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Battletech Vs Star Craft


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#1 King Arthur IV

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Posted 18 March 2014 - 08:50 AM

battle tech vs the terran or everyone in the sc universe? cause i think the combines efforts of the SC universe would topple any tech, numbers and weapons.

Edited by King Arthur IV, 18 March 2014 - 05:31 PM.


#2 TheDevilsIncarnate

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Posted 18 March 2014 - 10:03 AM

Wait wait wait, are you asking if the SC or BT Universe would win, or are you asking if the combined BT universe Vs. the Combined Terrans would win? Obviously, if it was the SC Vs. BT universe, SC wins. Protoss have a huge technology advancement never seen before by the Inner Sphere and will completely outclass the Clans, as well as glassing worlds that become infested with Zerg, who by the way would swarm everyone and everything. There is a huge reason why everyone fears The Swarm. If it was just the Terrans, maybe the Terrans would win, they have starships that are not Lostech, and are obviously readily produced that can fight space battles, unlike the Inner Sphere who just have jumpships with minimally viable weapon systems and hard to produce Warships, however I believe the BT guys would win any ground engagements, even considering the Thor which the Terrans have.

#3 xengk

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Posted 18 March 2014 - 11:25 AM

If mechs are afraid of star of Elementals, now imagine a swarm of metal tearing monsters hunger to eat the tasty human inside.
Zergs breed like an infestation but Mechs takes time to build and train the pilots.

In air and space, the cheap suicidal unit scourge could blow up expensive starship and jump ship, taking all personals and equipment with it.

In the long run, Zergs could win by bankrupting BT resource.

Terran might have an equal fight against Mechs, since they have their own version of giant robot and roughly the same technology.

Protos have Space Magik.

#4 Nebfer

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Posted 18 March 2014 - 11:46 PM

View PostMarack Drock, on 18 March 2014 - 07:03 PM, said:

I personally find that the Terran's are actually lower tech when it comes to combat. They have superior maneuvering ships but the Technology is IMO lower than BT. BT also has millions upon millions (maybe billions don't know) of mechs at the height of its power. SC does have mechs like Valkyrie and Goliath, Thor, Stalker, and Immortal but BT has hundreds of different mechs with varying amounts of weaponry (and longer ranges by far) -Also Immortal can't shoot air-. Other than Siege tanks and the air the Terran's rely on marines which are very downgraded Elementals.
First off BATTLETECH DOSE NOT NOR EVER WILL HAVE MILLIONS OR TENS OF MILLIONS OF BATTLEMECHS, AT ITS HEIGHT AT BEST IT HAD AROUND HALF A MILLION. Seriously dude your vastly overstating battletechs military strengths by orders of magnitude, And in all likely for the most part battletech likely has no more than 200,000 at best on average and that's likely being generous. And this is the 4th time I ask you where do you get info on that battletech has tens of millions of battlemechs?

With that said the Terrans tech is very deceptive (in a way so is battletechs), for starters Battletechs standard infantry units are unarmored personnel (well unarmored in the not powered suit kind), where as in Starcraft every Terran Marine has a powered suit of some sort. And depending on the era battletech has little to no powered suits of it's own (like during the Star league era). The basic rifle of the Terran Marine is effectively the equlvent of a 50 cal HMG (8mm slug at 1.7km/s), which is roughly what B-tech puts on it's own Battle armor (the MG configs). They have much the same tech as dose battletech, plus a few more that battletech dose not, like Anti gravity, Teleportation (limited), Energy shielding (limited) and Artificial Intelligences. Further more Star craft Terrans have some crazy engineering capability's oh like New Folsom and Korhal bounced back extremely quickly after being nuked into a radioactive waist land.

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Zerg could do serious damage but only with air units as 90% of their land units would die from missiles before getting to the battlemechs. The only way to take BT by land would be to take 9 Billion Zerglings in an overwhelm them but in reality they wouldn't do much as the mechs would just step on them. Hydralisks are very limited range (although Lurkers would be a nasty foe).
Individual Zerg are not that dangerous (though some of their units can be nasty), the problem is they tend to come in large numbers and can multiply fairly quickly. The Zerg are deceptively nasty.

