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King Crab


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#1 Dawnstealer

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Posted 27 February 2014 - 08:59 PM

Figured I'd just make my own. :lol:

Posted Image

Just the legs so far, but the body's next.

#2 Yiazmat

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Posted 27 February 2014 - 09:08 PM

gooooood......goooooooooood...

#3 Monky

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Posted 27 February 2014 - 09:24 PM

I like the legs, the pelvis is superwide, but then again the KC is a wide, low-set mech. I like to think the Dire Wolf is roughly similar in proportions (and hardpoint setup if you think about it...) so it should be fairly similar in build to me.

#4 Sephlock

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Posted 27 February 2014 - 09:29 PM

Oh my god, and I thought the Awesome had thunder thighs...

#5 Dawnstealer

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Posted 27 February 2014 - 09:33 PM

Yap - squat and low. About 2/3rds the height of the Atlas, when I'm done with it, but the King Crab's gotta be a fatty. That 100 tons has to go somewhere: right to the thighs.

#6 Dawnstealer

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Posted 28 February 2014 - 06:08 AM

I should also mention the legs are the same diameter as Atlas legs. Unseen is the actual game-model of the Atlas in the background.

#7 Dakkath

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Posted 28 February 2014 - 06:54 AM

Moved to fan art section.

#8 Dawnstealer

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Posted 28 February 2014 - 07:35 AM

View PostDakkath, on 28 February 2014 - 06:54 AM, said:

Moved to fan art section.

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOooooooooooooooooooooooooooooooooooookay.

Although the "fan art" section is like being exorcised in Beetlejuice.

#9 Stingray Productions

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Posted 28 February 2014 - 08:07 AM

View PostYiazmat, on 27 February 2014 - 09:08 PM, said:

gooooood......goooooooooood...

You know you're good when the emperor agrees with you ;)

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#10 Dawnstealer

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Posted 28 February 2014 - 09:06 AM

Yeah, it's in-game effectiveness is debatable, but I love the mech. Then again, a King Crab with four LB10Xs could be pretty interesting...

#11 Dawnstealer

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Posted 28 February 2014 - 09:37 AM

Actually, I might be lying: I think there's only 10 slots available in the arm without Lower Arm Actuators, and an LB10 takes up 6. Hrmmm...

Maybe have a quirk with an extra two slots? Might be game-breaking though: you already have a mech that can mount a pair of AC20s on swiveling arms - ULTIMATE BRAWLER.

Edited by Dawnstealer, 28 February 2014 - 10:20 AM.


#12 SQUIRRELLL

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Posted 28 February 2014 - 02:29 PM

Looks good! Needs more legs.

#13 Dawnstealer

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Posted 01 March 2014 - 12:00 PM

Not the best angle (I'll post more), but this is a good size comparison. I think this is pretty close to canon.

Posted Image

#14 Carnifex125

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Posted 01 March 2014 - 12:16 PM

Yes! more KGC awareness! PGI, give us this mech!

also; great work 0_o you deserve a pizza...or a trophy.... or a pizza trophy....

#15 Dawnstealer

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Posted 01 March 2014 - 12:42 PM

Working on attaching a biped next, so pretty soon I'll be able to pose and animate this bad boy. And dream.

#16 Carnifex125

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Posted 01 March 2014 - 12:49 PM

View PostDawnstealer, on 01 March 2014 - 12:42 PM, said:

Working on attaching a biped next, so pretty soon I'll be able to pose and animate this bad boy. And dream.

sweet jibblets, you plan on animating it as well?? thats great, cant wait to see it :)

#17 Dawnstealer

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Posted 01 March 2014 - 04:23 PM

Did a real quick "wake up" animation to see if I had skinned everything correctly. Next: a walk cycle.







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