Jump to content

Yet More Business as Usual


141 replies to this topic

#1 Ordellus

    Member

  • PipPipPipPipPipPip
  • Mercenary
  • 215 posts

Posted 01 March 2014 - 03:44 PM

"If the match creator has a premium booster, they will have access to the premium ready screen options"

So not only is half the company workforce going into making cash mechs, instead of making this more than a MechHalo: Cash shop...they are now adding features the community has always wanted, but charging you money to use them.

More "pay us money or we treat you like shit"

Instead of simply charging a subscription and actually having to make a game, they'll make pieces of a game and charge you every time you want to use any of the pieces

Every time I think this company has reached a new low, they out-do themselves.

P.S title should read "Yet more money whoring", apparently they didn't like the way that sounded so they make it more PC

P.S.S at least they didn't completely remove it, so thanks for that

Edited by Ordellus, 06 March 2014 - 11:19 AM.
title edit to something less offensive


#2 Davers

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,886 posts
  • Facebook: Link
  • LocationCanada

Posted 01 March 2014 - 03:48 PM

Those options are to drop in groups less than 12, change the time limit of the match, add tonnage limits, and lock 1st/3rd POV. There are free private drops as well. Your rage seems a bit unreasonable.

#3 Koniving

    Welcoming Committee

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Guide
  • The Guide
  • 23,384 posts

Posted 01 March 2014 - 03:50 PM

Unfortunately, improved features for premium users is a pretty standard norm in free to play games. However, only one person has to have it to make use of said features.

Combat Arms for example, the "Elite Moderator" thing was something you had to pay for to have control over not only matches (anyone could do that) but to instantly kick anyone you suspect is hacking rather than the vote system. Of course, votes could be made in favor or against your decision. Questionable moderators were yellow. Rage-kick prone ones marked red.

"Elite Moderator" becomes a free thing at the rank of Major. So they came up with Super Elite Moderator; a second weapon choice/restriction option comes with it.

MWO doesn't yield to that sort of thing, so the normal premium time (which isn't anywhere near as valuable as it used to be) has tacked this in to give it some more value.

The private matches give you NO income anyway. So how likely are you to use the free let alone the paid benefits? Private matches in general I think is for the youtubers, video makers, and 12 vs 12 crowd.

-----

If it says anything I've spent more than 700 dollars on this game, own all but 2 heroes and paid full price for most of them, have 102 mech bays, founders, overlord package, etc. and am less than pleased with the game and its developers, but I also know this is standard free to play fare.

Edited by Koniving, 03 March 2014 - 07:22 AM.


#4 anonymous161

    Member

  • PipPipPipPipPipPipPipPip
  • FP Veteran - Beta 2
  • FP Veteran - Beta 2
  • 1,267 posts
  • LocationIowa

Posted 01 March 2014 - 03:52 PM

No he totally has a point, most of us has probably spent more than a full retail game at this point. I understand you dont HAVE to do this or that but it totally means you are not getting as good of a game as others just for simple things that should not be milked out of us. They have made plenty of mechs at this point time to add more game features not just more mechs.

It astounds me how many people are willing to just throw perfectly good money away for stupid shit" that should never be charged money in the first place. You gotta have seriously low standards of living to be ok with being milked for every penny.

At this point I'm just sick of free to play games...they are just for devs too lazy or not good enough to make a whole game instead just milk the hell out of it's fanbase and say sorry when they mess up without actually getting punished for it. I doubt anyone will shed any tears when this game finally craps out on us.

Edited by Darth Bane001, 01 March 2014 - 03:55 PM.


#5 Lukoi Banacek

    Member

  • PipPipPipPipPipPipPipPipPip
  • WC 2018 Top 12 Qualifier
  • WC 2018 Top 12 Qualifier
  • 4,353 posts

Posted 01 March 2014 - 03:52 PM

View PostKoniving, on 01 March 2014 - 03:50 PM, said:

The private matches give you NO income anyway. So how likely are you to use the free let alone the paid benefits? Private matches in general I think is for the youtubers, video makers, and 12 vs 12 crowd.


And potentially people involved in community warfare, the holy grail of this game.

#6 Koniving

    Welcoming Committee

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Guide
  • The Guide
  • 23,384 posts

Posted 01 March 2014 - 03:55 PM

View PostLukoi, on 01 March 2014 - 03:52 PM, said:


And potentially people involved in community warfare, the holy grail of this game.


