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What Map Do You Dislike?

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#61 Bront

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Posted 30 March 2014 - 07:40 AM

View PostIceCase88, on 28 March 2014 - 04:35 PM, said:

It obvious you are not a light pilot and never played any significant time in a light on the map. The alleys are long and narrow with few hiding spots to get away from LRMs and meta builds. Unless you hide under a bridge but then you are confronted with lava and rapidly changing elevations in addition to being caught in a narrow corridor which makes you a fish in a barrel. Good players will tear you up in those areas. Apparently you guys do not play against good players. The only place with good hiding spots is on the outside edges of the map where you are little help to your team other than just sending info back if you are lucky to find the enemy. Running around the outskirts of the map takes a long time since it is so vast. Doing that effectively makes your 12 man team into an 11 man team. Making you a useless member of the team. All the other maps do not have this problem. All other maps are very light friendly.

Info gathering is just one duty of the light. Fighting and spotting is another. Spotting in PUGs is for the most part a fruitless endeavor. I guess you like being useless to your team which maybe fine when playing against bad players.

Both of you have a tendency to talk about subjects you do not understand. You really should have a grasp of the subject matter before you attempt to interject yourself in the conversation. Better let people think you are ignorant then to open your mouth and remove all doubt. Just some friendly advice.

This map needs a poll! lol... :)

Just going to third MWHighlander and Escef here. Not in saying you don't know what you're talking about (I disagree with you heavily, but different pilots have different preferences), but I find TT in a light be a blast. There are a few death trap areas for light, but in general, this is a map where you can hit and run effectively, pick your engagement ground, and escape quickly if you play the terrain right. Honestly, heat is the biggest issue with this map for a light.

But I have around 900 matches in lights, so I probably don't know what I'm talking about either :unsure:

#62 IceCase88

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Posted 31 March 2014 - 04:28 AM

View PostBront, on 30 March 2014 - 07:40 AM, said:


Just going to third MWHighlander and Escef here. Not in saying you don't know what you're talking about (I disagree with you heavily, but different pilots have different preferences), but I find TT in a light be a blast. There are a few death trap areas for light, but in general, this is a map where you can hit and run effectively, pick your engagement ground, and escape quickly if you play the terrain right. Honestly, heat is the biggest issue with this map for a light.

But I have around 900 matches in lights, so I probably don't know what I'm talking about either :ph34r:


We can disagree and be respectful about it. All mwhighlander and escef had to do is respectfully disagree as I would to their post.

Most of my lights are very heat efficient so the heat is not much of a problem for me. We just have entirely different perceptions of the map. The map is just fundamentally flawed. Many on this topic agree and if you talk to people in match the vast majority hate it. Heat being the number 1 problem with the map and probably the size of it being number 2.

I have 1371 drops in lights and 8009 total drops.

#63 Escef

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Posted 31 March 2014 - 05:40 AM

View PostIceCase88, on 31 March 2014 - 04:28 AM, said:

We can disagree and be respectful about it. All mwhighlander and escef had to do is respectfully disagree as I would to their post.

I don't respectfully disagree with people that claim the Earth is flat. Being fundamentally wrong does not motivate me to be respectful. And I started off by saying that you didn't know what you're talking about. We have 3 guys all pretty much saying the same thing to you: you're wrong. The fact that the third did so diplomatically does not change things.

#64 IceCase88

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Posted 31 March 2014 - 11:40 AM

Well since both mwhighlander and you are not light pilots, who lack significant time playing lights in Terrible Therma, your opinion does not matter and is irrelevant. Especially since neither one of you can provide specifics for what you are saying which just points to both of you being intellectually devoid and incapable of rational talk. Seems to be your modus operandi in most threads you post in. I will just chalk it up to character flaws on both of your parts and wish you a good day, Sir.

Edited by IceCase88, 31 March 2014 - 11:42 AM.


#65 Triordinant

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Posted 31 March 2014 - 12:49 PM

I don't dislike any map, but I hate not knowing what map my mech company is dropping in before choosing my mech. Sometimes it's as if our commander decided it was a good idea to send alpine ski troops to fight on a hot desert planet or use tanks in a swamp.

#66 Escef

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Posted 31 March 2014 - 01:37 PM

View PostIceCase88, on 31 March 2014 - 11:40 AM, said:

Well since both mwhighlander and you are not light pilots, who lack significant time playing lights in Terrible Therma, your opinion does not matter and is irrelevant. Especially since neither one of you can provide specifics for what you are saying which just points to both of you being intellectually devoid and incapable of rational talk. Seems to be your modus operandi in most threads you post in. I will just chalk it up to character flaws on both of your parts and wish you a good day, Sir.

