Appogee, on 20 March 2014 - 08:42 AM, said:
Actually, surprisingly, no. An LRM boat firing a salvo of 50 can potentially* do more than 12DPS. And bigger LRM boats do more DPS than that.
Appogee, you're smarter than this (no really, I appreciate the intelligent discourse without devolving in poor grammar and insults!). The point I made was that LRM's spread damage over components. By a lot. I didn't mention DPS at all.
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Compare that to a pair of AC20s (10DPS) 3 AC2s (10 and a bit) 2 AC5 (6.7) and 2 PPCs (5). Plus, ghost heat will prevent firing earlier on the ACs and PPCs than it will on the LRM boat, for a lower amount of potential damage.
You're comparing potential DPS? When have LRM's EVER delivered a full payload? That hit percentage you're so intent on saying means nothing? Wrong. Even without AMS, or ECM, missiles never all hit the target. I'd argue that 'potential' max damage and DPS is the meaningless number, and that number gets smaller with every system used against it.
Let's assume, for the sake of argument, a highly skilled player uses both systems. They put their crosshairs on the target with a pinpoint weapon. It hits, and does 100% of the damage it's supposed to. Now they fire LRM's, their crosshair is still on the target. Those LRM's will NOT do 100% of their "potential" damage. For the people arguing that LRM's don't require skill to use? Guess what...having "twitch" skill doesn't make them any BETTER either.
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With regard to "equipment that can go from negating them partially to fully", don't forget there are MORE dedicated technologies to assist them: TAG, NARC, various Target Modules, BAP, Artemis
Hence my comment "partially to fully." It depends on what everyone is bringing. Please note that it CAN be completely negated, but will never be 100% full effective (like a direct-fire weapon hitting).
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LRMs needed a buff. Personally I think they went a little too far. But it's too early to know for certain.
The next 2 weeks will tell us a lot. I'm not sure they went too far, but we'll see
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And THAT's exactly why I always said ""LRMs weren't useless". I've often seen good lances - combinations of spotters and boats - completely clean up in games, even before the speed buff. Used thoughtfully, they were effective already. Used thoughtlessly, much less so.
Yeah, they weren't FLAMER bad...but, skill being equal, they WERE disproportionately worse compared to ballistics, ppcs and lasers.
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* It will be pointed out that not all LRMs hit their target. That's true. But it's also true of ballistics and PPC accuracies. LRMs and all other weapons suffer - to varying degrees - in being <100% accurate.
Yes, and like I said up above, skill being equal, LRM's are still less accurate. I can be a badass with ballistics and PPC and wreck face...but I can only be so accurate with LRM's. You can't guarantee those hits, and if you look at the mid-range to top tier peoples' percentages, I think it'd support my statement. Mine does. Feel free to use numbers and prove me wrong.
Edited by Ghost Badger, 20 March 2014 - 09:06 AM.