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#1 Hood

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Posted 19 March 2014 - 01:02 PM

I understood why 4 man was put in got 8/12.. But now its really not fun anymore. I have several friends on usually 6-7 and we have to rotate in and out to drop together. It would not be that bad just the 4 man but 50% of the time we are in a group where 1-2 people want to run strait into the enemy and die within the first minute of the game. This usually ends in a rickroll.. give us any number of members in a drop i'm sure there are the same number out there that would make it equal.

Heck I will even take a lance of four vs another lance of four just to have some players that play smart.

PLEASE PGI, I beg you!!! Stop making me drop with stupid people.. Its just not fun.

#2 Sandpit

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Posted 19 March 2014 - 01:08 PM

View PostHood, on 19 March 2014 - 01:02 PM, said:

I understood why 4 man was put in got 8/12.. But now its really not fun anymore. I have several friends on usually 6-7 and we have to rotate in and out to drop together. It would not be that bad just the 4 man but 50% of the time we are in a group where 1-2 people want to run strait into the enemy and die within the first minute of the game. This usually ends in a rickroll.. give us any number of members in a drop i'm sure there are the same number out there that would make it equal.

Heck I will even take a lance of four vs another lance of four just to have some players that play smart.

PLEASE PGI, I beg you!!! Stop making me drop with stupid people.. Its just not fun.

good luck, many of us are trying to get them to do the same thing

#3 Hood

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Posted 19 March 2014 - 01:36 PM

I'll buy a gold mech if you do it??? What do you say?? Deal???

#4 Mystere

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Posted 19 March 2014 - 02:03 PM

What do you think will happen in the forums if a pug team faced a full 12-man and got massacred?

The QQ will be of biblical proportions. ;)



Don't get me wrong. I myself am not against it, even if I only play solo. But ...

#5 Roadbeer

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Posted 19 March 2014 - 02:07 PM

Given the statements in the current VLOG, not only will you have to jump through a whole series of hoops (and probably have to utilize 3rd party source) to find someone to drop against if you're greater than 4 but less than 12.

But you also get to PAY for it if you utilize premium matches
You'll be charged for any consumables you use

But here is the best part, you ready for it...

You will receive no rewards (Cbills, XP, Acheivements) for doing it.



Doesn't that sound like fun kids?

Edited by Roadbeer, 19 March 2014 - 02:07 PM.


#6 Chemie

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Posted 19 March 2014 - 02:11 PM

View PostMystere, on 19 March 2014 - 02:03 PM, said:

What do you think will happen in the forums if a pug team faced a full 12-man and got massacred?

The QQ will be of biblical proportions. ;)



Don't get me wrong. I myself am not against it, even if I only play solo. But ...


That is easily avoided. 2 queues. 1. pUg only. 2. Mixed.
I know there are lots of single players who would gladdly round out a 12-man knowing that the pre-mades were balanced out across both teams.

Problem solved.

View PostRoadbeer, on 19 March 2014 - 02:07 PM, said:

Given the statements in the current VLOG, not only will you have to jump through a whole series of hoops (and probably have to utilize 3rd party source) to find someone to drop against if you're greater than 4 but less than 12.

But you also get to PAY for it if you utilize premium matches
You'll be charged for any consumables you use

But here is the best part, you ready for it...

You will receive no rewards (Cbills, XP, Acheivements) for doing it.




Doesn't that sound like fun kids?


You pay 100,000 cb in lost reward
You pay 40,000-120,000 is in the consumables

But that is not enough for PGI...you have to pay via premium or ultimately MC.

I know this is F2P and payment is part of the game, but just to play in a 12-man in a 12-man team based game? LoL

#7 Felbombling

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Posted 19 March 2014 - 02:13 PM

I would have been all for PGI making groups sized 2-12 have their own queue, and let the matchmaker sort it all out. A group most likely has the advantage of voice coms, so it shouldn't matter in the end if the matchmaker sets up a 12 v 11 match in the 2-12 man queue. That change would probably have kept plenty of Lone Wolf PuG players around longer. It wasn't the fact that steamrolls happened... it was the fact that people perceived... correctly or incorrectly... that the steamroll was the result of uneven teams. Short of that, PGI could have easily identified grouped up players, as they do in World of Tanks or War Thunder. There... problem solved.

#8 LauLiao

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Posted 19 March 2014 - 02:16 PM

View PostHood, on 19 March 2014 - 01:02 PM, said:

This usually ends in a rickroll..


Well maybe if you stopped letting Mr. Astley join your groups...

Otherwise I think you just mean you get rolled. Not Rickrolled. Totally different thing.

