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No Skull For The Banshee?


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#1 Ryoken

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Posted 03 March 2014 - 11:02 AM

I am a tad disappointed that the artists did not work out the shape of the skull with fangs on the Banshee:
http://imgur.com/TLfhb96

I mean the round skull of the Atlas does look good, and so I hoped they would also go for the more ferocious skull of the Banshee with its sharp eyetoothes.
Posted Image
Posted Image
Posted Image
Well maybe this beauty will get a facelift some day? :P

Edited by Ryoken, 03 March 2014 - 11:12 AM.


#2 Sinner098

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Posted 03 March 2014 - 11:09 AM

wait for the hero version paint, rumored to be "La Malinche" so could have a Mexican death mask face paint thing

#3 Ryoken

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Posted 03 March 2014 - 11:12 AM

Thanx Sinner, sounds interessting albeit I do mean the shape of the skull and not only the paint job.

#4 General Taskeen

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Posted 03 March 2014 - 11:33 AM

Looks like they reused the asset from the Kintaro cockpit, lulz.

#5 Ryoken

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Posted 03 March 2014 - 11:15 PM

Over at NGNG are some more pics and I am a tad reliefed now, as it seemed to be the angle of this first mechbay picture that did not show the heads shape or did not give it credit enough:
Posted Image
Here we can see the face and fang structure of the mechs head a tad better and it started to grow an me immidiately. PGI certainly got lucky with their mech artists.

#6 Alex Warden

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Posted 04 March 2014 - 02:01 AM

View PostGeneral Taskeen, on 03 March 2014 - 11:33 AM, said:

Looks like they reused the asset from the Kintaro cockpit, lulz.


modified Kintaro Head, Battlemaster Torso... i´m not sure about the arms, it´s just what immediately comes to my mind when i watch the pics ;)

Edited by Alex Warden, 04 March 2014 - 02:03 AM.


#7 Parappaman

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Posted 04 March 2014 - 02:27 AM

IT HAS 6 FINGERS OMG PGI NERF

#8 TELEFORCE

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Posted 04 March 2014 - 02:33 AM

I was thinking the same thing that it had five fingers and a thumb. Better to punch you with, my dear ;)

In all fairness, I never saw a skull head on a Banshee ever. I never its head evoked it at all. Although the BNC-1E from one of the TRO: Primitives volumes definitely brings it out, and I love the look.

I'm looking forward to seeing if the c-bill models get fangs or some kind of styling like that. I have a feeling that the fangs on the hero 'mech are a hero 'mech-specific skin (though I bet the Franken 'mech skin will do it justice).

#9 Flying Judgement

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Posted 04 March 2014 - 04:29 AM

View PostAlex Warden, on 04 March 2014 - 02:01 AM, said:


modified Kintaro Head, Battlemaster Torso... i´m not sure about the arms, it´s just what immediately comes to my mind when i watch the pics ;)

shadowhawk arm

~its not a banshee its a pirate frankenmech from recycled salvages
...

#10 Flying Judgement

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Posted 04 March 2014 - 04:39 AM

i hope not to many ppl get this abomination. I love to spend money on unique looking mechs,
but if PGI can make the same money on a low quality product! Why bother bringing expensive new unique mechs?
They will just release a cheap recycled materia. They dont even need ur favorite expensive mech artist they can fire him, and let any one els do the job.

After that they just give ur favorite mechs name to it....... LOL and most ppl fall for it..............and job done.
LOL
well its just sounds like a banshee but looks like a kintaro, battlemaster, shadowhawk. catapult missile pod

And the average player wont even notice the quality shift ?

its the only thing where real quality shines in this game all the time so dont let it fade ! ! !

Edited by Flying Judgement, 04 March 2014 - 04:44 AM.


#11 RadioKies

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Posted 04 March 2014 - 04:44 AM

Is this the tripple AC20 mech we're looking for? The AC40 BoomJager kinda gets old now.

