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Lrms And Matchmaking


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#1 IAmColossus 00_00

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Posted 24 March 2014 - 01:05 AM

Something is wrong in the game now i think. In every Match the sky is completely covered with lrms, and for an assault brawler it is very hard to stay in cover. many people say sentences like: "you have to stay in cover.", "avoid open areas", "keep moving" or s.th. similar. but this isn`t really possible. from the moment on an enemy locked you as a target, you get a constant rain of lrms. They are total overpowerer at the moment i think. seriously: 1000m range; indirect fire with an ridiculous ancle (the most unfair thing in my view), now extremly fast, 2.2dmg per rocket AND target seeking. This is way too much!!! And it has to be mentioned, that unless most of the team use it, ams is pretty useless.

#2 IAmColossus 00_00

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Posted 24 March 2014 - 01:10 AM

Another big problem is that the matchmaking system does`t cover roles i guess. so it can be, that you have not a single ecm in your team, while the enemy have heebs of lrms. then the game gets really annoying and you have nearly no chance to hit anything.

#3 627

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Posted 24 March 2014 - 01:30 AM

Posted Image

Edited by 627, 24 March 2014 - 01:31 AM.


#4 Wintersdark

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Posted 24 March 2014 - 01:58 AM

Also...

*1.1 damage per missile, not 2.2.

#5 Joseph Mallan

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Posted 24 March 2014 - 05:36 AM

View Post627, on 24 March 2014 - 01:30 AM, said:

Posted Image

That is a very very concerned primate! :) ;)





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