1.) The Highlander Nerf, while unappreciated, makes SOME sense...
2.) The Victor Nerf was very heavy handed.
Thoughts:
The reason the victor was so survivable before was because you could spread damage better. It had good mobility, but not any better than a mech that is a BORDERLINE assault mech should. I could understand if you nerfed the turning radius, but you did so excessively. If you wanted it to feel more like an assault mech, 5% would have been enough, 10% would have been too much and 20% is absurd. The torso twist rate nerf was unfounded, the mech is borderline unplayable now unless you just sit back and jump snipe with the chassis.
This patch has brought about ruining the few big mechs that could counter an LRM buff, and improved a feature that needed improvement (NARC) and buffed a feature that was really unneeding of a buff (LRMs).
I am completely dissatisfied with this patch's performance so far. Frankly, I am not sure what to do, I have TONS of money invested in this game and have tried to be confident and patient. This heavy handedness however is disheartening.
To quote Carl Sagan from Contact "Small moves Ellie, small moves".
Edited by Gyrok, 21 March 2014 - 04:34 PM.