Also the Protoss may be few in number but their extremely powerful, a single Zealot can do a good number on a descent sized squad of Terran Marines and like wise do so on a squad of B-tech battle armor.

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We are all also forgetting the Stealth Mechs (I looked at Sarna and their were cloak mechs). A Cloaked mech would be more dangerous than any unit ever. Yes SC has Ghosts but a Ghost.... is pitiful compared to a mech.
Both sides have Stealth tech, though for battletech that depends on what time frame... and Star craft has way more than Cloaked infantry, The Wraith Star fighter is one and it's stealth works in space while it's under power (No B-tech aerospace fighter has that, at lest in space), then theirs the Banshee, a Ground attack aircraft.

Battletech at the lest depending on the time frame can match starcrafts (at the lest to a degree) stealth capability's
You know speaking of Ghosts this while their stealth capability's is bothersome they have a far more powerful ability, their Psychics, this is an out of character problem for battletech...

#5 xengk

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Posted 19 March 2014 - 01:37 AM

View PostMarack Drock, on 18 March 2014 - 07:03 PM, said:


Unless you have one of those forgotten things called Anti Air Turrets (I played a gam versus 5 Zerg and with 2 Turrets destroyed 99 Scourges before they got to my Air Craft and only 2 of my Air were killed in the end).

True, scourge and mutalisk doesn't have much HP, posing little challenge to AA guns.
On a straight out open charge, Terran will have high chance of winning.

However the key here is quantity.
Whenever a gun is shooting at one target, the rest of the pack is advancing closer. Sooner or later some of them will get close enough to do damage, or the AA gun runs too hot or out of ammo to operate.

Again Zergs are known to be very nasty ambushers, a well place ambush could reduce the distance they need to travel to get to their target.

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Zerg could do serious damage but only with air units as 90% of their land units would die from missiles before getting to the battlemechs. The only way to take BT by land would be to take 9 Billion Zerglings in an overwhelm them but in reality they wouldn't do much as the mechs would just step on them. Hydralisks are very limited range (although Lurkers would be a nasty foe).

Ultralisk have been known to be able to go toe to toe with Terran mech, due to their extremely tough carapace, high HP and regeneration, they can brawl with a mech and walk off/burrow to heal before fighting another one.
IIRC, their armour type are counted as armoured structure and receive damage reduction from bullet and laser weapon. You going to need a big auto cannon or large energy weapon to seriously hurt them, luckily missiles are extra effective against them, so make it rain.
Planetary bombardment is the only solution to a Zerg infestation.

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We are all also forgetting the Stealth Mechs (I looked at Sarna and their were cloak mechs). A Cloaked mech would be more dangerous than any unit ever. Yes SC has Ghosts but a Ghost.... is pitiful compared to a mech.

Stealth unit is only good as long as they are not detected.
Terran have science vessel, turret and radar sweep, Protoss have observer, raven and photon cannon, Zerg have to rely on overlord and the 2 colony.

On the flip side, Terran have Ghost, sure their sniper rifle is useless against mech and battle armour but their ability to Tag target for nuke can be devastating if they slip pass detection. Wraith/Banshee have cloaking ability and are design to take down larger target like colossus.

Protos have dark templar which are useless against mech but can quickly decimate a base of their personals and mothership provide AOE cloaking, like ECM but you can't even see the units hiding in it.

Zergs have the ability to burrow and wait in ambush, spring up to tear victims to pieces. Im not sure how the infestor's parasite will affect mechs though, but if they can capture battlecruiser, capturing an Atlas could be possible.

#6 Adridos

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Posted 19 March 2014 - 02:12 AM

There exists one basic rule in all of inter-game wars and that is Warhammer 40k>ANYTHING.

