemies that your teammates have damaged with your MGs.

yup. Basically, I find being a coward, and hiding the first few minutes, then zipping in with all 4 MGs blazing is the path to success..... unless you find 3 other people nutty enough to bomb Locusts with you. LOLcust lances are one of the best ways to blow off steam after a day of being MetaRaped.

My preferred 3M build though, uses 4 small lasers, and an ER Large. Stay way back, hide, snipe, move, wash, rinse and repeat. Then after mechs starts showing weak spots, is the time to start making ninja dashes to rake them with the small lasers. (Of course, my FS9-S does this even better with 6 small lasers and JJs, but it also gets noticed easier.)

the S...well, IDK... I have a lot of fun in my 2x LRM5 and Mlaser one.

#5 Nauht

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Posted 23 February 2014 - 02:29 PM

View PostBishop Steiner, on 23 February 2014 - 02:25 PM, said:

yup. Basically, I find being a coward, and hiding the first few minutes, then zipping in with all 4 MGs blazing is the path to success..... unless you find 3 other people nutty enough to bomb Locusts with you. LOLcust lances are one of the best ways to blow off steam after a day of being MetaRaped.

My preferred 3M build though, uses 4 small lasers, and an ER Large. Stay way back, hide, snipe, move, wash, rinse and repeat. Then after mechs starts showing weak spots, is the time to start making ninja dashes to rake them with the small lasers. (Of course, my FS9-S does this even better with 6 small lasers and JJs, but it also gets noticed easier.)

the S...well, IDK... I have a lot of fun in my 2x LRM5 and Mlaser one.

Not cowardice when you play smart.

#6 627

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Posted 23 February 2014 - 02:33 PM

the 3S with 4x SRM2 and 2tons ammo makes a great backstabber. just stay unseen for the first half of the battle. it is still 21 alpha (with the ml) and relatively tight spread.

#7 Bront

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Posted 23 February 2014 - 02:49 PM

The 1V is good as a carrion picker with 4 MGs and 1 MPL. The 3S is OK with 2 SRM4s and an ML, but that's about all I could do with it. I disliked the 3M, but mostly on a "If I'm going to do that, I'll do it on a Jenner" standpoint.

#8 Mookan

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Posted 23 February 2014 - 03:26 PM

I've been messing around with the 1-V and tried a AC-2 'joke' build, but surprisingly it works quite well.

First up it's not a scout, no mech without ECM is. It only has 71 points of FF armour (Locust at full armour is killed quickly anyway so why waste tonnage) a 190XL engine (169.3km/h speedtweeked), Endo steel frame, and 2 tons of ammo (150 shots only but enough for most matches).

I'll average around 150 dmg a match, with a few 200 -300 dmg (ammo explosions helped) much better than I used to get with a 4MG ML build (less than 100 dmg most times).

Just wait for the brawls to start or rush round behind the enemy lines. Ignore other lights and just pound the big mechs, the constant AC-2 damage will make them take notice which can leave them vulnerable to your team while you rush away to a new firing position.

#9 Ovion

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Posted 23 February 2014 - 06:53 PM

I bought the 3S first, and it's taken some getting used to, but 1 LRM5 and a M.Las has been doing alright tbh.
Looking forward to getting more once I'm done mastering my Catapults.

#10 DONTOR

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Posted 24 February 2014 - 09:42 AM

Oooo I bet an AC2 looks cool on a Locust Ill have to give it a try.

#11 Levi Porphyrogenitus

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Posted 24 February 2014 - 10:14 AM

LCT-1V

LCT-3M

LCT-3S

These are what I run on mine, and they're all surprisingly effective. They key to using any of them is patience; you must wait until the right time before you enter the fray, since you're simply too fragile to go in early and if you go in late you are the only target.

#12 Bishop Steiner

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Posted 24 February 2014 - 08:16 PM

View PostDONTOR, on 24 February 2014 - 09:42 AM, said:

Oooo I bet an AC2 looks cool on a Locust Ill have to give it a try.

this is how I roll...............
Posted Image

#13 627

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Posted 25 February 2014 - 01:50 AM

View PostBishop Steiner, on 24 February 2014 - 08:16 PM, said:

this is how I roll...............
Posted Image

seems legit.

#14 Bishop Steiner

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Posted 25 February 2014 - 07:01 AM

View Post627, on 25 February 2014 - 01:50 AM, said:

seems legit.

2Legit2Quit

#15 Bishop Steiner

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Posted 25 February 2014 - 08:21 AM

View Post627, on 25 February 2014 - 01:50 AM, said:

seems legit.

since that is actually my 50 ton "Cricket" designed to look just like the Locust, but be far more dangerous. At only about 12 larger a silhouette (thanks to hard engineering work and 16 tons of the additional mass being in the RACs), it can pull off a most successful ruse de guerre.

#16 Lorcan Lladd

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Posted 26 February 2014 - 04:17 AM



Posted Image

Ah, yes. the 'metagame'. We have dismissed those claims

Edited by Lorcan Lladd, 26 February 2014 - 04:36 AM.






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