Community Warfare is public matches.

There will not be any user set options, objectives, etc. in community warfare in terms of specific matches.

Edited by Koniving, 01 March 2014 - 03:55 PM.


#7 Davers

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,886 posts
  • Facebook: Link
  • LocationCanada

Posted 01 March 2014 - 04:03 PM

View PostDarth Bane001, on 01 March 2014 - 03:52 PM, said:

No he totally has a point, most of us has probably spent more than a full retail game at this point. I understand you dont HAVE to do this or that but it totally means you are not getting as good of a game as others just for simple things that should not be milked out of us. They have made plenty of mechs at this point time to add more game features not just more mechs.

It astounds me how many people are willing to just throw perfectly good money away for stupid shit" that should never be charged money in the first place. You gotta have seriously low standards of living to be ok with being milked for every penny.

At this point I'm just sick of free to play games...they are just for devs too lazy or not good enough to make a whole game instead just milk the hell out of it's fanbase and say sorry when they mess up without actually getting punished for it. I doubt anyone will shed any tears when this game finally craps out on us.

So don't pay a dime. Whats the problem? There are still 100% free private matches. Private matches will have nothing to do with basic CW and don't have any rewards. It is just something to do, if you want to do that. Not sure why you are all bent.

#8 Illuzian Pryde

    Member

  • PipPipPipPipPipPip
  • The Devoted
  • The Devoted
  • 213 posts
  • Google+: Link
  • LocationWestern Australia

Posted 01 March 2014 - 04:05 PM

At the end of the day, they're giving you more functionality. Some options for free, some options monetized.

It's a business with ongoing development and infrastructure costs. What do you expect?

#9 Gyrok

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 5,879 posts
  • Twitch: Link
  • LocationPeriphery of the Inner Sphere, moving toward the core worlds with each passing day.

Posted 01 March 2014 - 06:21 PM

They should implement rewards for the paid private matches, just cap them at something reasonable like 2k XP and 200k cbills, that way it is worth it for the players using it correctly, but not worth abusing.

#10 FactorlanP

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,576 posts

Posted 01 March 2014 - 06:23 PM

Needing a Premium account for some things doesn't bother me...

Now the whole "Pay Per Use" thing they mentioned is probably going to be a deal breaker for me.

#11 Davers

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,886 posts
  • Facebook: Link
  • LocationCanada

Posted 01 March 2014 - 06:37 PM

View PostFactorlanP, on 01 March 2014 - 06:23 PM, said:

Needing a Premium account for some things doesn't bother me...

Now the whole "Pay Per Use" thing they mentioned is probably going to be a deal breaker for me.

Pay Per Use does seem a little harsh. But if you want to use PGI's servers to basically run your own game...well, someone has to pay the bill on those servers. Not saying I think it is a good idea (I really don't) but one could see why they might think that way. PGI wants us to play in *their* sandbox, not run a dozen little sandboxes of our own on their servers.

#12 Ordellus

    Member

  • PipPipPipPipPipPip
  • Mercenary
  • 215 posts

Posted 01 March 2014 - 09:05 PM

View PostDavers, on 01 March 2014 - 03:48 PM, said:

Those options are to drop in groups less than 12, change the time limit of the match, add tonnage limits, and lock 1st/3rd POV. There are free private drops as well. Your rage seems a bit unreasonable.


Don't forget: *Ability to set game mode, *Ability to select map

Add them all up and what do you get?

The features the community has wanted since day one, finally being made availiable..... for MORE money.

And no, when every single aspect of a game costs money...rage is completely justified.

I'm stunned that there are actually people supporting this amount of selling out.

#13 Krinkov

    Member

  • PipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 146 posts

Posted 01 March 2014 - 09:09 PM

The reason both team leaders need to have paid for premium time in an unlimited private match is simple, it costs PGI money to run servers. Imagine a group such as the goons wanted to troll PGI. Just think of the kind of trouble they could cause if they used up hundreds of server slots with 1 vs. 1 games. They could run scripts that just queue them up and waste PGI's resources. At least this way they would need to invest money into it.

Edited by Krinkov, 01 March 2014 - 09:09 PM.


