Personally, I like the hard points on the Banshee so far. I'm not sure if I'm going to pursue them at all though, I'm really bad in most Assault mechs. (Exception being the Stalker.)
I see the 3E (
http://mwo.smurfy-ne...93ade10a3cc1f63 ) as a close in bruiser. Use the 2 Large Pulse and 2 med lasers are for punching through the armor, and the 4 ballistice hard points for MGs, to take any pieces with no armor away fast. (Might exchange the pulse of ER, if range becomes an issue. 41% cooling looks fairly cool, but I'd have to play it to find out.
The 3M (
http://mwo.smurfy-ne...11334ee5177f01c ) is kinda my odd duck in the bunch. All energy is rather limiting with such a large chassis. I took 2 ER large to some range, and have 6 med lasers for serious close in punch. The concept is to use only one weapon group in it's range band, but you can still burst the larges for extra damage when push comes to shove. 31% cooling seems like it may run a little hot at times...
The 3S (
http://mwo.smurfy-ne...7b8cb758cfc902b ) is the oddest of the bunch if you ask me. It's got such a spread of weapon hard points, yet can't really boat in anything (except lasers). I think this is a good thing, though I would have preferred one more missile point personally. I set mine up like my Battlemaster 1G(P) and Shadowhawk 2H(P). I find it to be fairly effective for them, so this would just be a larger, bigger brother to them. I find that the Large Laser and the AC5 share very similar ranges to the TAG system. The LRMs are so I can always be able to fight, even when out of line of sight. Best going for moderate range, direct line of sight. I think this mech will have the armor to be able to sustain these kinds of fights probably a little better than my Shadowhawk. Weapon placement is going to be what determines the effectiveness of this build.
Overall, I think the Banshee looks to be a good, well rounded, assault. It can go fast if one wishes, giving the Battlemaster and Awesome (and Victor) some competition as the Fast Assault. All we need to know now is weapon placement, and hit box layout...
PS: Personally, I thought the Battlemaster was a strange assault. The Banshee seems like a nice assault with decent hardpoints. I still can't figure out what to do with some of my Battlemasters...