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Pre-Made Boogiemen


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#21 CB Pilot

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Posted 03 March 2014 - 10:19 AM

Kyynele, there were many people in "pre mades" with voice chat dropping in the tourney.

The rules may have said not to and you may not have, but come on players used every advantage they could.

Luck of the drop as they say.

#22 Ngamok

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Posted 03 March 2014 - 10:22 AM

View PostPurlana, on 02 March 2014 - 06:03 PM, said:

So where is the pre-made Boogieman that everyone used to cry about?


[color=#959595]Let’s start with some surprising facts pulled from the [/color][color=#009900]game server[/color][color=#959595]’s metrics:[/color]
  • Out of all matches launched, 84% are solo launches.
  • 16% are group launches. (We omitted our 12-mans because they will be dealt with separately)
  • Of that 16%, 8% are 2-man groups, 4% are 3-man groups and 4% are 4-man groups.



They are there. It's the ones that are unfortunate enough to be grouped or matched against them that see the match maker be bad. So you know, the 84% launches is like 2/3 of the population.

#23 stjobe

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Posted 03 March 2014 - 10:33 AM

Boogiemen?



From now on, that's how I'm imagining all premades :P

#24 Joseph Mallan

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Posted 03 March 2014 - 10:50 AM

I'll see your Boogie men And raise you Boogie with Stu!

#25 stjobe

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Posted 03 March 2014 - 10:53 AM

View PostJoseph Mallan, on 03 March 2014 - 10:50 AM, said:

I'll see your Boogie men And raise you Boogie with Stu!

Oh yeah? You wanna play rough? Have at thee, fiend!



#26 Lukoi Banacek

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Posted 03 March 2014 - 10:59 AM

View PostInsectMech, on 03 March 2014 - 10:19 AM, said:

Kyynele, there were many people in "pre mades" with voice chat dropping in the tourney.

The rules may have said not to and you may not have, but come on players used every advantage they could.

Luck of the drop as they say.


The rules you speak of did not prohibit the use of voice comms or for that matter trying to synch drop. I think the TOS would argue against people stat padding others by not fully participating but that would also be difficult if not impossible to prove.

That being said, I saw alot of great players during the tourney and not in any such pattern to suggest many were synch dropping...or doing so effectively. While I know it happened (got invited to drop in some tryhard groups), I hope they were as rare an occurance as my anecdotal experience hinted at.

#27 Joseph Mallan

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Posted 03 March 2014 - 11:01 AM

View Poststjobe, on 03 March 2014 - 10:53 AM, said:

Oh yeah? You wanna play rough? Have at thee, fiend!



Time to use the Way Back
Boogie...

#28 Nicholas Carlyle

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Posted 03 March 2014 - 11:04 AM

View PostJoseph Mallan, on 03 March 2014 - 07:33 AM, said:

At least you said "Probably" Cause I have said no to separate Ques even before I got into the Law. And that was before I thought I could be good enough to be asked to join a team.


Not saying this in a bad way Joe, but you are a special case in most accounts. Which is why I have to add words like probably.

#29 stjobe

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Posted 03 March 2014 - 11:04 AM

View PostJoseph Mallan, on 03 March 2014 - 11:01 AM, said:

Time to use the Way Back
Boogie...

Dammit Joe, that one was my next shot. I concede; you win! :P

#30 Ixios

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Posted 03 March 2014 - 11:07 AM

Statistics can always be bent to the way you want them:

Based off those stats, for 100 match launches:

84% are solo = 84 players
8% are 2 mans = 16 players
4% are 3 mans = 12 players
4% are 4 mans = 16 players

Total players: 128
Total solo players: 86 = ~65.6%
Total group players: 44 = ~34.4%

So one third of the player base are group players and this isn't even taking into account 12 man matches, which has 24 group players in them.

A more likely percentage is that there is probably a 40/60 split between group and solo play.

Like I said statistics can be manipulated.

Ix

#31 Nicholas Carlyle

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Posted 03 March 2014 - 11:10 AM

View PostIxios, on 03 March 2014 - 11:07 AM, said:

Statistics can always be bent to the way you want them:

Based off those stats, for 100 match launches:

84% are solo = 84 players
8% are 2 mans = 16 players
4% are 3 mans = 12 players
4% are 4 mans = 16 players

Total players: 128
Total solo players: 86 = ~65.6%
Total group players: 44 = ~34.4%

So one third of the player base are group players and this isn't even taking into account 12 man matches, which has 24 group players in them.

