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Ams Module Should Be Buffed


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#1 Verkhne

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Posted 18 March 2014 - 07:03 PM

These modules for range 90m AMS gave a 4m and then 8 m buff to range. With the AMS range buff these modules should be proportionately increased as well (so the 33% increase), this corresponds to module buffs of 5 and 11 meters (rounding from 5.3333 and 10.66666)

To conserve ammo I suppose the modules could be changed to a damage buff?

#2 Rhent

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Posted 18 March 2014 - 07:47 PM

1 AMS removes a LRM5 from the game already. AMS is already way over powered as is, the only downside is it fires indiscriminately thank god and uses up ammo.

#3 Legion

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Posted 18 March 2014 - 08:09 PM

View PostRhent, on 18 March 2014 - 07:47 PM, said:

1 AMS removes a LRM5 from the game already. AMS is already way over powered as is, the only downside is it fires indiscriminately thank god and uses up ammo.

Are you sure about this im running a ams with the range increase module and its a joke. The best I have seen my ams do even with the module it take out 3/40 missles with this new patch....

#4 Straylight

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Posted 18 March 2014 - 09:28 PM

View Postjeff1304, on 18 March 2014 - 08:09 PM, said:

Are you sure about this im running a ams with the range increase module and its a joke. The best I have seen my ams do even with the module it take out 3/40 missles with this new patch....

In ideal conditions, a stationary ASM should kill about 4 incoming LRMs. If you're moving away from the launcher, you'll get more, if you're closing on the launcher, you'll get less.

The practical effect of the range buff module is zero at current values and negligible even at the proposed 11-meter increase: 8 additional meters buys the AMS enough time to squeeze off three additional rounds, which isn't enough to get an extra kill, while an additional 11 meters is enough time for four more rounds, which, depending on how the game rounds off very small numbers, might get one more missile.

In terms of avoiding LRMs, spending that 3 million on a bigger engine would probably serve you better.

#5 Mystere

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Posted 18 March 2014 - 09:33 PM

They don't need to be buffed. More people just need to bring them (and/or ECM).

While playing tonight I did not see many AMSs at play.

Many people also need to realize that they're being rained on by LRMs from behind a hill because someone is spotting behind them. Some players are not even bothering to look for spotters.

#6 PraetorGix

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Posted 18 March 2014 - 09:40 PM

View PostMystere, on 18 March 2014 - 09:33 PM, said:

They don't need to be buffed. More people just need to bring them (and/or ECM).

While playing tonight I did not see many AMSs at play.

Many people also need to realize that they're being rained on by LRMs from behind a hill because someone is spotting behind them. Some players are not even bothering to look for spotters.


This pretty much sums up my feelings about AMS and the use people gives it in the game. It's very simple, if AMS was overpowered as someone said above, there would be MANY more pilots equipping it, and MANY less LRMs around.

Edited by Cmdr Hurrell, 18 March 2014 - 09:40 PM.


#7 Straylight

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Posted 18 March 2014 - 10:04 PM

View PostMystere, on 18 March 2014 - 09:33 PM, said:

They don't need to be buffed. More people just need to bring them (and/or ECM).
Everything I own except my Jenner has one or the other, my Raven has both. Ganking trial Stalkers these last few weeks has brought back warm memories of my Shadowstep days.

View PostMystere, on 18 March 2014 - 09:33 PM, said:

While playing tonight I did not see many AMSs at play.

Many people also need to realize that they're being rained on by LRMs from behind a hill because someone is spotting behind them. Some players are not even bothering to look for spotters.
Of course not, why would they? Neither LRM boats nor spotters are capable of mounting 4+ of some combination of AC5s, PPCs and Gauss Rifles. Therefore, they are irrelevant and not worthy of effort. Or so I'm told.





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