#9 Sandpit

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Posted 19 March 2014 - 02:23 PM

View PostRoadbeer, on 19 March 2014 - 02:07 PM, said:

Given the statements in the current VLOG, not only will you have to jump through a whole series of hoops (and probably have to utilize 3rd party source) to find someone to drop against if you're greater than 4 but less than 12.

But you also get to PAY for it if you utilize premium matches
You'll be charged for any consumables you use

But here is the best part, you ready for it...

You will receive no rewards (Cbills, XP, Acheivements) for doing it.




Doesn't that sound like fun kids?

Yea that's why the money that got spent on Masakari is now going towards CW more than likely

They might as well just write off this game as pug haven. There will be no real community, teams, organized units, etc. Why the **** would I spend money on a game that I can't even earn rewards in to buy more stuff? That's got to be one of the stupidest lines of thinking I've ever heard.

You can pay us to group up
You can pay us to play the game
You can't earn cbills to buy new mechs though
You can't participate in CW though
You can't earn exp to earn new piloting skills
you can't earn cbills to buy new mechs which means you don't need more hangars

Yea that makes tons of sense doesn't it?

I'm still going to play BECAUSE I HAVE FRIENDS I LIKE PLAYING WITH but I wash my hands of this game when it comes to spending any kind of money or doing anything to help out the "community" from here on out. I also will never, ever PUG again. PGI wants me to be forced to play with people I don't know or care to play with I'll jsut go somewhere else where it's not an act of congress to team up with other players AND allows me to play the game just the same as everyone else.

This is NOT WoT PGI, if I wanted that kind of group dynamic I'd still be playing that. This is NOT a string of stand alone matches that serve no purpose. This is a PERSISTENT UNIVERSE where my matches determine what planets my faction controls. Good luck with everything though.

#10 Roadbeer

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Posted 19 March 2014 - 02:27 PM

View PostSandpit, on 19 March 2014 - 02:23 PM, said:

This is a PERSISTENT UNIVERSE where my matches determine what planets my faction controls


Nope, this is now an ESport, if you want CW, I'm betting you'll have to make one on your own.

#11 Nick Makiaveli

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Posted 19 March 2014 - 02:34 PM

View PostMystere, on 19 March 2014 - 02:03 PM, said:

What do you think will happen in the forums if a pug team faced a full 12-man and got massacred?

The QQ will be of biblical proportions. ;)



Don't get me wrong. I myself am not against it, even if I only play solo. But ...


I'm with you, so no offense etc, but how would it differ from what we have now?

Seriously, the PUGs are losing to other PUGs, and whichever side loses cries about pre-mades.

So why not test it out and see if it really makes a difference?

#12 Dawnstealer

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Posted 19 March 2014 - 02:38 PM

View PostLauLiao, on 19 March 2014 - 02:16 PM, said:


Well maybe if you stopped letting Mr. Astley join your groups...

Otherwise I think you just mean you get rolled. Not Rickrolled. Totally different thing.

Maybe he just wanted to tell you how he was feeling? He just didn't want to give you up or let you down. Or run around and desert you.

#13 Nik Van Rhijn

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Posted 19 March 2014 - 02:43 PM

There are a number of people interested in using private matches to run their own version of CW.
They will no doubt be very successful.
3rd Succession War anyone?

#14 Sandpit

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Posted 19 March 2014 - 02:49 PM

View PostRoadbeer, on 19 March 2014 - 02:27 PM, said:


Nope, this is now an ESport, if you want CW, I'm betting you'll have to make one on your own.

that would be fine if I could still earn "rewards" like ya know, cbills to BUY NEW MECHS AND CONSUMABLES. I guess if you want to drop in a group you're expected to pay money for any and everything in the game. You cant' earn cbills so the ONLY way to purchase new stuff is pay MC for it. Yea, good luck with that PGI

View PostNik Van Rhijn, on 19 March 2014 - 02:43 PM, said:

There are a number of people interested in using private matches to run their own version of CW.
They will no doubt be very successful.
3rd Succession War anyone?

Sure
How exactly are you going to buy new mechs?
consumables?
level up piloting skills?
piloting modules?

#15 Hood

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Posted 19 March 2014 - 03:25 PM

View PostSandpit, on 19 March 2014 - 02:49 PM, said:

that would be fine if I could still earn "rewards" like ya know, cbills to BUY NEW MECHS AND CONSUMABLES. I guess if you want to drop in a group you're expected to pay money for any and everything in the game. You cant' earn cbills so the ONLY way to purchase new stuff is pay MC for it. Yea, good luck with that PGI


Sure
How exactly are you going to buy new mechs?
consumables?
level up piloting skills?
piloting modules?


I do not know about you guys but I know of several groups that are doing this very thing... Trying to program a CW for everyone that wants to join seeing as how PGI only knows how to program Hero mechs or MC mechs.

