Nephero, on 26 February 2014 - 06:46 AM, said:
Here is a snippet of an Artical I read off Gamespot.com in relation to the game Destiny. I thought it interesting because it hit a sweet spot that I hope you guys are aware of. I know this has not the been the easiest game to develope, nor have you gotten the most amount of praise for your hard work and the work yet to be done, but just read and ponder on it.
"We have an evolving understanding of balance. In the past you might have characterized our idea of successful balance as getting it to the point where we could [stop working on the game] and it would be perfect. Nobody had to touch it anymore and it would just be a shining gem for all time. But the problem is, those games don't hold a community the same way as a living game like
League of Legends or
Dota 2. Those games can build these amazing communities around them because they're changing and evolving. There's a metagame that develops over time. The thing that was awesome before is not so awesome now. The thing that you didn't think about before is suddenly the best idea you ever had."
"That kind of dynamic balance where the game is ebbing and flowing, changing and circulating, we understand that and want more of that now. We want to build a game that's always exciting and entertaining, and not just exciting and entertaining because it achieved a final singularity point." -
Tyson Green, lead investment designer
For the entire article head to http://www.gamespot....d/1100-6417896/
I want MWO to stay alive, but I don't want a 'final' game where the work just stops. I want that ebb and flow. That type of thinking gives way to a sucessful game. Just a thought.
while I agree, there are a few distinct differences.
The biggest issue is both Dota and Lol appeal to a larger target audience then a game like mwo does. Mostly because of the 'cute' factor that many of there champions have wich pulls in a larger female group. Also the playstyle itself is VERY easy to pick up and put down. In addition to that the system used to code the game is very simple as well.
To further complicate that there is the level of skill needed to do alot of the things available in both games. Most shooting games are notorious for being higher skill cap games wich sort of opens up the door for many elite players to rise above wich further extends the gaps and makes people feel the game is more unbalanced as it is.
Now all this said I personally dont play Dota much but I do and have in the past played alot of Lol so ill address this section. Lol is very good at quite a few things that mwo could adopt. The biggest ones being the consistent updating and tweaking that Lol does to abilities and items. Lol is very good at making small minor tweaks and then allowing them to settle in for a month or so and then reviewing them. MWO would do well to adopt this model, however this would take them allocating resources to such an endeavor.
Lol is also very good at communication, something pgi has been notoriously bad with since they started the MWO franchise. I feel many gamers wouldnt have as much to rage about if pgi at leaast took a position on why they are doing what they are doing. Or when they make changes or tweaks, or are considering updates perhaps having more face time with the community.
the VLOG they started was a nice touch and a good step forewards. I feel they need more of those. I actually wish they would do two major things though.
1) assign a new community manager with the depature of garth (who was horrible at it) leaving a major gap that now needs filling. hopefully whoever they assign to it will spend more time perhaps leaving a few posts here and there to the community to explain the thoughts of the company and where they are moving forewards to.
2) assign players from the community as community ****. It wouldnt take much to give a few players little tid bits of info here and there. Dedicated players who spend alot of time on these forums and genuinly want to see this game succeed would probly dontate there time freely to help the company disseminate information.
just my 2 cents.