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My Locust 3M 5 Ml 2 Ams


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#1 Ecrof

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Posted 14 March 2014 - 04:34 AM

Spectators seemed to like this build :P LCT-3M so I thought I should post it.

#2 Why Run

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Posted 14 March 2014 - 04:37 AM

Why wouldn't you strip some leg armor and put it in the torsos? XL engine? Less than 9 points armor? Seems like a Pair of PPCs would crit you instantly.

#3 Ecrof

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Posted 14 March 2014 - 04:46 AM

View PostWhy Run, on 14 March 2014 - 04:37 AM, said:

Why wouldn't you strip some leg armor and put it in the torsos? XL engine? Less than 9 points armor? Seems like a Pair of PPCs would crit you instantly.


I die from core and leg shots more than anything, but not a bad suggestion. Like this better?

Edited by Ecrof, 14 March 2014 - 04:57 AM.


#4 TercieI

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Posted 14 March 2014 - 05:03 AM

View PostEcrof, on 14 March 2014 - 04:46 AM, said:


I die from core and leg shots more than anything, but not a bad suggestion. Like this better?


No. An awful suggestion. Rule #1 of light mech construction: max leg armor. Always. No exceptions. Moreso on a Locust. You simply can't make a LCT able to survive a solid hit from a big alpha, but it has an annoying habit of losing leg armor due to bumping into rocks and other mechs and a legged light is DEAD. If you want to move armor, move it from your rarely-hit arms. IMO, a better change is to drop the CT ML. It'll run cooler and you'll be able to max armor more or less.

Edited by Terciel1976, 14 March 2014 - 05:05 AM.


#5 Ecrof

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Posted 14 March 2014 - 05:11 AM

View PostTerciel1976, on 14 March 2014 - 05:03 AM, said:

No. An awful suggestion. Rule #1 of light mech construction: max leg armor. Always. No exceptions. Moreso on a Locust. You simply can't make a LCT able to survive a solid hit from a big alpha, but it has an annoying habit of losing leg armor due to bumping into rocks and other mechs and a legged light is DEAD. If you want to move armor, move it from your rarely-hit arms. IMO, a better change is to drop the CT ML. It'll run cooler and you'll be able to max armor more or less.


Ok going to try this build.

Edited by Ecrof, 14 March 2014 - 05:11 AM.


#6 TercieI

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Posted 14 March 2014 - 05:38 AM

View PostEcrof, on 14 March 2014 - 05:11 AM, said:


Ok going to try this build.


Much better. :P I'm not sure the SL adds much, but as long as you only fire it within 90M, it's essentially free, so it doesn't hurt either.

If you really want 5ML, 2AMS, may I suggest: FS9-S

#7 Ecrof

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Posted 14 March 2014 - 07:40 AM

View PostTerciel1976, on 14 March 2014 - 05:38 AM, said:


Much better. :P I'm not sure the SL adds much, but as long as you only fire it within 90M, it's essentially free, so it doesn't hurt either.

If you really want 5ML, 2AMS, may I suggest: FS9-S


My Locust is my favorite mech it's like driving a whack a mole. <_< Going 150kph feel to slow. :lol: I have an ember still have not bought any other variants. Thinking about buying a spider wish they had more weapon mounts.

#8 TercieI

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Posted 14 March 2014 - 07:45 AM

If you like going crazy fast and don't mind being ground-bound, the Commando is superior to the Locust in every way, including speed. Notably, you might LOVE the Death's Knell. Max engine, 4ML, AMS optional.

#9 CeeKay Boques

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Posted 14 March 2014 - 07:51 AM

View PostTerciel1976, on 14 March 2014 - 07:45 AM, said:

If you like going crazy fast and don't mind being ground-bound, the Commando is superior to the Locust in every way, including speed. Notably, you might LOVE the Death's Knell. Max engine, 4ML, AMS optional.


I can't imagine anyone taking a Locust for anything other than a challenge and fun. No ones going to take it because of its survivability, load out or viability. It's the ultimate "Oh yeah...we'll I'll do the same thing, but in a Locust!" mech.

#10 TercieI

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Posted 14 March 2014 - 08:05 AM

View PostTechnoviking, on 14 March 2014 - 07:51 AM, said:


I can't imagine anyone taking a Locust for anything other than a challenge and fun. No ones going to take it because of its survivability, load out or viability. It's the ultimate &quot;Oh yeah...we'll I'll do the same thing, but in a Locust!&quot; mech.


Fair point. :P For the speed junkie, though, there are other better options.

#11 Roadkill

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Posted 14 March 2014 - 08:25 AM

On a LoLcust, there's very little reason to carry AMS. At full speed very few missiles will hit you anyway, so the only reason to carry AMS is to support your teammates.

I run 5 ML on mine with maxed armor and 11 DHS. 39% heat efficiency. That leaves you short of 20 tons, but there's nothing to do with that extra partial ton so I just leave it that way.

#12 DONTOR

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Posted 14 March 2014 - 08:28 AM

Faster the better :P (COMMANDO)

#13 Ecrof

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Posted 14 March 2014 - 09:10 AM

I just bought MegaMan. It feels indestructible compared to the locust.





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