Some suggestions, Off the top of my head...
It is no small feat I understand...
Maps:
- For every solar system at lest 5-15 individual maps.
- Covering the different situations / Bases / locations / missions... E.g: Supply lines / ambushes / Defensive(factories, Bases, frontlines, specialist missions.etc) / Offensive situations (Attacking enemies staging point, Covert OPS, Disrupting supply lines. etc)...
- Not only view One Solar system, As an strategic advantage/disadvantage but every planet. E.g: (Spoils of war, Materials for production, Factories, Political Icons, Populations, Food, Minerals etc)...
Interstellar travel:
- Don't hold back, Make an Universe not a playground.
- So is MechWarrior Online only going to offer War or something to fight for & over... Besides the "Spoils of war".
- So "Drop ships" ... Are there going to be implications on travel?
- Are you going to hint or add a personal touch?
- I know its MechWarrior not Star Citizen.
- What does the lore say.
It will save a lot of BS from being put to the table
MechWarrior / modules / weapons / etc availability:
- Sensitive documents... E.g: Base locations / Battlemech designs / Planet info / Trade routes / Local geographical info (solar systems/planets) etc...
- Certain Battlemechs only available via documents/location?
- Production of modules / ammo / weapons / Armor types etc...
- ???
A program that generates maps.
- Type in requirements, E.g: Planet type / size / height , depth / General setup... Press click. & you should only have to smooth the edges & bumps so to speak, Finish it.
- It is not impossible, You know more then myself with what needs to be done to make the said program.
Thank you for your time
Keep up the good work
Edited by covert69, 18 March 2014 - 11:19 PM.