Lykaon, on 12 April 2014 - 12:23 AM, said:
Now here is the funny thing about this discussion.
LRMs are excellent as support weapons used as mobile artillery.
Back in closed beta LRM carriers were one of the more reliable ways to suppress the (at the time king of direct fire damage) Gausscats.
A gausskitty would try to find a nice sniping point and land kill after kill to counter this you rain volley after volley of LRMs on them or if you had the luxury of a spotter KILL THEM with LRMs.
LRMs should be excellent at area denial and suppression and should be capable of killing a target as a stand alone weapon system or the threat of area denial is meaningless.
There is a reason mobile artillery doesn't fire jellybeans.
If mobile artillery never produced significant damage it would be ignored and ineffective.LRMs must possess killing capacity to validate their use.
I've been running a LRM50 Catapult C4 with TAG just yesterday and those who didn't run for cover died one way or another even when I started to just tag priority targets after both my arms got shot off. LRMs might benefit from a damage buff, but I remember that one time their splash radius got upped and they suddenly dropped 'Mechs like birds hit with a cannonball. Someone had already stated that LRMs simply because of their nature can become ludicrously OP or horribly underwhelming with just minor tweaks. Finding the soft spot is immensely difficult. Also, MechWarrior uses very small missiles compared to modern rocket artillery (the new Russian 9A52-4 Tornado uses missiles that weight up to 800kg). At 180 missiles per ton, each missile only weights 5.6 kg, which accounts for both the multistage-system, fuel, a guidance computer, hull and explosive material. If you add everything up, they actually have quite reasonable explosive power for their weight.
EDIT: Iooking at SRMs and SSRMs the same way, both SRMs and SSRMs come in 100 missiles per ton, which means they weight in at exactly 10kg. SRMs are unguided and don't require a multistage-system, which saves space for fuel and explosive material. Being designed for 270m range, they only carry a fraction of the fuel required to propel an LRM for distances up to 1000m so they have much more space and leftover tonnage for explosive materials. SSRMs have a guidance system equipped, but they also travel at a slower speed compared to SRMs so they save some fuel that way to make space for the guidance systems.
Looking at the numbers, it doesn't make sense for SSRMs to deal more damage per missile than SRMs (aside from the whole guided vs. unguided thing) so there's some fixing needed.
Edited by SethAbercromby, 12 April 2014 - 06:10 AM.