Every Mech Can Be Good...in The Right Situation.
#41
Posted 28 February 2014 - 11:07 PM
We need all Liao pilots to report to Purvo Actual! We are the smallest of the playerbase, and every man counts.
#42
Posted 01 March 2014 - 03:28 PM
Rex Antilles, on 28 February 2014 - 10:23 PM, said:
Sadly, that Laio map could be said of almost every other faction in a similar fashion.
Of course it can!
Rex Antilles, on 28 February 2014 - 10:23 PM, said:
I chose Laio because I see less of them than any other house. I enjoy the Laio solders as a whole and look forward to working together with them more in the future. If I wanted to be in another House, I would be.
I was leaning to Liao originally, and if I hadn't met some cool guys in Closed Beta on the unofficial TS I would have been wrapped in green!
#43
Posted 01 March 2014 - 04:16 PM
The build is literally from spare parts:
2xPPC (1x PPC from my old K2 build, 1x PPC from my Atlas D)
2xAC/5 (1x AC/5 from an old Atlas build, 1x AC/5 from a failed K2 build)
XL295 (My Raven 3L's engine xD, makes a long time since I don't play with it)
Endo Steel and maybe Ferro Fibrous.
I'm playing with 3 tons less (62 tons total) since I'm keeping my money for a XL300 or 315.
The reason of this is 'cause I wanted a dual gauss cat, but since the gauss nerf I lost my skill with gauss rifles. So a PPC+AC/5 stays in the place of a Gauss, with the cost of heat and as good same damage and more ammo.
#44
Posted 02 March 2014 - 12:36 AM
#45
Posted 02 March 2014 - 02:29 AM
I once had 880dmg in the ECM Spider. Without one kill. Last battle between an Atlas and me, dis-armed him, legged him, CT orange - and then my teammate capped. I was so angry I forgot to screenshot it
Another one I was in the laser locust. 4 enemies left. Already killed 2. One of them thought he could kill me - heavy with near full armor as he had. (rest was going to cap base). I got an arm of him and CT yellow, then he run to his friends and they killed me together.
Lets see what I have:
Spider-5V (2 MedPuls and normal engine): 5 kills 510 dmg (as you can imagine it was a Long Battle with just 2 MedPulses)
ah yes, the battle with 4 (5?) mechs left and only one had 2 MedLas, rest was disarmed/out of ammo. Took a bit of time too that one No kills Screen of this, just for fun.
Jenner-F: 5 kills, 708 dmg
Sarahs Jenner: 5 kills, 526 dmg
BJ-1x: 4 kills, 594 dmg (3kills with 688dmg)
FS9-E: 5 kills, 511 dmg (4 kills 636dmg, 3 kils 699dm)
TBT-7K: only 2 kills but 679 dmg
CN9-A: 5 kills 550dmg
CN9-AL: 5 kills with just 363 dmg - that has to be the PPC Cent, I'm good with PPCs
And I dont take Screens normally, so I have had better games. I once had more then 500dmg in the MG Spider. 3t of MG ammo, nothing left.
not from me (I only do light/medium mechs):
Hoehammer: AS7-D-DC: 3 kill, 9 assists, 1539 dmg!
------
the best way to compare is imho the average dmg/100tons. Shows your Efficiency. A Atlas with 500dmg is less worth then 2 Hunches with 400 dmg each, right? (i it woulde real or if they implement the Tonnage restrictions as they want)
Lets see: Firestarter-K: 897dmg/100t game average
Ember: 900
Locust-3m: 1019dmg (K/D 1,32) - most efficient mech
Blackjack 1X: 700dmg
CN9-D: 512dmg/100t
CDA-2a: 786dm
HBK-4P: 503dmg
Hows your Rating?
Overall dmg / number of games * 100t / mech Tonnage
#46
Posted 03 March 2014 - 08:40 AM
Zvolimir the Blackhand, on 28 February 2014 - 11:07 PM, said:
We need all Liao pilots to report to Purvo Actual! We are the smallest of the playerbase, and every man counts.
Not sure I'm at that level yet, Was in beta, but didnt start really playing until a week or so ago.
#47
Posted 03 March 2014 - 09:10 PM
#48
Posted 04 March 2014 - 05:22 AM
Grimwill, on 03 March 2014 - 09:10 PM, said:
Hey Grimwill!
Check out this thread and let's get on that!
#49
Posted 06 March 2014 - 02:49 AM
team working hunchbacks.
Aussie part of Gatekeepers showing how good LIAO Built mechs are.
Edited by torturous, 06 March 2014 - 02:44 AM.
#50
Posted 06 March 2014 - 08:54 AM
#51
Posted 11 March 2014 - 12:24 PM
#52
Posted 11 March 2014 - 05:21 PM
#53
Posted 11 March 2014 - 05:52 PM
Ended up dead, but it was one of the best matches so far with the ON1-K, and a damn good match all the way around. Our spider against their spider, and one Jagermech with no weapons or armor. The Jager managed to make a get-a-way while the spider battle finished with 18 seconds to go. it could have went either way, but I think the outcome surprised us all.
#54
Posted 11 March 2014 - 07:03 PM
Quote
Agreed. But the mechs that are good in EVERY situation are better.
#55
Posted 11 March 2014 - 07:15 PM
#56
Posted 12 March 2014 - 08:43 PM
#57
Posted 12 March 2014 - 09:22 PM
#58
Posted 12 March 2014 - 09:28 PM
BlackhawkSC, on 11 March 2014 - 07:15 PM, said:
I normally don't take Awesome's as a threat. but interested in how many 14 ASRMS? 2-4-6? i don't own a awesome
Target number one on my hit list of targets is always Jagermech!!!
For some reason I find stalkers and battlemasters harder to take down than the atlas.
If they have a LRM boat and i can stop it target number two. Which is normally a Cat-a1 or the Lrm stalker.
#59
Posted 12 March 2014 - 09:32 PM
#60
Posted 14 March 2014 - 08:18 PM
torturous, on 12 March 2014 - 09:28 PM, said:
4+4+6 racks. I'm supposedly using weak weapons (SRMs) on a weak chassis (AWS), part of the surprise factor heh...
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