So, I've fully elited FS9s, fully elited one of the Locusts, at least Basic'd out 2 other Locusts (they're actually both shy of fully Elited by the lack of Fast Fire), fully Elited out one of the Jenners, Basic'd out 2 other Jenners, have at least Basic'd out 2 Commandos (I think I have them Elited, but I can't check since I sold the mechs off), and have Mastered the 2D Commando with over 60k XP in excess, but have not spent adequate time on Therma in lights?

Look, there's no satisfying you. The fact that I disagree with you is obviously enough for you to manufacture grounds upon which to attempt to attack me. For all the experience you claim to have at this game, you certainly have not learned much from it.

Edited by Escef, 31 March 2014 - 01:45 PM.


#67 Bront

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Posted 31 March 2014 - 02:04 PM

View PostIceCase88, on 31 March 2014 - 04:28 AM, said:

The map is just fundamentally flawed. Many on this topic agree and if you talk to people in match the vast majority hate it. Heat being the number 1 problem with the map and probably the size of it being number 2.

Fundamentally flawed <> people not liking it.

Most of the hate stems from the heat and a lack of coordinated play leading to common boring tactics. Size is only an issue for the pokey. assaults folks like to bring, and the size offers some interesting tactics.

Bigger complaints are the lighting making mechs hard to see, and that I agree is frustrating.

But most folks don't like heat because most folks can't manage it and carry too many weapons or don't monitor their heat well enough.

#68 IceCase88

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Posted 01 April 2014 - 06:35 PM

View PostEscef, on 31 March 2014 - 01:37 PM, said:


So, I've fully elited FS9s, fully elited one of the Locusts, at least Basic'd out 2 other Locusts (they're actually both shy of fully Elited by the lack of Fast Fire), fully Elited out one of the Jenners, Basic'd out 2 other Jenners, have at least Basic'd out 2 Commandos (I think I have them Elited, but I can't check since I sold the mechs off), and have Mastered the 2D Commando with over 60k XP in excess, but have not spent adequate time on Therma in lights?

Look, there's no satisfying you. The fact that I disagree with you is obviously enough for you to manufacture grounds upon which to attempt to attack me. For all the experience you claim to have at this game, you certainly have not learned much from it.


lol... That is all the time in a light? No need to manufacture grounds to attack you. You have provided me with plenty of proof. You just hate when people respond to your lack of tact in kind. Might want to reword the way you respond to people and have gentlemanly disagreements as well as civil discourse. Locust - all 3 variants fully elited. I did not feel like mastering them.

Commando - owned 4 variants. 1B and 3A were fully elited (sold them). 2D mastered with + 16,527 XP. TDK working on basics.

Raven - 2X and 4X fully elited (sold them). 3L full master with + 95,755 XP.

Spider - 5K and 5V fully elited (sold them). 5D fully elited and 15,873 towards master.

Jenner - K fully elited (sold). F mastered + 64,454. D mastered + 8,405. Oxide mastered + 223,888.

Firestarter - Ember mastered + 9,892. A elited with 7,191 into mastering. H eliting.

I will shake hands and bid you adieu.

View PostBront, on 31 March 2014 - 02:04 PM, said:


Fundamentally flawed &lt;&gt; people not liking it.

Most of the hate stems from the heat and a lack of coordinated play leading to common boring tactics. Size is only an issue for the pokey. assaults folks like to bring, and the size offers some interesting tactics.

Bigger complaints are the lighting making mechs hard to see, and that I agree is frustrating.

But most folks don't like heat because most folks can't manage it and carry too many weapons or don't monitor their heat well enough.


I agree with you on the general hatred for Terrible Therma. Valid points. The lighting is the really frustrating thing for me too. It seems to me mechs are easier to see at mid-long range. When they are upclose it is harder for me to see them.

Edited by IceCase88, 01 April 2014 - 07:14 PM.


#69 Escef

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Posted 02 April 2014 - 12:35 AM

View PostIceCase88, on 01 April 2014 - 06:35 PM, said:

Locust - all 3 variants fully elited. I did not feel like mastering them.

Commando - owned 4 variants. 1B and 3A were fully elited (sold them). 2D mastered with + 16,527 XP. TDK working on basics.

Raven - 2X and 4X fully elited (sold them). 3L full master with + 95,755 XP.

Spider - 5K and 5V fully elited (sold them). 5D fully elited and 15,873 towards master.

Jenner - K fully elited (sold). F mastered + 64,454. D mastered + 8,405. Oxide mastered + 223,888.

Firestarter - Ember mastered + 9,892. A elited with 7,191 into mastering. H eliting.


And for all that you still don't know what you're doing. Pretty sad, really.

