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Ridiculous Lrm Maneuverability


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#21 topgun505

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Posted 17 March 2014 - 11:57 AM

AGREED. I would KILL for a rear-mounted camera so I could see if someone is saddling up behind me and thus preventing me from backing up. Rather than waiting to actually reverse only to find out i cant.

I have been soooo tempted to turn around and paste someone with dual gauss to the face for committing such acts of stupidity.

View PostRabid Dutchman, on 17 March 2014 - 11:03 AM, said:


They definitely deserve it. The number of times I've been cored because I couldn't move backwards... they really deserve it lol


#22 Jetfire

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Posted 17 March 2014 - 12:00 PM

Basically LRMs that lose lock after the apex of the trajectory should lock on the last known position of the mech. If lock is reacquired there should be a much reduced maximum turning acceleration. These aren't cruise missiles or essentially small jet aircraft... they are homing missiles with more speed than maneuverability.

The rate of turn on these babies are pretty insane as it is.

#23 Ransack

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Posted 17 March 2014 - 12:02 PM

I agree with you OP, its way out of whack. I posted about it a while ago. Here's a screenie for you

Posted Image

They've been broken for a while, and I guess Paul likes them that way. It is what it is.

#24 Nicholas Carlyle

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Posted 17 March 2014 - 12:03 PM

View PostJetfire, on 17 March 2014 - 12:00 PM, said:

Basically LRMs that lose lock after the apex of the trajectory should lock on the last known position of the mech. If lock is reacquired there should be a much reduced maximum turning acceleration. These aren't cruise missiles or essentially small jet aircraft... they are homing missiles with more speed than maneuverability.

The rate of turn on these babies are pretty insane as it is.



Still once again, not what he described.

His diagram says Raven is locked.

LRM boat fires on Raven.

Raven breaks lock.

Some how his missiles...without reaquiring lock...shift 45 degrees and hit his mech which is also behind cover and out of LOS of the LRM mech.

What he shows in the diagram isn't possible.

View PostRansack, on 17 March 2014 - 12:02 PM, said:

I agree with you OP, its way out of whack. I posted about it a while ago. Here's a screenie for you


They've been broken for a while, and I guess Paul likes them that way. It is what it is.


Once again not what he said in his post.

Edited by Nicholas Carlyle, 17 March 2014 - 12:03 PM.


#25 Bagheera

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Posted 17 March 2014 - 12:08 PM

View PostRabid Dutchman, on 17 March 2014 - 11:08 AM, said:


It just feels... broken.


Sorry to say, but nope. Comparatively speaking not even close to broken.

When they were broken they could follow you if you did a 180 and ducked into a cave. Among other broken phases.

Current iteration is fine. They won't lock on you when this happens, it's just a variable to monitor or get smacked by.

#26 Khobai

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Posted 17 March 2014 - 12:11 PM

I fail to see the problem.

Even with indirect fire, LRMs are one of the worst weapons.

#27 cSand

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Posted 17 March 2014 - 12:14 PM

Those trick shots are hard to do.
Beautiful when you seem em pulled off, but damn hard to do (IMO)

#28 Nicholas Carlyle

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Posted 17 March 2014 - 12:21 PM

View PostcSand, on 17 March 2014 - 12:14 PM, said:

Those trick shots are hard to do.
Beautiful when you seem em pulled off, but damn hard to do (IMO)


Which is fine.

But what he's describing isn't possible as a trick shot.

#29 Reggimus

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Posted 17 March 2014 - 12:21 PM

Yes i have seen this, and yes it belive it is broken. (don't matter if it hits anyting or not, an unguided 45deg trajectory shift 15m above the impact point is b###$##t).

No i doubt anything will ever be done about it.

Edited by Reggimus, 17 March 2014 - 12:23 PM.


#30 Nicholas Carlyle

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Posted 17 March 2014 - 12:24 PM

View PostReggimus, on 17 March 2014 - 12:21 PM, said:

Yes i have seen this, and yes it belive it is broken. (don't matter if it hits anyting or not, an unguided 45deg trajectory shift 15m above the impact point is b###$##t).

No i doubt anything will ever be done about it.



Good lord, I love how people aren't even bothering to understand this mechanic.

It requires you firing at someone, breaking lock, and RELOCKING.

