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Really? C-Bills Aren't Low Enough?

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#141 DaZur

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Posted 27 March 2014 - 11:09 AM

View PostJoseph Mallan, on 27 March 2014 - 10:55 AM, said:

So how does PGI make You, Me & Fut all happy without upsetting Khobai, StJobe & Bishop Steiner? :rolleyes:

Quaaludes... :lol:

#142 Joseph Mallan

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Posted 27 March 2014 - 11:13 AM

View PostWarHippy, on 27 March 2014 - 11:07 AM, said:


That's just it I don't know, but what I do know is that there were a lot less complaints about income before the pay cut they introduced with 12v12. So at the very least if they put it back to where it was I would shutup about it and be happy without it having any effect on Fut and his desire to only own 4 mechs. I know everyone can't be made happy, but I fail to see the reason Fut and others are so adamant about keeping things as is when changing it would increase others enjoyment while having no effect on his. Seems rather petty, and its not that I am accusing Fut or anyone else of being petty it just doesn't compute for me. I just don't understand the mindset. :rolleyes:

Yes it is louder but not as loud as The Great Depression back in Closed Beta! As I am not one to NEED to buy the new hotness, The Money isn't important. The mechs I use are already mastered so that isn't important. But I haven't defeated the Clans yet... Now THAT IS important to me.

View PostDaZur, on 27 March 2014 - 11:09 AM, said:

[/size]
Quaaludes... :mellow:

Nope... I'm an Acid fan! See? Even recreational drugs are subjective! :lol:

#143 WarHippy

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Posted 27 March 2014 - 11:41 AM

View PostFut, on 27 March 2014 - 11:08 AM, said:


My apologies if I'm coming off as judgmental. That was never my intention.
Also, I fully agree that fun is subjective - different strokes for different folk and all that jazz. So the issue really, is finding that delicate balance.
No worries, I just get a little aggravated with this topic so I may have just been overly sensitive to the wording.
Balance... Now there is a word that PGI seems to struggle with so perhaps we are all doomed to be miserable when it comes to this topic and sadly many others. :rolleyes:

View PostFut, on 27 March 2014 - 11:08 AM, said:

The part that I get hung up on though, is that the game fully allows you to have your fun (ie. Collecting dem Mechs!), but you want to alter it because you're not having fun fast enough. So the proposed solution is to water the game down for everybody so that some people can fill their garage up faster.
It isn't a matter of not having fun fast enough, but rather I lose motivation to play at all. When I am in a game and I see a build or a mech that someone did something I hadn't thought of and I want to try it because it looks fun I then start to think hmm, I need to buy a mech bay with MC, and then I need another 12million c-bills which at my current rate of income will be roughly 100 games, and then I need... You know what screw it I'm just going to go do some laundry.

View PostFut, on 27 March 2014 - 11:08 AM, said:

Like I said before, I'm not against people collecting Mechs if that's what they enjoy doing. Have at it, collect them all.
If it feels like it's taking a bit too long, that's what MC purchases are for. There's no need to tweak the earnings.
I agree, but the problem becomes finding the balance that works. If the payout was only 1 C-bill per match a lot of people are going to think its taking too long, but the question becomes are they going to buy MC to skip the long grind or are they just going to leave. It needs to be a situation where I want to spend money not feel forced to.

View PostFut, on 27 March 2014 - 11:08 AM, said:

Although this might kill my argument, my main reasoning for this line of thought, is basically because Mechwarriors were never meant to be fat cats with fully stocked garages housing a full regiment of Mechs. To allow people to become so immensely wealthy, is breaking the immersion and feel of the game.
Lots of stuff breaks the immersion and feel of the game what's one more thing? :lol:

View PostFut, on 27 March 2014 - 11:08 AM, said:

Also, if there ever comes a time where R&R, logistics of C/FW travel are introduced, it won't even matter because most people will be insanely wealthy.
"Hmm.. Fully repair Atlas for 10mil CB?" Checks bank account - 1 Billion Cbills "Sure, do it."
Not sure why that matters. There are going to be people like that now even if nothing changes.

