Charons Little Helper, on 12 March 2014 - 07:04 AM, said:
1.Long range weapons are supieror when mechs are clumped in groups.
2.Conquest forces mechs to move towards objectives & split up to some degree.
3.Therefore brawlers are better in conquest than they are in assault / skirmish.
4.In no way am I saying that sniping isn't still useful in conquest - but so is brawling.
1. How is my "ER Large Laser" (insert long range weapon here) more effective if the enemy team is clumped in a group?
2. Yes the winning team must split up to cap once the enemy cappers are nearly mopped up.
3. Uhh, again brawling weapons don't get a buff due to game mode. Placebo effect going on I presume.
4. There are more roles then just Brawler or Sniper.
Main point being, brawling weapons are no where near as effective as long range weapons due to weapon balance, no game mode fixes that.
Medium Laser
Medium Pulse Laser
Small Laser
Small Pulse Laser
LBX-10
SRM
SSRM
AC/20
Machine Gun
Main brawler weapons are saved by the Medium Laser and AC/20 (still kinda slow). The rest are so range limited its a joke.