Jump to content

Lpl Still Terribad.


30 replies to this topic

#1 Mazzyplz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 3,292 posts

Posted 02 March 2014 - 03:01 PM

i shoot like 35 times a group of firestarters, only 4 left in the game, no joke. more than 25 times and had engaged heavier mechs before. and the LPL doesn't even freakin register.

at the end of the match i had 250 dmg from about 60 landed LPL shots, most in range

fix it! fix the light mech hitbox (if you don't believe me try it yourself grab 3 LPL and shoot moving firestarters, even leading your shots with the reticle turning red over and over indicating you hit them, the dmg is LUDICROUS,

why would ANYONE take LPL when ERLL seems at least to do the dmg it's intended to do,
fix the hitbox and weapon systems

#2 Willard Phule

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,920 posts
  • LocationThe Omega Company compound on Outreach

Posted 02 March 2014 - 03:04 PM

You're insane.

Increasing the range and lowering the heat of the LPL has changed it's dynamic completely.

Using the Firestarter...or a Spider for that matter...is a poor example. Both suffer from the whole "only a percentage of the damage dealt to me actually makes it through the HSR" thing.

I've used an LPL plus SSRM2s to completely annihilate both Spiders and Firestarters all weekend. I would suggest...and I don't know where you are...you lead the target with the LPL as if you were using an AC, maybe just not as much. ALWAYS go for the legs. Just shoot a little in front of them and their legs go away in 2 or 3 shots, every time.

#3 Roland

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 8,260 posts

Posted 02 March 2014 - 03:10 PM

There is effectively no reason to use a lpl rather than a ppc, unless you lack the one extra critical slot.

#4 Willard Phule

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,920 posts
  • LocationThe Omega Company compound on Outreach

Posted 02 March 2014 - 03:12 PM

View PostRoland, on 02 March 2014 - 03:10 PM, said:

There is effectively no reason to use a lpl rather than a ppc, unless you lack the one extra critical slot.


I absloutely disagree. PPCs of any flavor will overheat you in a heartbeat. With a medium/close brawler type build, the heat is much more easily managed.

Again, a Streakhawk with 1 LPL and 4 SSRM2s will take your legs before you can do anything about it....even with Spiders and Firestarters. I know. I do it all the time.

#5 A Man In A Can

    Member

  • PipPipPipPipPipPipPipPip
  • 1,594 posts
  • LocationRetired

Posted 02 March 2014 - 03:12 PM

Exactly what is your issue? Is it with the LPL not registering or with the Firestarter being invulnerable? :)

#6 Willard Phule

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,920 posts
  • LocationThe Omega Company compound on Outreach

Posted 02 March 2014 - 03:32 PM

View PostMechwarrior Mousse, on 02 March 2014 - 03:12 PM, said:

Exactly what is your issue? Is it with the LPL not registering or with the Firestarter being invulnerable? :)


Exactly my point. I'm loving the "new" LPL. Hell, it's more effective in MW:O than it ever was on TT.

#7 LegoPirate

    Member

  • PipPipPipPipPipPip
  • Rage
  • Rage
  • 339 posts
  • LocationSeattle

Posted 02 March 2014 - 03:51 PM

yea the LPL is pretty much the go-to brawler choice over a ppc. medium lasers are the only thing that are even close, but can take up a ton of hardpoints and are less heat effecient

#8 Roland

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 8,260 posts

Posted 02 March 2014 - 03:55 PM

For two extra heat, a ppc will give you better range, ecm disruption, and focused point damage.

On a build only running one, the heat difference doesn't even matter, since just in engine heat sinks will basically cover you.

#9 Corvus Antaka

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 8,310 posts
  • Twitch: Link
  • LocationInner Sphere

Posted 02 March 2014 - 04:04 PM

View PostWillard Phule, on 02 March 2014 - 03:12 PM, said:


I absloutely disagree. PPCs of any flavor will overheat you in a heartbeat. With a medium/close brawler type build, the heat is much more easily managed.


PPC is only 10 heat vs the Large pulses 8. it's a marginal difference. if the PPC heat was at 12 it'd be more significant.

#10 MisterPlanetarian

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 910 posts
  • LocationStockholm

Posted 02 March 2014 - 04:08 PM

LPL + AC20

PPC+ Gauss/UAC5/AC5


Thats pretty much how I'm running it now. No reason to mix up, the LPL is alot better for dedicated brawling, the beam duration also factors into its dps and besides its not that hard to get all damage on CT when you are sub300 meters on heavy/assaut sized targets.

#11 rolly

    Member

  • PipPipPipPipPipPipPip
  • Guardian
  • Guardian
  • 995 posts
  • LocationDown the street from the MWO server

Posted 02 March 2014 - 04:21 PM

I love the LPL, even before the patch. Perhaps it was a little weak, but the concentrated damaged was better than the burn through time needed for a standard laser.