Since Starcraft is a Warhammer 40k rip-off, it inherits some of it's legacy and provided you face it against anything that has any down to earth lore in it, it will win.

#7 trollocaustic

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Posted 19 March 2014 - 07:31 AM

Bolo beats Shithammer grimk

Bolo beats everything

#8 xengk

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Posted 19 March 2014 - 11:14 AM

View PostMarack Drock, on 19 March 2014 - 07:38 AM, said:

Okay yes the nukes would be a great weapon but then... Word of Blake could handle that without even going to the surface of the planet. Also Warhammer 40k is a rip off of Alien (just look at Tyranid it looks really similar to a Xenomorph) which makes SC a rip off of Alien. I did play Warhammer though and it is pretty sweet (but I do like BT better). BT has the ability to Nuke from space which the Terran's cannot.


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#9 Nebfer

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Posted 19 March 2014 - 09:15 PM

View PostMarack Drock, on 19 March 2014 - 07:38 AM, said:

Okay yes the nukes would be a great weapon but then... Word of Blake could handle that without even going to the surface of the planet. Also Warhammer 40k is a rip off of Alien (just look at Tyranid it looks really similar to a Xenomorph) which makes SC a rip off of Alien. I did play Warhammer though and it is pretty sweet (but I do like BT better). BT has the ability to Nuke from space which the Terran's cannot.
Actually Korhal was either nuked into a Radioactive slag from another planet (I.e. FTL capable nukes) or where launched from a fleet of battlecruisers in orbit.
Though funny thing WH40k and starcraft, say what you will on the supposed Ripoff, but if you look at the nids before Starcraft came out and what came out afterwords WH40k went on and riped off Starcraft...

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Ultralisks would not stand against 30 or 40 mechs (and also they are only up against maybe 3 or 4 different guns non of which are near as powerful as like a Clan ERPPC or Clan LRM20). Ultralisks are great when they can get to the mech but they most likely would be blown apart and even if they did manage to break into the lines there are 100s of millions of mechs to take its place.
LRMs by them selves are not necessarily that powerful, their only 8.33kg missiles, with at lest three major components (warhead, motor and guidance systems), True their likely as or more powerful than say the 22kg BGM-71E TOW-2A missile (~6kg warhead with about half that being HE content). Ultralisks are rather tough buggers in the novels (their tall as well, the size of some battlemechs) very hard for Marines to handle by them selves. Them taking out seige tanks and Vikings is rather notable though. So a LRM 20 is probly not likely to take one out in a single salvo.
Vikings seem to have perhaps 75ish mm rotary guns, scaling off the one we see in the Hanger bay...

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We also have to take in consideration that BT holds (easily) 20 times as many planets. SC takes place in only 1 Sector The Koprulu sector. BT takes place on about 3000 sectors. Sheer numbers of mechs would win or they would just nuke the surface of Char and kill Kerrigan in one blast ending the Queen of Blades. After that it would be the Terran's and Protoss (who would be the only real threat), but overall the sheer numbers of BT would win and the weapons of BT are so much more advanced. It only takes one Warship in BT to level a city without nukes (Turtle Bay) in just a few minutes let alone a couple hundred or thousand. New Avalon alone (with a pop of like 15 billion) could take on the armies of the Terrans.
True to a point but Starcraft has massively faster FTL travel, around 2,000 light years in a single day (vs 4.1ish per day on average for B-tech). Also New Avalon only has 7 billion.
And again Battletech dose not have the numbers your suggesting they have.
Remember in starcraft civilian enterprises can get a hold of 20 megaton nukes for legitimate reasons (like mining).
Heck in the short story Acid Burns it's implied that the Terrans vaporized a moon sized world...

A useful thread on another forum that is collecting starcraft related feats.

