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Dx11 Invisibel Mechs


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#1 Samual Kalkin

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Posted 11 March 2014 - 02:29 PM

This appears to be related to shadow rending.

When a mech moves into any area where there are shadows, part or all of its components will stop being rendered. MWO is the only game I have installed that is showing this kind of behavior, thought it is also the only CryEngine game I have installed as well.

This is happening with the latest version of the NVidia drivers, and it happened with the last version as well.


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Edited by Samual Kalkin, 11 March 2014 - 02:33 PM.


#2 101011

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Posted 11 March 2014 - 02:30 PM

I believe this is a problem with SLI. I'm not sure how to fix it though, as I don't experience it myself.





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