Not sure what the issue is the OP is facing. But they are fine in my books and the very LEAST of PGI's concerns especially after that buff they just dolled out. I have managed to use them quite well on light mechs. (I'm only using a single LPL too)

Edited by rolly, 02 March 2014 - 04:22 PM.


#12 Kjudoon

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 7,636 posts
  • LocationWisconsin

Posted 02 March 2014 - 04:26 PM

I noticed that when I swapped PPCs for LPLs the heat efficiency stayed the same even though it is SUPPOSED to generate 2 less heat per gun and I overheat even easier. Me thinketh that the change either got missed or not applied or something. At lesat the range is there.

#13 MisterPlanetarian

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 910 posts
  • LocationStockholm

Posted 02 March 2014 - 04:52 PM

Mechlab doesnt factor in beam burn time into its heat calculations so LPL Heat per second is shown to be higher than a PPC even though its not.

Edited by MisterPlanetarian, 02 March 2014 - 04:52 PM.


#14 Khobai

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 23,969 posts

Posted 02 March 2014 - 05:04 PM

LPL is still terribad compared to PPCs.

PPC does its damage all at once. That property alone makes the PPC outright better.

#15 GeneralArmchair

    Member

  • PipPipPipPipPipPip
  • Survivor
  • Survivor
  • 232 posts

Posted 02 March 2014 - 05:23 PM

View PostKhobai, on 02 March 2014 - 05:04 PM, said:

LPL is still terribad compared to PPCs.

PPC does its damage all at once. That property alone makes the PPC outright better.

IMO, the pulse lasers should fire in a single pulse. All of their damage in one impulse spike.

This would make it easier to hit a single section (meshing with the Table top trait that pulse lasers have a huge to-hit bonus), while giving them an edge over beam-lasers that can spread accross multiple sections if your aim wavers. They'd also be more useful than PPCs at close ranges. The downsides ofcourse would be the inferior range and heat performance when compared to lasers, and the vastly inferior range when compared to PPCs.

Edited by GeneralArmchair, 02 March 2014 - 05:24 PM.


#16 A Man In A Can

    Member

  • PipPipPipPipPipPipPipPip
  • 1,594 posts
  • LocationRetired

Posted 02 March 2014 - 05:29 PM

View PostKhobai, on 02 March 2014 - 05:04 PM, said:

LPL is still terribad compared to PPCs.

PPC does its damage all at once. That property alone makes the PPC outright better.

Well then that's easy. Just make them do splash damage much like missiles do if they don't do that already.

#17 Khobai

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 23,969 posts

Posted 02 March 2014 - 05:48 PM

Quote

Well then that's easy. Just make them do splash damage much like missiles do if they don't do that already.


Agreed PPCs should do 30%-40% splash damage. You could even lower the heat and remove ghost heat then. That would balance them nicely with LPLs.

Edited by Khobai, 02 March 2014 - 05:56 PM.


#18 Mcgral18

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • CS 2019 Top 8 Qualifier
  • CS 2019 Top 8 Qualifier
  • 17,987 posts
  • LocationSnow

Posted 02 March 2014 - 06:14 PM

View PostMechwarrior Mousse, on 02 March 2014 - 05:29 PM, said:

Well then that's easy. Just make them do splash damage much like missiles do if they don't do that already.


Never use the "S" word, people are afraid of it after that whole 20 damage per missile thing. Transfer would be a better term, hit the CT, x% to RT, x% to LT. For a total of 10 damage.

#19 80sGlamRockSensation David Bowie

    Member

  • PipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 3,994 posts
  • LocationThe Island

Posted 02 March 2014 - 06:20 PM

View PostKhobai, on 02 March 2014 - 05:48 PM, said:


Agreed PPCs should do 30%-40% splash damage. You could even lower the heat and remove ghost heat then. That would balance them nicely with LPLs.



Basicaly, 6-7 of its 10 damage to the component hit, 3-4 of the remaining damage spread somewhere to adjacent locations.

I.e. You hit CT with 2 ppcs -> 13 damage to CT, 3 damge to left torso, 4 damage to right torso.



Also, Pulse lasers need a complete weapon mechanic rehaul before they will ever be good, honestly. They're just shittier hotter/heavier shorter range version of normal lasers.

Edited by mwhighlander, 02 March 2014 - 06:21 PM.


#20 Ghost73

    Member

  • PipPipPipPipPip
  • 140 posts

Posted 02 March 2014 - 06:46 PM

View Postmwhighlander, on 02 March 2014 - 06:20 PM, said:

Also, Pulse lasers need a complete weapon mechanic rehaul before they will ever be good, honestly. They're just shittier hotter/heavier shorter range version of normal lasers.

lol, LPLs are much better than LLs on a brawler.
2 LPLs vs 3 LLs or 2 PPCs: 2 LPLs get better DPS and lower HPS than equal weight PPCs or LLs and don't gain ghost heat or have a minumum range.

Just got 1k dmg on my 3 LPL & 1 AC/2 Stalker





3 user(s) are reading this topic

0 members, 3 guests, 0 anonymous users