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Protoss would be the only challenge but we have to take in consideration they are nearly extinct, Zealots are melee, half of their units cannot shoot air and those that can are weak against ground, etc. The Protoss' only advantage is the Carrier and Stalker (and Stalker would be inept to fighting BT because of 4 legs which would make it easy to destroy or knock over). Plus knowing the Protoss they would run and just go into the shadows.
Their not that bad off, and even so their not something to trifle with, Zealots can shrug off sustained fire from four or five marines and not be in to much trouble, though 30mm autocannons and plasma flamethrowers can do a number .

#10 DEN_Ninja

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Posted 20 March 2014 - 08:32 AM

I argue this stuff on another forum all the time.

There's no way in hell that Battletech Level technology could beat Starcraft.

Here's a picture of starship scale. Not that big you might say right? Here's your problem. Protoss and Terrans have fleets numbering in hundreds of ships.

Battletech has fleets numbering in tens breeching hundreds. They are rare ships and not built lightly.

Terran and Protoss ships have shields. They use Energetic weapons too. That means they have huge means of energy production and still manage to use it all. Carriers have a main weapon consisting of basically a giant laser that they use in conjunction with the rest of their fleet to 'cleanse' or glass planets. They also cloak their fleet or warp it anyone they want as long as there is an arbiter or warp ship that is instantaneous compared to JumpDrives. Terran ships aren't too far off either they just don't have the power to put up shields and need time to spin up their warp drives.

In addition to carrying those massive lasers and yamato cannons they also carry full compliments of fighters. Interceptors have shields and Wraiths cloak. Interceptors are just drone fighters and are fully expendable and can be replaced with great ease. That is if you can out speed their Scouts and Pheonix you still need to contend with Protoss Void Rays. You know those lasers on the carriers? Same type of weapon but on a faster and sleeker cruiser class ship. Hopping along are the support craft like Arbiters that can cloak the fleet and disable ships. Bring in a Planetcracker class Mothership to cloak it even more.

Did I mention that the Terrans love to put the most random weapons in their Battlecruisers?

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  • ATA/ATS laser batteries (Behemoth, Hercules and Minotaur-class)
  • Armageddon cannons (Super-class)
  • J23 ship-to-ship missile launchers (Gorgon-class)[2]
  • Crew serviced batteries (Gorgon-class)[2]
  • Point defense systems (Gorgon-class)[2]
  • Nuclear missiles (Behemoth-class)
  • Yamato cannon (Behemoth Minotaur and Super-class)
  • Plasma torpedoes (Hercules-class)
  • Missile pods (Minotaur and Super-class)




A combined Fleet or Toss and Terran is scary. You would have a cloaked fleet ready to fire their Yamato's and one shot any Battletech fleet.

Do we need to talk about the zerg now?





Edit: All Starcraft Spacecraft are capable of planetary insertion. After wiping the floor with the Battletech fleets they move into a planet's atmosphere and reign fire.

Edited by Tichorius Davion, 20 March 2014 - 08:43 AM.


#11 Adridos

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Posted 20 March 2014 - 09:40 AM

View PostMarack Drock, on 19 March 2014 - 12:39 PM, said:

Alien was the inspiration for half of the Science fiction stuff in the 80s and 90s.


Hey, don't forget Starship Troopers. :lol:

Spoiler


"Do you want to know more?"

#12 DEN_Ninja

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Posted 20 March 2014 - 01:23 PM

View PostMarack Drock, on 20 March 2014 - 09:05 AM, said:

And then Battletech shoots the millions upon millions of nukes straight at actuarus Mengsk and Jim Raynor's flag ships and there goes the SC. Not even those shields can withstand the power of even 2 nukes.

BT has a good chance of winning. Trust me. BT has more nuclear power than any Terran factions (even if they all combined) and that's how they'd win. SC fleet comes in.. One nuke and the fleet is history. How about 20 nukes set to detonate at a specific point. Even if they avoided collision they get hit by the blast and evaporate into dust. A nuke burns 250 times hotter than the surface of the sun. It will melt any ship shields or not and BT has enough nukes to make Char look like a jungle compared to the remnants of the planets that just go annihilated.


I don't think you understand. The common basis in which we judge the technological level of a civilization in Science Fiction is by power usage.

