Ac5 Vs Ac2 Bj ?
#1
Posted 27 February 2014 - 03:34 AM
Please don't toast me for this thread
#2
Posted 27 February 2014 - 03:38 AM
The Dandy Lion, on 27 February 2014 - 03:34 AM, said:
Please don't toast me for this thread
My experience with Ac/2 fire support mechs tell me Ac/2 can deal quite a punch on long term engament, but most of the time you'll lose the kills to bigger punch weapons (hence why Ac/5 net you more kills than Ac/2)
At the end of the day i say play with whatever ffits your play better, even if you not rack much kills you are helping the team by siftening targets and KD:R it's not highly relevant in a team based gameplay.
#3
Posted 27 February 2014 - 03:39 AM
If you want to share the loadout you're using by creating it on Smurfy's website and posting it here, we'd be happy to have a look at it and give our opinions on what works and what doesn't.
EDIT: Something like this might work?
Edited by aniviron, 27 February 2014 - 03:43 AM.
#4
Posted 27 February 2014 - 03:45 AM
#5
Posted 27 February 2014 - 04:41 AM
And no I don't neccessarily mean AC20, AC10 or Gauss are good, too.
#6
Posted 27 February 2014 - 05:46 AM
#7
Posted 27 February 2014 - 06:56 AM
627, on 27 February 2014 - 04:41 AM, said:
This recommendation is if you play according to the current meta, which is pinpoint alpha damage (meaning, do all your damage at once). If you play Damage-Per-Second mechs, this argument is null and void. Really depends on your play-style. There is nothing wrong with dual-AC2 or dual-AC5 Blackjacks unless your playstyle doesn't accomodate them.
#8
Posted 27 February 2014 - 07:11 AM
#9
Posted 27 February 2014 - 07:31 AM
Roland, on 27 February 2014 - 07:11 AM, said:
If that is your goal. Just don't miss.
Though if "getting kills" is your whole goal in this game, you'll probably be better suited by not piloting mediums.
#10
Posted 27 February 2014 - 07:36 AM
The Dandy Lion, on 27 February 2014 - 03:34 AM, said:
Please don't toast me for this thread
Have you tried emulating the champion build? Ac20 3ml? It really is a pretty darned good build, especially if you use jj to shoot down while jetting.
#11
Posted 27 February 2014 - 08:20 AM
#12
Posted 27 February 2014 - 08:27 AM
#13
Posted 27 February 2014 - 08:29 AM
http://mwo.smurfy-ne...03d5b371e492372
2 Lrg Lasers put out as much damage as 4 Md Lasers and just as much heat (-2 and -2 for damage and heat, respectively) but you gain a lot of range. The PPC is going to do just as well as the double AC5 but it'll cost you a lot less weight (heat sinks). It is a little bit hotter than what you'd get out of ACs but you're also saving a lot of weight in the process.
This is your standard AC5 BJ-1. It gives you 5 tons of ammo but you're slower than you'd be if you went the pure energy route.
http://mwo.smurfy-ne...eb7d2c8d1e17afc
Btw, concerning the AC20, 3 Md Laser build, it does work. The problem, though, is you're hot and extremely short ranged. When you're not very fast and very lightly armored while being rather large, well, that makes for a bad combination. You can make it work and there are people that do really well with it. But, the top guys typically are running it in 12s with lots of support. PUGGERs on the other hand, will have extreme ups and downs depending on their group and opponents.
Edited by Trauglodyte, 27 February 2014 - 08:31 AM.
#14
Posted 27 February 2014 - 08:31 AM
BJ-1 Rockem' Sockem' Robot
Normally I go with very left/right equal build and generally that means AC/2s for me. Understand, that I like speed which is why I have the max engine in it. You could go with a smaller engine. No me, especially in mediums and lights speed = armor.
#15
Posted 27 February 2014 - 08:49 AM
#16
Posted 27 February 2014 - 08:55 AM
#17
Posted 27 February 2014 - 09:20 AM
BJ-1 is a variation on the common AC20/3ML build.
BJ-1X or BJ-1X are both nasty, but the first one is almost half a ton light and requires buying Endo. It simply doesn't have enough critical slots to use all the tonnage if you go with Endo. Put your lasers on three triggers and have fun (1 for each arm, 1 for the torso guns).
BJ-3 gives you a lot of punch. Arrange the lasers to taste. Symmetrical builds are a bit safer (built-in redundancy), but slapping all like lasers together lets you be a bit more cagey with poking around corners and such (but risks losing all your big guns with one limb).
#18
Posted 27 February 2014 - 09:21 AM
Edited by Spheroid, 27 February 2014 - 09:24 AM.
#19
Posted 27 February 2014 - 10:15 AM
All I need do now is gain enough cbills to try these out
#20
Posted 27 February 2014 - 10:43 AM
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