#21
Posted 18 March 2014 - 01:13 PM
#22
Posted 18 March 2014 - 01:14 PM
#24
Posted 18 March 2014 - 01:21 PM
#25
Posted 18 March 2014 - 01:23 PM
Why the hell were LRM's buffed so strongly?
My computer doesn't even have the time to say "Incoming missile" before I'm being hammered to death by missiles... she gets to about "mi-" before they're hitting. Makes zero sense. I agree they needed a little tweaking, but a ~50% speed increase? Isn't that a little overkill?
All day long, all you see is BLR-1S and Stalkers chucking 60 LRM's everywhere.
#26
Posted 18 March 2014 - 01:24 PM
Sable Phoenix, on 18 March 2014 - 12:59 PM, said:
This recalls the bad old days of early beta. I'm simply not going to play this game until PGI puts the LRMs back to something reasonable.
Hmm, i tried two matches in a mech without AMS and have not been hit by any LRMs...
I guess we both should play 20+ more games and then post again
#27
Posted 18 March 2014 - 01:26 PM
It needs to be said that the missile systems aren't supposed to be primarily support, they are supposed to be offensive direct fire first and foremost, support (indirect) is a secondary afterthought.
Edited by HATER 1, 18 March 2014 - 01:28 PM.
#28
Posted 18 March 2014 - 01:28 PM
This patch would have been the first ever almost perfect patch for me, and some stupid bloke at PGI decided, lets not break this streak (get it? lolololol) of fail patches. Lets continue our trend of breaking perfectly working elements of the game.
#29
Posted 18 March 2014 - 01:30 PM
#30
Posted 18 March 2014 - 01:30 PM
MWO will never be a balanced game
PGI is running in a cycle of stupid buffs and nerfs, leading to the next stupid buffs and nerfs automatically....
.
Edited by Masterrix, 18 March 2014 - 01:32 PM.
#31
Posted 18 March 2014 - 01:32 PM
And why implement the Narc changes IN THE SAME PATCH as an already over powered LRM buff?
Too much stupidity. I'm off to bed.
Edited by Lianesch, 18 March 2014 - 01:35 PM.
#32
Posted 18 March 2014 - 01:36 PM
At least those AC boats needed to aim...
#33
Posted 18 March 2014 - 01:37 PM
Dakross, on 18 March 2014 - 01:02 PM, said:
I can't agree enough. 5 matchs, 5 losses to lrms. Game is currently NOT fun to play.
Game has been VERY fun for us tonight. 5 matches, 5 matches in a D-DC LRM boat, 5 wins Great start to my new K/D ratio, not that I care about that stuff Just saying.
#34
Posted 18 March 2014 - 01:38 PM
Edited by mau5trap, 18 March 2014 - 01:39 PM.
#35
Posted 18 March 2014 - 01:40 PM
#36
Posted 18 March 2014 - 01:47 PM
http://mwomercs.com/...8-lrm-feedback/
http://mwomercs.com/...warrior-online/
note from miSs:
These threads have since been merged, please see my post here.
Edited by miSs, 18 March 2014 - 05:14 PM.
#37
Posted 18 March 2014 - 01:48 PM
Lrm 5 chain fire is irrelevant since you need 3 to 4 more launcher to achieve same result which means you have almost no backup weapons
Edited by Kyrs, 18 March 2014 - 01:48 PM.
#38
Posted 18 March 2014 - 01:49 PM
mau5trap, on 18 March 2014 - 12:01 PM, said:
- The majority of game kills in my matches were missile death related
- I would see 3 to 5 continuous streams of enemy missiles inbound at all times
- Players on both sides were commenting out out of balance the missile buffs were with phrases like:
"Welcome to LRMwarrior online"
"LRM HELL ONLINE"
"LRMageddon again"
If I am not the first to post this, I will be the first of many. If I am still playing this game 24 hours from now I may cut together a video showing just how comical the changes in this patch have made the game. Once again, I was rooting for PGI and promoting the patch to fellow players as a positive thing but have yet one more disappointment to add to my list. Now I am really scared about how bad the server side damage detection *could* be if improperly implemented.
.
There are these things called practice and experience ... sounds like you could use some.
#39
Posted 18 March 2014 - 01:50 PM
#40
Posted 18 March 2014 - 01:50 PM
As for the matter of AMS it is far more useful in MWO than it is in Battletech. The point of AMS is to take out SOME of the incomming missiles in a flight, not all of them.
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