View PostFut, on 27 March 2014 - 11:08 AM, said:

Hate to compare to other games, but one of the things that makes EVE such an amazing game is the fact that they have a fully developed economy. Losing a ship actually means something in that game (means a lot depending on what ship you were in) because money isn't just handed out all loosey-goosey.
I liked EVE, but this isn't EVE. With EVE losing a ship did mean something, but earning isk to buy and replace ships wasn't done just by running lvl 4/5 missions. Your ability to earn in EVE was variable depending on how much effort you were willing to put into it, and the sky and beyond was the limit. However, here we don't have all the other options to earn and we are stuck making a living by what amounts to running lvl 2/3 missions in EVE.

#144 Mirkk Defwode

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Posted 27 March 2014 - 12:34 PM

View PostJoseph Mallan, on 26 March 2014 - 07:54 AM, said:

And doing great without it! Not everyone has to use the easy button to slaughter the enemy!


I don't use consumables either and do well most of the time.

#145 Bigbacon

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Posted 27 March 2014 - 05:20 PM

come down and join the 60k average club....then you can complain...I get lots of like 30-40k c-bill rounds.

#146 Iqfish

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Posted 27 March 2014 - 05:22 PM

View PostCataphractos, on 26 March 2014 - 12:32 PM, said:

Remember: this is a game, not a part-time job. If you get stressed out by it, you're doing it wrong. :rolleyes:


#147 GRiPSViGiL

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Posted 27 March 2014 - 05:36 PM

You lost 61K CB not having a premium account. It can cost under $7 bucks a month for premium time.

#148 Mycrus

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Posted 27 March 2014 - 06:17 PM

Awww.. spacepoors and their C-bill woes...

and here I am dropping in uav, cool shot 9, artie, airstrike

Every single damn drop.

#149 aniviron

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Posted 27 March 2014 - 09:23 PM

View PostJoseph Mallan, on 26 March 2014 - 05:20 AM, said:

If you want a bigger payday do what you didn't do. If you want to have fun and not worry about the pay... keep using what you did. It's MechWarrior not MechBillionaire. Warriors don't get paid well for their risk.


Yep, reward things that aren't fun, and make players who want to enjoy the game have to grind for an obscenely long time if they ever want to buy new things. Sounds like a great idea!

#150 Navy Sixes

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Posted 27 March 2014 - 10:42 PM

View PostFut, on 27 March 2014 - 11:08 AM, said:

Mechwarriors were never meant to be fat cats with fully stocked garages housing a full regiment of Mechs. To allow people to become so immensely wealthy, is breaking the immersion and feel of the game.


"Oh, Mitsy? Do you remember where I parked that Atlas? Not the green one... the gray one I was pottering with last week?" Said no canon mechwarrior ever.

#151 LORD TSARKON

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Posted 28 March 2014 - 08:40 AM

You only get 21 C Bills per 1 damage done....

So......

That means 1000 damage only means = 21,000 C Bills...

4 assists give you more money than 1000 damage in this game.
(technically its 3.2 assists but whatevers)...

Shoot 4 mechs.. help your team... and you get rewarded more than just taking armor off a Fatlas,ect...

Edited by LORD TSARKON, 28 March 2014 - 08:41 AM.


#152 Joseph Mallan

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Posted 28 March 2014 - 10:58 AM

View Postaniviron, on 27 March 2014 - 09:23 PM, said:


Yep, reward things that aren't fun, and make players who want to enjoy the game have to grind for an obscenely long time if they ever want to buy new things. Sounds like a great idea!

We are buying multi million C-Bill war machines at a rate that would make the Canon House Liao envious. How many Mechs do you NEED to play the game and have fun? I have been using 2-3 at most for a very long time.

