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Ridiculous Lrm Maneuverability


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#41 Bagheera

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Posted 17 March 2014 - 09:31 PM

View PostDavers, on 17 March 2014 - 06:41 PM, said:

I see we are starting early with the 'LRMS R OP! NERF PLZ' threads. Most people wait until the changes are actually in game.


You don't read many new mech announcement threads, do you? Every mech since the Founder's 4 was DOA in some way or another on announcement. ;)

#42 Kilo 40

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Posted 17 March 2014 - 10:10 PM

the mechanic described is why you always move to the side to avoid LRMs, and not just duck behind the hill.

#43 627

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Posted 17 March 2014 - 10:52 PM

I see this all the time, mostly on tourmaline. LRMs come down in a high angle but don't hit the ground. Instead they "pull up" and follow the surface until max range (or hitting something/someone in the flight path).

This has nothing to do with the so called "relock maneuver"/trick shot where you could make 180° turns and hit mechs in the back. At that point they lost lock and travel unguided.

They should hit the ground where they were aimed at (or where they lost lock) and not go on sight seeing...

#44 Artgathan

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Posted 18 March 2014 - 07:40 AM

View PostDaZur, on 17 March 2014 - 12:46 PM, said:

I've seen this phenomenon happen maybe 10 times out of 2600+ drops...


Really? I see it nearly every time someone brings LRMs into a match.

I'll agree it's odd behaviour for a homing missile (and frustrating when you get hit by LRMs meant for someone that was 30 metres away from you), but I wouldn't say it's game breaking. LRMs are pretty weaksauce.

That said, once the NARC improvements go live later today you won't ever have to worry about losing locks again! </exaggeration>

#45 Lykaon

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Posted 18 March 2014 - 08:33 AM

View PostRabid Dutchman, on 17 March 2014 - 11:01 AM, said:

TO CLARIFY
The above chart is not to scale (it even says that above it),it is simply to provide a quick idea of the subject at hand.

The issue I'm talking about is LRMs that, after having lost their target lock and without having received a new target, suddenly change course to avoid impacting the ground and travel out along ground level until they hit a new target.

I can't be the only one that's encountered this.



The reason for this is it is possible to lock a target then fire and after launch lose lock and re-aquire it later.

If the LRMs dished into the ground the second they lost a lock on they would be even more garbage than they are now with all the ECM,AMS,Lock Warnings,Module Defenses,Slow arsed projectile speed,Ease of evasion...

So the flattening of trajectory occurs to allow time for reaquiring a lock,without it LRMs would be severley limited.

Another possible occurance was the Raven in the example was the locked onto and slipped the lock as the LRMs were on their decent vector leaving the LRMs traveling downward at a steep angle.The Raven is then briefly re-aquired and locked and the missile volley adjusts vector to the new target possition before the Raven slips the lock again.This leaves the LRM volley traveling at very gradual slope downward and unfortunatley directly into the Victor.

So,I've seen it happen both on the delivering and receiving ends of LRMs but without that "feature" of the LRM flight paths LRMs would be even less dependable than they are now and essentially only of use against very slow moving targets standing in a field with their backs to you.

#46 Ransack

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Posted 18 March 2014 - 11:34 AM

View PostNicholas Carlyle, on 17 March 2014 - 12:03 PM, said:



Still once again, not what he described.

His diagram says Raven is locked.

LRM boat fires on Raven.

Raven breaks lock.

Some how his missiles...without reaquiring lock...shift 45 degrees and hit his mech which is also behind cover and out of LOS of the LRM mech.

What he shows in the diagram isn't possible.



Once again not what he said in his post.


I am befuddled
How is this

Posted Image

not the same as this

Posted Image

This does not require a re-lock, all it requires is for the missiles to have achieved max height when lock is lost. Instead of them hitting the ground, they turn to into dumb fired SRMs





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