Before going into a match, go to at least one Testing Grounds to set up weapon groups and get familiar with how to run the Mech. Yes, even though you can set up groups from MechLab, it helps to do it in TG so you can also try them out.
STALKER-3F{c}
Setup weapon groups as follows for keyboard + 2 button mouse:
Group 1 - All 4 Medium Lasers, either Group or Chain fired. You can use the Backspace key in a match to switch when needed.
Group 2 - TAG laser.
Group 3 & 4 - All 4 LRM15s CHAIN FIRED ONLY. Chain firing allows much better heat management than firing all 4 at once, you may not get massive damage but will definitely not put yourself in a bad spot heat wise. Using both Groups 3 and 4 allows for any possible hitting of the wrong key to still fire the right weapon unless you have more than 2 buttons on your mouse or are using a joystick.
In any match, let your teammates lead since you will do a lot of firing from a distance with LRMs.
Watch terrain and range, know where cover is for enemy units so you do not waste firing missiles.
Try to keep near some cover in case long range snipers start shooting at you. You can fire over cover, they cannot.
Never stay in one position too long, your flying missiles will let the enemy know your location.
Even if using LRMs closer in and when using Medium Lasers, try to keep some distance between you and targets. The Stalker has low torso twist range compared to other Mechs and turns like a New York City bus (slowly), keeping distance allows you better chances of keeping targets in sight instead of being flanked by others.
Expect Light Mechs (35 tons and lower) to annoy you, possibly harm you quickly.
Never close range with more than 1 target if teammates are still alive.
Always try to stick by at least 1 non-LRM boat.
Edited by Merchant, 20 February 2014 - 09:59 PM.