#153 WarHippy

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Posted 28 March 2014 - 11:44 AM

View PostJoseph Mallan, on 28 March 2014 - 10:58 AM, said:

We are buying multi million C-Bill war machines at a rate that would make the Canon House Liao envious. How many Mechs do you NEED to play the game and have fun? I have been using 2-3 at most for a very long time.


Anything that makes House Liao envious should be encouraged. :)

As for how many I NEED to play the game and have fun it is as many as I can get my hands on. For me part of the enjoyment of MechWarrior is being able to mess around with builds and different mechs, and being stuck with just 2-3 like you have would have me bored to tears. I mean that is fine if you want to do it that way, but I could never do it.

#154 Water Bear

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Posted 28 March 2014 - 11:47 AM

To be honest, when I see threads like this I'm not convinced they aren't just a way for the OP to brag about a nice looking screen cap.

#155 Psyberian

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Posted 28 March 2014 - 11:53 AM

View PostJoseph Mallan, on 28 March 2014 - 10:58 AM, said:

We are buying multi million C-Bill war machines at a rate that would make the Canon House Liao envious. How many Mechs do you NEED to play the game and have fun? I have been using 2-3 at most for a very long time.


Yeah, but at the rate we blow machines up we make Tukayyid look like a border skirmish. Just imagine if we had to pay repair bills and could collect salvage. Battles would be very different.

As for number of mechs, would say four mechs, one each weight class.

#156 Prawfutt

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Posted 28 March 2014 - 12:05 PM

View PostJoseph Mallan, on 26 March 2014 - 05:20 AM, said:

If you want a bigger payday do what you didn't do. If you want to have fun and not worry about the pay... keep using what you did. It's MechWarrior not MechBillionaire. Warriors don't get paid well for their risk.



*snooty accent*
My dear boy. I beg to differ. Why, of course we are playing Mechbillionaire! Why else would there be so much whine and cheeze?


:)

#157 Flying Blind

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Posted 28 March 2014 - 12:17 PM

I don't even look at my cbill payout any more. I just play the game and when I have the money to buy something I want, I buy it.

#158 Lyoto Machida

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Posted 28 March 2014 - 01:36 PM

View PostTycho von Gagern, on 27 March 2014 - 10:42 PM, said:


"Oh, Mitsy? Do you remember where I parked that Atlas? Not the green one... the gray one I was pottering with last week?" Said no canon mechwarrior ever.

View PostPrawfut Bludskin, on 28 March 2014 - 12:05 PM, said:



*snooty accent*
My dear boy. I beg to differ. Why, of course we are playing Mechbillionaire! Why else would there be so much whine and cheeze?


:)


Posted Image

#159 Nick Makiaveli

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Posted 28 March 2014 - 02:02 PM

View Postaniviron, on 27 March 2014 - 09:23 PM, said:


Yep, reward things that aren't fun, and make players who want to enjoy the game have to grind for an obscenely long time if they ever want to buy new things. Sounds like a great idea!


Shooting things is fun right? So dealing damage gets you some cash, and it also nets you either an assist or a kill. Nail some components and get more pay.

As to the "grind" if you are having fun playing, it's not a grind. Second, if no one had any reason to buy stuff with cash, they wouldn't stay in business long now would they?

#160 mekabuser

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Posted 28 March 2014 - 06:03 PM

View Postwarner2, on 26 March 2014 - 05:07 AM, said:

That does seem particularly low. I mean you had the damage, the kills, the win, the component destructions. What is low is assists. They add up. If you had touched the majority of the other team in that match it'd have made a significant difference to your earnings.

ive had plenty of games like that with the assists.. Its not much more. If you LIKE to get things, and fiddle around the cbill payout is gonna make you cry . If you arent constantly getting things it adds up, but as OP said, it does seem a bit low to me also . Then again, i m jaded, and on top of that seem to be ready to take another break from mwo as I found myself LOVINg warthunder today. I figured Id brush up and or LEarn.. how to dogfight in anticipation of star citizen dog fighting module.





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