#12 Ryoken

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Posted 04 March 2014 - 04:52 AM

Well they could work out the skull and fang shape a bit better on the mechs head.
Also they could make the Banshee a bit more lanky - it just looks a tad to wide compared to the original art. So it should be more proportioned like a Shadowhawk and not like a Wolverine.

#13 pbiggz

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Posted 04 March 2014 - 05:22 AM

TBH im quite happy with this rendition, because the banshee's original line art is absurd.

It looked like a stupid cheesy 1950s sci fi horror death robot wearing sun glasses, now it looks like a real battlemech.

Edited by pbiggz, 04 March 2014 - 05:22 AM.


#14 Sephlock

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Posted 04 March 2014 - 05:49 AM

View Postpbiggz, on 04 March 2014 - 05:22 AM, said:

TBH im quite happy with this rendition, because the banshee's original line art is absurd.

It looked like a stupid cheesy 1950s sci fi horror death robot wearing sun glasses, now it looks like a real battlemech.

I was looking forward to the sunglasses though ;).

#15 Redshift2k5

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Posted 04 March 2014 - 06:00 AM

It has the wrap-around-shades and it actually does have pronouced canines. not as skully as the Atlas but not bad.

#16 Vandul

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Posted 04 March 2014 - 06:24 AM

Im sorry, at a distance, the cockpit in that picture (Ryoken's) looks like one of the pigs from Angry Birds.

#17 AlexEss

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Posted 04 March 2014 - 09:05 AM

I also like the fact that mechs actually look like they come form the same universe at least. Sure you get reuse of assets but it at least makes sense.

Also seeing the pace they set for them self this was the only way to give us anything close to a mech a month. If each should be hand crafted from scratch we might see a mech every third month at best... maybe even less often and then we would have complaints about that instead.

#18 C E Dwyer

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Posted 04 March 2014 - 10:50 AM

View PostAlexEss, on 04 March 2014 - 09:05 AM, said:

I also like the fact that mechs actually look like they come form the same universe at least. Sure you get reuse of assets but it at least makes sense.

Also seeing the pace they set for them self this was the only way to give us anything close to a mech a month. If each should be hand crafted from scratch we might see a mech every third month at best... maybe even less often and then we would have complaints about that instead.



kind of with you and not.

Some standard is to a degree good, but I feel the trouble is, PGi have one design team, and all Mech factories in the fictional world would have their own design team.

While Tank/aircraft/ship designers all have to obey certain principles, they all design differently around those principles, this MWO is sadly lacking.

While they've pulled out one or two really good ones, the Victor was a bit disappointing , and the designs have got worse, its now lacking any creativity, and the curve is getting steeper.


They need two similar design teams on this, to generate some freshness, or people will just stop buying them.

I don't really care if the next new mech is meta friendly or not, but just a rehash of slightly changed parts from other mechs is testing my willingness to buy more, to the limit, and I allready thought the BLR sucked and as some have mentioned, its the BLR top half with extra's

Edited by Cathy, 04 March 2014 - 10:51 AM.


#19 Nehkrosis

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Posted 04 March 2014 - 10:52 AM

ah fer **** sake te thing shuda been covered in celtic glyphs too.

Ta me feargach

Edited by Nehkrosis, 04 March 2014 - 10:53 AM.


#20 Ryoken

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Posted 04 March 2014 - 10:53 AM

Same discussion on NGNG, Spiralface correctly pointed out that the "fang" reduction together with the under-bite rather than the overbite are what make the Banshee look dull.
http://www.nogutsnog...g14339#msg14339

Well maybe in some distant future we will see a facelift.



View PostNehkrosis, on 04 March 2014 - 10:52 AM, said:

ah fer **** sake te thing shuda been covered in celtic glyphs too.

Ta me feargach

And I give you full Ack! If they do apply the facelift I want my Banshee painted in the spirit of the island!

Edited by Ryoken, 04 March 2014 - 10:54 AM.






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