The power of the capital ships in Starcraft are judge into teratons. They have adequate power to not just have efficient FTL but the power to make quick jumps. Individual Protoss soldiers are personally WARPED back to a safe zone when in danger. They have enough power on a single soldier to FTL them. It takes an entire Jumpship or Warship to make a Jump in Battletech.

Let us put this into perspective. The largest Nuclear Devices used by the Innersphere are rated up to 50 megatons.

The Yamato cannon is measured in Teratons per second. Protoss Energetic weapons are on Teraton levels.

By real lore Battlecruisers and Carriers duke it out. Protoss shielding is capable of taking on Teratons of energy.

Edited by Tichorius Davion, 20 March 2014 - 01:24 PM.


#13 Nebfer

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Posted 20 March 2014 - 09:52 PM

View PostMarack Drock, on 20 March 2014 - 08:07 AM, said:

But as you and me know there will never only be 1 salvo of LRM20s. More like 20 Salvos (400 missiles in short) because no battalion led by Vickey is going to only have 1 support mech. More like 5 Support mechs, 5 or 6 Scouts (which are easily faster than the mechs in SC) and about 20 Frontlines. No Ultrlisks could make it. 15 Ultralisks would stand a chance but Ultralisks are not the quickest to breed and for every mech destroyed I can guarantee 5 more will takes its place. Ultralisks are petty badass though (and probably the only real rival).
True enough though most of the other units are closer to infantry and or battle armor levels rather than battlemechs like the Ultralisk is.

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Yeah a Zealot would be fine against armored infantry but a PPC..... They die.


I would not be to sure about that, but in general I would think that vehicle grade PPCs would be a bit above what Protoss infantry shields. Thing things to note are that they have energy shields, decent armor, their rather fast, I believe they have access to Teleportation tech and not to mention wide area cloaking tech.


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BT does out number the Terrans and the Protoss. We do know they have about 200 times as many planets and I'd like to see one of those Vikings against some Jaguars. Yeah those Vikings look rather devastating, but a bigger target is an easier target. Mechs are capable of Zero G combat (Ghost Bear's Legacy) -as long as they have full jumpjets-. And a Mech would not be an easy target when its moving at 140 or 150 KPH. Anyways we've seen that Goliaths can do considerable damage to a Battle Cruiser. So a mech with 9 times the weaponry is going to do a heck of a lot more.
Battletech dose have more worlds that is true but lore wise B-techs militarys are rather small for their size, for example the Armed Forces Federated Suns as of 3062, had 55ish battlemech regiments, 280ish Armor regiments and at lest 700 infantry regiments* (This is just the regular Forces it dose not included the March militias or the Planetary garrisons, the March militias at the lest have around another 25 battlemech regiments, 50ish Tank and 120ish infantry regiments). All told the AFFS had around 87 battlemech regiments (including units attached to the training command). And this is fairly typical for the 5 main houses, the Clans for insistence have around 20 to 40 Clusters (a few have more than 50 but theirs only a few that do and none have over 59).
At that time frame no House or clan had more than 40 warships, most had 20 or less.
Note a Regiment has around 132 mechs in it, a Cluster around 45ish.

* The Field manual indicates that for the active part of the AFFS consists of around 55 battlemech regiments, Tank regiments out number that by slightly more than 5 to 1 with Infantry regiments making up some 2/3rds of the AFFS combat Regiments, though theirs little info on Engineer, Artillery and Aerospace units, even so at the lest theirs around 1,000 combat regiments (sans engineers, artillery and fighters -though these units rarely serve in regimental sized units anyway).

Also most planetary garrisons would be doing fairly well to have more than 10 regiments of Infantry and tanks with a company or two of mechs, many of thoughs being armed industrial type mechs...

