Mazzyplz, on 07 March 2014 - 01:05 PM, said:
you mean - according to sarna: "The Locust was built exclusively for reconnaissance."
now you want it to go toe to toe with assault mechs??
Dude, having MG's not be useless trash wouldn't make the locust "go toe to toe with assault mechs".
Unless you are absolutely terrible at piloting assault mechs.
Do you know how many shots it takes for most mechs to leg a locust?
ONE.
Seriously, one alpha strike from most mechs, including mediums, will leg a locust.. I've done it tons of times.
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besides machineguns are plenty powerful when aimed at mechs' backsides.
No, they aren't.'
Garbage damage is garbage damage, no matter where it hits. Hitting the back doesn't make that damage number somehow go up.
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what you want is machinegun to do massive dmg to the front side of an atlas.
We're not talking about "massive damage" here.. It's damage that would be spread all over the place... And it's damage which has a range of NINETY METERS.
This is the thing which people seem to be totally unable to grasp, despite it being such an obvious point. MG's range is basically touching the target. That makes it incredibly situational. It's the shortest ranged weapon in the entire game.
That's why it's able to do the same damage as the AC2, but weigh so much less.
Additionally, note that light mechs aren't the only mechs that carry machine guns... TONS of mechs pack machine guns for use at point blank range. That's what's SUPPOSED to be in the K2, for instance... You simply never see it in game, because the MG's are useless, so they're generally always replaced with "real guns".
If you really want to leave MG's in their useless joke state, then stop making mechs which have them as a primary weapon system.