Bear Shaman, on 20 November 2011 - 05:32 PM, said:
My 2c: anything that a 'Mech Pilot does that we can be reasonably expected and able to do with a PC and a keyboard/mouse or KB/joystick, should be given to us to do, No RNG at all.
Things we can't control? ... they might or might not make sense as an RNG or some other kind of mechanic; as long as it fits the VG implementation and makes sense in the light of the lore.
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As far as when the computer wants to shut things down - that's pretty much pre-programmed. The avoid rolls on shut downs represent hitting the shut-down override quickly enough; that should be up to us with our keyboards.
The other avoid rolls? Those represent chance, and the die-numbers can be translated in to percentage chances and plotted if need be. The back-end mechanic doesn't have to be an RNG when you have the percentages plotted out.
The other penalties, like on movement and the ability to target those with no saves/avoid? ... Those should be there, no way around them.
Edited by Pht, 20 November 2011 - 05:49 PM.



















