I would like to hear your opinion about the Hero mechs and their "downsides" versus the prevention of P2W.
Where do you think the Hero mechs are in general? Too weak, OK, or already close to P2W sometimes?
With the extremes of too-weak and too strong, where would you see each mech and what would be your (subtle) tweak to them?
EDIT: Added the Huginn as last question instead of "General feeling".
Feel free to use the poll and add your comments.
For me, there are some Heros that are lacking (because they got nerfed in xyz).
Specially the Golden Boy, Grid Iron and Pretty Baby are known for beeing a bit underwhelming.
I hope this post will give us a good look at the community's feeling of the current Hero mechs and leads to future change to them.
Therefor I post this in the feature suggestion forum section.
If there is a better place, feel free to move (for the Moderators).
Thanks
My feelings about the mechs here (not all included):
- Oxide feels too niche and could receive JJets and/or one Energy HP.
- Ember has a very low torso up/down movement and is limited enough, seems OK
- Grid Iron is pretty close to the other variants, but the 1 Missile slot is hardly useable. using 2 Missile slots, or adding a 1 Energy slot per Arm would be my buff.
- Kintaro is limited by max engine and has nearly the same weapons than the KTO-18 (plus one Energy in the Right arm). The engine limit should be lifted, so you can use the same loadout as the 18. One more laser slot over the 18 would not make it so strong anyone could call it OP or P2W.
- Jester seems to be OK, but a bit plain. The best trait would be the high engine limit and a second AMS.
Not sure if there couldn't be a slight buff somehow.
If you had 2E slots in each arm, you could run a pretty X-Wing for more style too and that would give you another heavy Laser boat (like the Thunderbolt with 7 Energy slots + 1 Missile slot).
- Firebrand is one of the best mechs ingame. The combination of 1E and 1B in each arm is perfect to build a Rifleman (unseen).
The current AC5/PPC Meta makes it hard to think about this mechs status without beeing too negative/positive.
- Ilya Muromets is also one of the best mechs ingame (because of the currently very strong ACs). Not sure about any possible tweaks here either.
- Pretty Baby is very fast, but lacks some hardpoints of other variants. I think there should be something more, but it's hard to say what. For now I'm not sure.
Edited by Reno Blade, 05 April 2014 - 01:40 AM.