Ah yes It is true that battlemechs are space rated but if you think they are useful, they are not, they truly suck in space at lest compared to an Aerospace fighter (Space rating is 1/3rd jump rating round down = units thrust in space fuel is 2 points per jump jet, as such few battlemechs have more than 1G of thrust and at most 1.5Gs with at most 6-8 minutes of fuel at these rates, out side of the rear mech that mounts a extra fuel tank). Though true you might pull off a few things with them, but using them as fighters is gonna get a lot of good mechwarriors killed pointlessly.

At the lest a Viking with it's Rotary cannons would likely be a mech armed with twin RACs, a some what respectable if some what limited armament (unless it's medium class or less). Size wise their not to much different that regular bettlemechs. The Thor on the other hand would be a Superheavy mech at the very least armed with likely what B-tech would equate as long tom artillery and heavy lasers.


Speed wise it's harder to say, though relatively few mechs move at the speeds you stated (~150kph or 9/14 movement) at lest with out sprinting, though even then most of the heavier mechs still can not reach that speed.

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(Acid Burns is also not Canon and therefore does not count)

And what evidence do you have that it is not canon? As far as I can find it is, it's posted on blizzards starcraft II website, and the Guys who I linked who do a lot of debating did not dispute it's status when they talked about it, something they know they would of done so if it was not considered canon. Also Blizzard has a rather loose canon policy IIRC.


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Seriously if the an army of Terran units can take Char (where Kerrigan was mustering her powers) then an Army of Battle mechs can flatten the place (or we just get the Jags and WoB to come on over and annihilate the surface of the planets).
I would not doubt it, just that a Army for by Starcraft terms would likely be a noticeable chunk of a Houses standing forces. Also keep in mode that at the End of WoL the Terrans used roughly half the fleet to deal with Char and Kerrigan. And that all Terran infantry use powered suits with roughly mech grade LMGs as basic armament, not something B-tech infantry commonly deploy with.

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Edit: I will say though you strike some very fine points I just think BT has the weaponry advancement to handle it.
Well the question is not so much in terms of firepower but in terms of manpower.

View PostMarack Drock, on 20 March 2014 - 02:22 PM, said:

Actually Sarna says that the largest common nuclear device goes that high. The strongest Nuclear device used by the Inner Sphere generated 200 megatons which was used by WoB. And how about Fusion tech? A Fusion bomb is actually a miniature Sun (the united states has made them and launched them in the sea). Fusion bombs never go out until they have nothing left to burn up! If I was to launch one at a fleet it would literally burn them until there was nothing left to burn.
the issue is I seriously doubt battletech has millions of nukes, and that the question is commonly deployed weapons. And no Fusion bombs (also known as H-bombs) do not do what your talking about, as Well Castle Bravo did not burn every thing up until their was noting left (and that was a bit of an oopsie), nor did the Tsar bomb. Heck most Fusion bombs require a Fission warhead to function properly (which provide a considerable chunk of the warheads power), though in B-tech Pure fusion warheads are commonly used.

By the way B-tech dose not like using massed nukes (out side of the 1st & 2nd Succession wars and the Jihad), they did not use them in the 4th Succession war, the War of 3039, the Clan invasion, the fed com civil war, a bunch of smaller wars around this time frame as well, Post Jihad nuke use was uncommon as well. And even then I do not recall the use of waves of hundreds of Nukes as a tactic B-tech ever really used during thoughs events.


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A Fusion bomb is the same as having a Small Sun to launch at them! Also I doubt it has the ability to take on a Teraton because that is the same as saying it can withstand the Titanic plates attempting to stretch it out! No way at all. Also lots of the stuff in those novels is considered apocryphal (because some of it violates the Video games which are the foundation for SC canon). Its like BT but in reverse. Games are apocryphal at best.
While the Starcraft games are the main canon, the Novels are also canon, as are the comics and short stories IIRC Blizzards canon policy is well their almost is not one, only a few things that where not considered canon. Though AFAIK while the games are the main canon, the Game play is not often considered canon (the stories, movies and characters are though).