A more likely percentage is that there is probably a 40/60 split between group and solo play.

Like I said statistics can be manipulated.

Ix


The problem is the wording, because if you just use this statement from that post:

Quote

84% of our player base launches solo


That would indicate that 84 out of 100 people drops solo.

#32 Joseph Mallan

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Posted 03 March 2014 - 11:15 AM

View PostNicholas Carlyle, on 03 March 2014 - 11:10 AM, said:


The problem is the wording, because if you just use this statement from that post:



That would indicate that 84 out of 100 people drops solo.

And does not touch on the ones who Sync drop. :P

#33 Nicholas Carlyle

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Posted 03 March 2014 - 11:16 AM

View PostJoseph Mallan, on 03 March 2014 - 11:15 AM, said:

And does not touch on the ones who Sync drop. :P


Nope it doesn't. Not sure how you'd ever account for them though. I'm not sure it's fair to ask for it either.

#34 Joseph Mallan

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Posted 03 March 2014 - 11:20 AM

View PostNicholas Carlyle, on 03 March 2014 - 11:16 AM, said:


Nope it doesn't. Not sure how you'd ever account for them though. I'm not sure it's fair to ask for it either.

I know, but That is a portion of our 84% statistic. If PGI only views it as pure soloists they are making a mistake. :P

#35 Ixios

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Posted 03 March 2014 - 11:21 AM

View PostNicholas Carlyle, on 03 March 2014 - 11:10 AM, said:


The problem is the wording, because if you just use this statement from that post:



That would indicate that 84 out of 100 people drops solo.


Paul actually said:

"Out of all matches launched, 84% are solo launches."

My extrapolation of the numbers is still valid.

Ix

#36 Screech

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Posted 03 March 2014 - 11:30 AM

View PostIxios, on 03 March 2014 - 11:21 AM, said:


Paul actually said:

"Out of all matches launched, 84% are solo launches."

My extrapolation of the numbers is still valid.

Ix


And Bryan Eckman actually said, "Approximately 84% of every player that plays our game drops solo." Seems less vague and no interpretation is needed. I can see why folks need to dismiss it.

#37 Nicholas Carlyle

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Posted 03 March 2014 - 11:31 AM

View PostIxios, on 03 March 2014 - 11:21 AM, said:


Paul actually said:

"Out of all matches launched, 84% are solo launches."

My extrapolation of the numbers is still valid.

Ix


The quote

Quote

84% of our player base launches solo


Is from the same post.

So we now have two instances where they said 84% players drop solo. Once from Paul and once from Bryan.

Whereas you guys keep extrapolating that earlier quote based on the word "launch". Which seems to be a bad use of the word by Paul.

#38 Ryoken

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Posted 03 March 2014 - 11:32 AM

View PostInsectMech, on 03 March 2014 - 10:12 AM, said:

You think experienced players that practice and communicate with voice chat together do not have an advantage over the new player that just dropped in a trial mech?

Come on, everyone knows that if a new player gets fed to the meat grinder over and over the game is not fun for them and most will not continue to play or pay. Its simply bad for business.

No one that I know of thinks there should not be pre made's but that they should have a separate place to play against those that are at the same level.

Its a "Win Win" if you ask me.

Experience and stomping new players in trial mechs has nothing to do with beeing a matter of premades.
I have observed tons of solo players in fully buffed out mechs that do prey on the new players in their trial mechs a lot more than those "evil" premades.

Usually aa experienced and communicating premade gets where the fighting is most intense and where they are needed. It is those solo players in fully buffed mechs that go hunting for those lost new players wandering around the map alone in their trial mechs.

So again, I doubt your story of the evil premade boogeyman.

#39 Ixios

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Posted 03 March 2014 - 11:43 AM

View PostNicholas Carlyle, on 03 March 2014 - 11:31 AM, said:


The quote



Is from the same post.

So we now have two instances where they said 84% players drop solo. Once from Paul and once from Bryan.

Whereas you guys keep extrapolating that earlier quote based on the word "launch". Which seems to be a bad use of the word by Paul.


Ah I missed that difference. I agree it is bad wording. I'm still not convinced we are getting the full picture however.

Ix

#40 Nicholas Carlyle

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Posted 03 March 2014 - 11:48 AM

View PostIxios, on 03 March 2014 - 11:43 AM, said:


Ah I missed that difference. I agree it is bad wording. I'm still not convinced we are getting the full picture however.

Ix


No debate, they never give us real context. I'm just saying, they have stated it both ways.





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