When I enable DX11, I get absurdly high FPS but this horrendous flicker effect kicks in. It's like someone put a strobe light in front of my mech's cockpit. I'm running the game in Crossfire (Radeon HD 6850s) and no matter which mode for Crossfire I select the flicker persists. No flicker in DX9
Also, I notice now that with low settings I get 60+ FPS in DX9 but as I move about I notice periods of lag where my FPS drops. These drops correspond to superfluous stuff, like more detail on the buildings, appearing. It's as though Low still loads in a higher "level of detail" once I get close instead of always being "low"??
Low Settings = Lag + Dx11 Flicker
Started by Exarch Levin, Mar 20 2014 07:29 PM
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