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New Module: Override Hotwire


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#1 TyGeR STD

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Posted 25 March 2014 - 12:22 PM

I would like to see a new module added that is some type of hot wire for the override system. When this module is added to a mech you will never shutdown due to overheating, but all the same penalties for running hot still apply.

#2 GroovYChickeN

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Posted 25 March 2014 - 12:25 PM

Ok but only if the penalties are applied at x1.5

#3 Commander Binz

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Posted 25 March 2014 - 01:46 PM

That would lead to a LOT of avoidable death :lol: but also some great draws.

"Im on 110% heat... might as well fire my 6 PPCs!!"

#4 Alex Warden

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Posted 25 March 2014 - 09:03 PM

yea well, bring it on... although i´d NEVER use that one, i like my precious safety systems just where they are :huh:

Edited by Alex Warden, 25 March 2014 - 09:05 PM.


#5 Wraith 1

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Posted 25 March 2014 - 09:09 PM

Could possibly be useful on light mechs, where shutting down and getting instagibbed is worse than taking a bit of random internal damage.

I can't imagine it'd be popular though. At best, it's a crutch and a waste of a module slot. At worse, it's a self-destruct and a waste of a module slot. In all cases; better to simply rebind your override key to something easier to push.

#6 ShinVector

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Posted 25 March 2014 - 09:17 PM

View PostTyGeR STD, on 25 March 2014 - 12:22 PM, said:

I would like to see a new module added that is some type of hot wire for the override system. When this module is added to a mech you will never shutdown due to overheating, but all the same penalties for running hot still apply.


What is the point ?
I pretty sure people who want to, MACRO the override button already with a toggle function.

Edited by ShinVector, 25 March 2014 - 09:18 PM.






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