Infact, you can't transfer LRM's from one target to another either (they CAN hit a target that happens to be standing in the wrong spot, after a lock is lost. This does not include a change in trajectory though). So it's just not possible to do what he's talking about.

Edited by Nicholas Carlyle, 17 March 2014 - 12:25 PM.


#31 Reggimus

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Posted 17 March 2014 - 12:29 PM

Actually, what he is descriing is the lock gets broken, and not regained.

He is not saying his mech was locked, but bore the impact of missles that had made a random trajectory change to follow parralel to the ground, after having the lock broken from the original target.

This trajectory change, from what i ahve seen in game, does only happen at the bottom of a hill (like in the pic).


Edit - note on hills

Edited by Reggimus, 17 March 2014 - 12:35 PM.


#32 Corvus Antaka

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Posted 17 March 2014 - 12:29 PM

LRMS love skimming across the ground.

#33 cSand

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Posted 17 March 2014 - 12:30 PM

View PostNicholas Carlyle, on 17 March 2014 - 12:21 PM, said:


Which is fine.

But what he's describing isn't possible as a trick shot.


Well yea,

it's not possible period so.. ^_^

#34 ImperialParadox

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Posted 17 March 2014 - 12:45 PM

I get smacked occasionally by stray LRM fire, but never enough to be a problem...I just...move...

Seriously though,I don't mind that they do that...I'd take it as an intentional feature of LRMs since they aren't the best of weapon system.

#35 DaZur

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Posted 17 March 2014 - 12:46 PM

I've seen this phenomenon happen maybe 10 times out of 2600+ drops...

Not saying it's right... Not saying I've had opportunity to watch ever flight of missiles...

But in the grand schemes of things, considering the perceived potential ratio... is it worth getting ones undies in a twist over it?

Edited by DaZur, 17 March 2014 - 12:47 PM.


#36 Ngamok

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Posted 17 March 2014 - 12:53 PM

View PostColonel Pada Vinson, on 17 March 2014 - 12:29 PM, said:

LRMS love skimming across the ground.


They are on a hover board.

#37 cSand

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Posted 17 March 2014 - 01:01 PM

View PostNgamok, on 17 March 2014 - 12:53 PM, said:


They are on a hover board.

Posted Image

#38 Rabid Dutchman

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Posted 17 March 2014 - 01:50 PM

View PostNicholas Carlyle, on 17 March 2014 - 12:03 PM, said:

What he shows in the diagram isn't possible.


SHOULDN'T be possible, but that's the issue at hand.

View PostNicholas Carlyle, on 17 March 2014 - 12:03 PM, said:

Once again not what he said in his post.


Actually, that screenshot is pretty much exactly what I'm talking about.

View PostDaZur, on 17 March 2014 - 12:46 PM, said:

I've seen this phenomenon happen maybe 10 times out of 2600+ drops...

Not saying it's right... Not saying I've had opportunity to watch ever flight of missiles...

But in the grand schemes of things, considering the perceived potential ratio... is it worth getting ones undies in a twist over it?


I agree it's not a huge issue, but I've noticed it a LOT since I started playing again. At least once every few games it'll happen. I have managed to avoid quite a few of them, but it still puts a marginal amount of torque on my tightie-whities

View PostJetfire, on 17 March 2014 - 12:00 PM, said:

Basically LRMs that lose lock after the apex of the trajectory should lock on the last known position of the mech. If lock is reacquired there should be a much reduced maximum turning acceleration. These aren't cruise missiles or essentially small jet aircraft... they are homing missiles with more speed than maneuverability.

The rate of turn on these babies are pretty insane as it is.


YES

Edited by Rabid Dutchman, 17 March 2014 - 01:50 PM.


#39 Davers

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Posted 17 March 2014 - 06:41 PM

I see we are starting early with the 'LRMS R OP! NERF PLZ' threads. Most people wait until the changes are actually in game.

#40 Rabid Dutchman

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Posted 17 March 2014 - 07:07 PM

View PostDavers, on 17 March 2014 - 06:41 PM, said:

I see we are starting early with the 'LRMS R OP! NERF PLZ' threads. Most people wait until the changes are actually in game.


I like to get an early start. "Early bird" and all that

Edited by Rabid Dutchman, 17 March 2014 - 07:08 PM.






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