View PostIceCase88, on 01 April 2014 - 06:35 PM, said:

I will shake hands and bid you adieu.


Shake hands? Son, I wouldn't touch your filthy **** beaters if you paid me.

#70 IceCase88

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Posted 02 April 2014 - 02:33 AM

View PostEscef, on 02 April 2014 - 12:35 AM, said:


And for all that you still don't know what you're doing. Pretty sad, really.



Shake hands? Son, I wouldn't touch your filthy **** beaters if you paid me.


lol... Son... I am probably several years older than you. You apparently have a serious emotional investment in this map. You are an ignorant person who talks about things for which he has no grasp of. Character flaw? You just do not have any character. I refuse to have a battle of wits with an unarmed person. You, Sir, are unarmed. Just a sad angry little man.
:wub: I do enjoy your low information posts. Keep them up. I like the laugh. :wub:

#71 Escef

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Posted 02 April 2014 - 05:54 AM

View PostIceCase88, on 02 April 2014 - 02:33 AM, said:


lol... Son... I am probably several years older than you. You apparently have a serious emotional investment in this map. You are an ignorant person who talks about things for which he has no grasp of. Character flaw? You just do not have any character. I refuse to have a battle of wits with an unarmed person. You, Sir, are unarmed. Just a sad angry little man.
:wub: I do enjoy your low information posts. Keep them up. I like the laugh. :wub:

Ok, let's review your logic, shall we?

Terra Therma + light mech + Escef = good results

Terra Therma + light mech + MWHighlander = good results

Terra Therma + light mech + Bront = good results

Terra Therma + light mech + IceCase88 = bad results

So, the obvious conclusion is that the people getting good results are inferior light pilots because they... get good results when you don't?

Yeah, that makes much more sense than the conclusion that you're the one doing something wrong... But, hey, if you're happy this way, go for it, I guess.

#72 Varent

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Posted 02 April 2014 - 05:16 PM

View PostCementblade, on 22 March 2014 - 02:35 PM, said:

we all have our loved maps and hated maps, the one i despise so much are both versions of frozen city, what map do you hate?


I cant begin to express how much I loathe Alpine.


I love HPG station.

#73 CycKath

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Posted 02 April 2014 - 05:30 PM

Terra Therma. Even worse, seem to end up with bursts of matches where I get nothing but Terra Therma back to back 4-5 matches in a row.

Honourable mention for Alpine, but most of my problems with it were due to the fact it made my just meeting minimum spec machine's graphics card lock-up and form me to hard reset within minutes of match start. thankfully cured with Dx11.

#74 Maggiman

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Posted 02 April 2014 - 05:34 PM

I *really* hate Therma. Looks cool though...

#75 Col Jaime Wolf

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Posted 03 April 2014 - 10:41 PM

mordor.... nuff said

#76 Deathlike

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Posted 04 April 2014 - 11:38 AM

I don't understand the "argument" used for Mordor (outside of my ultimate hatred for that map for various reasons) with Lights.

The key thing to lights on that map is to "scout the dome" and take it over before the opposing lights can do anything about it. They have plenty of space to work from like the mountain-sides of the circular walkway structure, or the lower middle structure and if you really had to bail, you have the "lava river exits". You have to be creative on your "exit strategy" if you have more pressing things to deal with.

The map most lights would suffer from is actually Alpine, although the "mountain ranges" allow you to get as close as you can in that wide area.

I speak while primarily driving a Jenner (have 2, the K and D, although I'm getting back to the 3D these days), and mastered every light mech except the Lolcust (not willing to drive something that useless, although the Spider-5V was a serious challenge to my patience).

Lights are pretty much useful anywhere... the question is how you apply yourself in choosing when to attack and how you minimize taking hits.

I do consider myself primarily a light pilot, but meh.

Edited by Deathlike, 04 April 2014 - 11:38 AM.


#77 Hillslam

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Posted 04 April 2014 - 12:44 PM

I hate terra therma the most too.

Its like running around an unlit halfpipe park, uphill all the way thru the maze. The map sucks.


Were I given the choice I would NEVER play that map. Which is probably why PGI is dragging its heels so hard on letting customers choose the map they want to drop to.

#78 Clownwarlord

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Posted 04 April 2014 - 12:46 PM

Start with MOST HATED at the top

1a. Terra Therma
1b. Alpine Peaks
2. River City

Outside of the others I can deal with them.

#79 NRP

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Posted 04 April 2014 - 12:51 PM

Terra Therma is unquestionably the worst map ever created in the history of the world. By far.

Just a total piece of shit.

#80 Amsro

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Posted 04 April 2014 - 12:53 PM

I hate that we have so few, seriously there should be 4 different versions of every map already + way more maps.





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