Though with battletech this is largely the same though the game system it self is also canon to a degree. Though the PC games are semi canon at best, with only a rough story being canon, though I do not know about any of the Games past MW4 and Mechcommander 2.

Also the Teraton figures I belive come from that Starcraft used 1,000 nukes to wipe out all life and rendered the world of Korhal uninhabitable, which require a lot of firepower to do, even so in just a few years Terran Teraforming is good enough to render the work habitable again (an interesting thing to note is the art of Korhal post nuking shows it having a ring of rocks in orbit around the world, but pics of post terraforming do not show this ring)


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(as far as warping goes personal warps are no longer impressive, Star Trek does that).
So? Who cares if it's not impressive to you, it's a significant advantage of B-tech

#14 King Arthur IV

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Posted 20 March 2014 - 10:38 PM

there is just noway bt can outclass SC.
maybe robotech/maccross.... they play some rock and roll then protoss and zerg would just get their brians fizzed then all they would have todo is sweap up the terran. :)

#15 Nebfer

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Posted 21 March 2014 - 09:26 PM

View PostMarack Drock, on 21 March 2014 - 07:08 AM, said:

Sorry I just don't buy it. You say it took half the fleet to take Char... half the fleet is 6 or 7 ships.... so 15 or 16 ships is the WHOLE FLEET!? Well BT out ranks that 1000000 times over. Even without the speed advancement SC could never stand up to 100,000 ships! And frankly the Terran's marines, firebats etc are really pathetic. It would take a laser to kill them.

Edit: BUT.. I'm gonna let you guys have it. You win.


No Starcraft has way more than that. Though theirs few hard numbers for the most part they range from dozens to a few hundred capital ships, with an unknown number of supporting ships. Battletech at best had 5,000 warships (though at that time frame (2750) it's power suits where no better than what starcraft has, and far less available (spec ops only), also stealth tech was less available as well). Dropships are not viable to real warships and jumpships are effectively sitting ducks. However by 3062 theirs less than 450 warships of all types available, and by 3090 less than 100 (3050 less than 350). Though post 3060 combat Dropships get a bit more capable, but are still weak facing real warships.

True Marines are not as capable as B-tech battle armor, In battletech terms their Power Armor Light (PAL), but here's the thing your not grasping, In battletech Battle armor are currently the elite of the infantry forces, the majority is only issued with body armor not to dissimilar to what we issue our troops today (though with more coverage). But in Starcraft all infantrymen are equipped with power armor and the equlvent of a HMG (a real life HMG that is).

The things is you do not have a single clue on B-tech capability's or military strengths, nor do you have any idea of what Starcraft can do.

Battletech is strong on the ground but saddled with a small army, It's is weakest in space, and for some time had almost no real naval combat power to speak of.

As for your Half the fleet being 7ish ships obviously you do not notice the ending of the game, as the camera pans up to the sky we can see upwards of 30 or so battlecrusiers in the sky. Even the Novels indicates that it's at the lest 25-30ish battlecruisers in that taskforce, though some sources indicate that the fleet has a fair bit more.
Heck theirs some indication that the Terran's built at lest 7 Battlecruisers on Char in the month or so between the end of Wings of Liberty and when Kerrigan retook Char.

Their are other things your not really taking into account...
The Terrans can destroy worlds in Tera forming accidents (as well as impressive capability's at rehabilitating worlds rendered uninhabitable by nuclear fire), they can create planet spanning citys, and or installations over tectonically active worlds, they have Artificial intelligences (B-tech dose not and likely never will have that), They have energy shields as well as what is basically magic and they also have artificial gravity. Battle tech has nothing like these capability's. Heck they also give civilian mining firms 20 megaton nukes for mining purposes, heck they have access to 174 gigawatt laser cannons for the same reasons (that's at lest 42 tons of TNT per second IIRC). Which is also more powerful than the more powerful of B-tech vehicle scale energy weapons by the way (noticeably more powerful than a Clan Assault mech actually).

Edited by Nebfer, 21 March 2014 - 09:51 PM.






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