#14 Ordellus

    Member

  • PipPipPipPipPipPip
  • Mercenary
  • 215 posts

Posted 01 March 2014 - 09:12 PM

View PostKoniving, on 01 March 2014 - 03:50 PM, said:

Unfortunately, improved features for premium users is a pretty standard norm in free to play games. However, only one person has to have it to make use of said features.

The private matches give you NO income anyway. So how likely are you to use the free let alone the paid benefits? Private matches in general I think is for the youtubers, video makers, and 12 vs 12 crowd.


1) There is a big difference between "improved features in normal free to play games" and what is happening with this game.
Here it's "Like any feature at all? Pay for it"

2) It's more the principle of the thing, rather like the gold mechs. They are yet again showing that they are more concerned with making sure they have money for a new car as opposed to making a high quality experience for their users.

Instead you get a crappy map system, with a long grind. Hope you like the mech you just ground for.... b/c there isn't a mech / fitting testing feature we can charge you for yet.

View PostKoniving, on 01 March 2014 - 03:55 PM, said:


Community Warfare is public matches.

There will not be any user set options, objectives, etc. in community warfare in terms of specific matches.


Until they decide to charge you for that too...... you don't actually think that a company that will not let you select a map.... in a private match.... without charging you ACTUAL MONEY.... will allow something as popular as CW into the game without making money off that too? You have a shock coming.

#15 Ordellus

    Member

  • PipPipPipPipPipPip
  • Mercenary
  • 215 posts

Posted 01 March 2014 - 09:19 PM

View Postilluzian, on 01 March 2014 - 04:05 PM, said:

At the end of the day, they're giving you more functionality. Some options for free, some options monetized.

It's a business with ongoing development and infrastructure costs. What do you expect?


1) No they aren't. They are SELLING you BASIC functionality. In this game, ALL options are monetized... other than giving my money to the other mech games..... like titanfall.... or hawken....

2) The company makes far more money than they need. This is just more player gouging greed, and I'm surprised you support it.... seeing as you're one of them.

View PostGyrok, on 01 March 2014 - 06:21 PM, said:

They should implement rewards for the paid private matches, just cap them at something reasonable like 2k XP and 200k cbills, that way it is worth it for the players using it correctly, but not worth abusing.


I believe they are trying to limit farming...

View PostFactorlanP, on 01 March 2014 - 06:23 PM, said:

Needing a Premium account for some things doesn't bother me...

Now the whole "Pay Per Use" thing they mentioned is probably going to be a deal breaker for me.


This isn't "somethings" this is opening the door for "all useful features"

View PostDavers, on 01 March 2014 - 06:37 PM, said:

Pay Per Use does seem a little harsh. But if you want to use PGI's servers to basically run your own game...well, someone has to pay the bill on those servers. Not saying I think it is a good idea (I really don't) but one could see why they might think that way. PGI wants us to play in *their* sandbox, not run a dozen little sandboxes of our own on their servers.


Back to the "they need money" arguement.

If they want to make money for the servers... charge a subscription.

This isn't about "keeping the game going" or "paying for servers".... this is about milking the player base for basic features that should have been included from the get go....

Otherwise know as flipping us all the bird.... again

#16 Ordellus

    Member

  • PipPipPipPipPipPip
  • Mercenary
  • 215 posts

Posted 01 March 2014 - 09:23 PM

View PostKrinkov, on 01 March 2014 - 09:09 PM, said:

The reason both team leaders need to have paid for premium time in an unlimited private match is simple, it costs PGI money to run servers. Imagine a group such as the goons wanted to troll PGI. Just think of the kind of trouble they could cause if they used up hundreds of server slots with 1 vs. 1 games. They could run scripts that just queue them up and waste PGI's resources. At least this way they would need to invest money into it.


Right, there is no way they could simply limit the number of minimum players before a game is started or anything.

See above for why "they have to pay for servers" doesn't make sense.

You need money PGI, set up a subscription and unlock all content for everyone.... it seems everyone here has no problem handing over money for everything anyway right.

Oh right, it's not about just keeping the game going..... it's about lining their pockets with as many micro transactions for as many things as they can possibly add before you all finally wake up.