That being said I will give up buying modules etc if it means I will have a solid group fighting another solid group. I have said it a thousand times.. I would rather lose 100 matches in a close game thats well fought then win 100 rickrolls, roflstomps.. whatever you want to call them.

I'm not sure if you recall the recent stats that PGI posted about the solo drops vs team drops and how suprised they were that solo outnumbered team so much. But here is something to think about..
How many tournaments has PGI sponsored? several... not one a team tournament... yea ill bet there are a lot more solo drops on those weekends.
How many new (and I use that term loosely) pilot drops before they get with a unit?
How many farmers??

You get the point.. Numbers say what you want them to say.

PGI wants a team game to be Halo or whatever the great solo player game is out there. This is not a solo game its a team game. Let the solo players play solo if they want put the option in to play solo.. But for the sake of the game stop forcing teams to drop with people that think a game should last 5 minutes max...

#16 Sandpit

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Posted 19 March 2014 - 03:50 PM

View PostHood, on 19 March 2014 - 03:25 PM, said:


I do not know about you guys but I know of several groups that are doing this very thing... Trying to program a CW for everyone that wants to join seeing as how PGI only knows how to program Hero mechs or MC mechs.

That being said I will give up buying modules etc if it means I will have a solid group fighting another solid group. I have said it a thousand times.. I would rather lose 100 matches in a close game thats well fought then win 100 rickrolls, roflstomps.. whatever you want to call them.

I'm not sure if you recall the recent stats that PGI posted about the solo drops vs team drops and how suprised they were that solo outnumbered team so much. But here is something to think about..
How many tournaments has PGI sponsored? several... not one a team tournament... yea ill bet there are a lot more solo drops on those weekends.
How many new (and I use that term loosely) pilot drops before they get with a unit?
How many farmers??

You get the point.. Numbers say what you want them to say.

PGI wants a team game to be Halo or whatever the great solo player game is out there. This is not a solo game its a team game. Let the solo players play solo if they want put the option in to play solo.. But for the sake of the game stop forcing teams to drop with people that think a game should last 5 minutes max...

Again, the problem with player driven leagues now is that it's impossible to run. You cant' earn cbills to buy stuff so you can't advance. They just killed off those leagues as well. They basically just killed off everything you could possibly use private matches for because you can't support them now. You can't recruit new players because those players can't afford to drop in private matches because they don't have a couple of dozen mechs built up.
They killed any esport aspirations as well. You can't continuously drop in private matches if you can't even afford to resupply things like consumables
or buy new modules
or master mechs
well you get the point

#17 Orbit Rain

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Posted 19 March 2014 - 03:55 PM

PGI is failing hard in growing (let alone keeping) a "community." It's been downhill since the 4-man restriction, but hey...it's their game and their money they're losing out on.

#18 Sandpit

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Posted 19 March 2014 - 04:27 PM

View PostOrbit Rain, on 19 March 2014 - 03:55 PM, said:

PGI is failing hard in growing (let alone keeping) a "community." It's been downhill since the 4-man restriction, but hey...it's their game and their money they're losing out on.

It just seems like they want to have total control over the community. They're so worried about possible exploitation they're being far too heavy handed. There are TONS of games out there that balance this kind of thing. It shouldn't be a surprise that organized groups want to participate in things like CW. They're basically lumping premades in with 12mans as far as "classification". Meaning 12mans want private matches for their leagues and such. Unfortunately that's a VERY small portion of the population and has nothing to do with groups that just want to play in CW.

#19 FupDup

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Posted 19 March 2014 - 04:37 PM

Even as somebody who pugs like ~97% of the time, I think the current direction is a bit silly. If Elo did a better job at matching player skillz, and wasn't so vulnerable to outliers (because it averages the Elo across your team, can have high and low people on the same team), then we wouldn't have to worry about large premades causing steamrolls in the first place.

People say that premades have advantages like TS, but IMO the biggest advantage is that it lets you guarantee that at least a few of your teammates are competent. It's a skill disparity caused by war-hardened veterans in Highlanders and Victors being thrown in with 3PV armlocked XL Stalkers. Fix that and there is pretty much nothing to fear from increased group sizes.


And if we can't fully iron out matchmaking/Elo, we can just go with the classic idea of a pug-only queue and an unrestricted queue. The former would effectively serve as the Steering Wheel Underhive, and the latter would be for all sorts of peeps. Maybe we could even give a small C-Bill bonus to pugs brave enough to gain the unrestricted queue, but then again the fact that your teammates will usually be more competent might be reward enough.

#20 Pyrrho

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Posted 19 March 2014 - 04:38 PM

Soon™ everyone will be a PUGer but then, by definition, no one will be.





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