#17 Riptor

    Member

  • PipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 1,043 posts

Posted 01 March 2014 - 09:30 PM

View PostDavers, on 01 March 2014 - 06:37 PM, said:

Pay Per Use does seem a little harsh. But if you want to use PGI's servers to basically run your own game...well, someone has to pay the bill on those servers. Not saying I think it is a good idea (I really don't) but one could see why they might think that way. PGI wants us to play in *their* sandbox, not run a dozen little sandboxes of our own on their servers.



Use their servers for your "own" game? What kinda BS logic is that?

It makes no difference if 24 people are random dropping or 24 people set up a game. There will be 24 people using the server anyways. And while you might set your own options for private matches you neither are using resources in terms of matchmaker or cause traffic by having to calculate rewards.

Sorry but just because PGI makes up a BS reason to charge people for functionality AND NOT CONVINIENCE LIKE THEY SHOULD, means that said BS reason suddenly becomes truth.

Oh and last i checked EVERYTHING in the game is PGIs and not yours.. even the stuff you paid for is not yours and can be taken away at a moments notice without so much as an explanation from them.

So dont spread that BS that we are somehow play "our" game on their servers.

Microtransactions my ass... i cant wrap my head around how people can spend four or five times the money on this half finished beta then they spend on tripple A titles.

#18 Illuzian Pryde

    Member

  • PipPipPipPipPipPip
  • The Devoted
  • The Devoted
  • 213 posts
  • Google+: Link
  • LocationWestern Australia

Posted 01 March 2014 - 09:31 PM

View PostOrdellus, on 01 March 2014 - 09:19 PM, said:


1) No they aren't. They are SELLING you BASIC functionality. In this game, ALL options are monetized... other than giving my money to the other mech games..... like titanfall.... or hawken....


They are giving you basic functionality and charging for a subset of features.

View PostOrdellus, on 01 March 2014 - 09:19 PM, said:

2) The company makes far more money than they need...


Source?

View PostOrdellus, on 01 March 2014 - 09:19 PM, said:

This isn't about "keeping the game going" or "paying for servers".... this is about milking the player base for basic features that should have been included from the get go....


This is about running a profitable and sustainable business. If you genuinely feel this way though, you should stop spending money, that is of course, if you've actually put money into the game at all.

#19 C E Dwyer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,274 posts
  • LocationHiding in the periphery, from Bounty Hunters

Posted 02 March 2014 - 03:00 AM

View PostOrdellus, on 01 March 2014 - 03:44 PM, said:

"If the match creator has a premium booster, they will have access to the premium ready screen options"

So not only is half the company workforce going into making cash mechs, instead of making this more than a MechHalo: Cash shop...they are now adding features the community has always wanted, but charging you money to use them.

More "pay us money or we treat you like shit"

Instead of simply charging a subscription and actually having to make a game, they'll make pieces of a game and charge you every time you want to use any of the pieces

Every time I think this company has reached a new low, they out-do themselves.



I can't say all F2P games do this, but a lot of games I play/played do use this formula

People that have 'subscriptions' get access to all area's

Those that don't subscribe/have premium, can buy passes.


I can understand the rage at the slow developement, but not at the methods used, as for there to be access to private matches PGI have to set up seperate servers and these cost money to run.

#20 C E Dwyer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,274 posts
  • LocationHiding in the periphery, from Bounty Hunters

Posted 02 March 2014 - 03:06 AM

View PostRiptor, on 01 March 2014 - 09:30 PM, said:



Use their servers for your "own" game? What kinda BS logic is that?

It makes no difference if 24 people are random dropping or 24 people set up a game. There will be 24 people using the server anyways. And while you might set your own options for private matches you neither are using resources in terms of matchmaker or cause traffic by having to calculate rewards.

Sorry but just because PGI makes up a BS reason to charge people for functionality AND NOT CONVINIENCE LIKE THEY SHOULD, means that said BS reason suddenly becomes truth.

Oh and last i checked EVERYTHING in the game is PGIs and not yours.. even the stuff you paid for is not yours and can be taken away at a moments notice without so much as an explanation from them.

So dont spread that BS that we are somehow play "our" game on their servers.

Microtransactions my ass... i cant wrap my head around how people can spend four or five times the money on this half finished beta then they spend on tripple A titles.



Because I'd rather play a half finished Mechwarrior game than anything else at the present time, and nothing that's being developed is for the moment going to change that, more money getting thrown at it, wasted in your opinion, increases the chances of this being finished.





2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users