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Ctf-4X Brawler Thoughts


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#1 Training Instructor

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Posted 05 May 2014 - 04:58 AM

I know it's normally used as a fire support mech, but I bought the Ilya to run Triple LB10X the other day, and I've been having a blast with it. I've also got a CTF-3D running double LB10X, but dying to side torso from the XL engine is not so uncommon.

I'm thinking of investing in the 4X to run some brawler builds. (I've already got Jaegers for high-mounted AC boating fun)

Anyways, here's what I want to try first. What are your thoughts? Think it's worth it to ditch a ton of ammo and shave some armor to put in an AMS?

CTF-4X

#2 Modo44

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Posted 05 May 2014 - 05:03 AM

Take 2xAC10+LL. It will have better range and pinpoint damage over the shotgun setup. If you have trouble aiming, lower your mouse sensitivity, and disable mouse acceleration/smoothing. Even with that, do not expect to really brawl. The low speed (and with it, slow torso twist) makes this mech too unwieldy to do that. It is best used as direct assault support.

Edited by Modo44, 05 May 2014 - 05:05 AM.


#3 Training Instructor

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Posted 05 May 2014 - 05:37 AM

Hadn't really considered that one. The AC10 and Large laser ranges match up perfectly, and I'm a huge fan of symmetry.

#4 Ursh

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Posted 17 May 2014 - 04:19 AM

CTF-4X

STD 250
2 LB10X
2 Mlas
2 Machine guns
1 LRM5
432 armor
Okay, been running this to grind xp. With the low-slung arms, I'm finding that more times than not, I was tired of having to expose myself so much as a fire-support mech, and I was also losing side torsos too easily if I got caught out of position by the other teams ballistic/ppc dudes.

I changed my strat, and decided to focus more on brawling, but I added an lrm5 with one ton of ammo to farm assists and also to distract people. Many people are conditioned to instinctively dive for cover the minute they see the incoming missile warning, which gives me extra time to move to a better position with my slow speed.

And it can zombie a bit, especially if you put the lrm ammo in one of the legs.

#5 BigFatGator

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Posted 17 May 2014 - 04:56 AM

Nothing wrong with the build, but I think the Jaeger S can run the 2LBX/2MG build better and add 4 ML.

#6 Ursh

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Posted 17 May 2014 - 05:42 AM

Well, unfortunately, the Jaeger can run every ballistics build better than the cataphracts, except for the 3xAC10 or 3xLB10X Ilya builds.

It just seems like on most maps, it's easier to find a hill to hump than a corner to hump, making it much easier to find a superior fire position in the Jaeger.

#7 ShadowbaneX

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Posted 17 May 2014 - 07:20 AM

View PostTraining Instructor, on 05 May 2014 - 04:58 AM, said:

Anyways, here's what I want to try first. What are your thoughts? Think it's worth it to ditch a ton of ammo and shave some armor to put in an AMS?

CTF-4X


Yes, AMS is worth it. 3 tons is sufficient for an LB-10/X. This is how I run mine when in that configuration. I also run it with dual-Gauss and quad-AC/5.

Dropping the MGs and running normal AC/10s could work better for range, but I wouldn't go with the LL. Get CASE and ammo in each side torso, MLs in the CT and AMS since you're so slow. If you don't have a 255 standard just put that towards leg armour.

View PostUrsh, on 17 May 2014 - 05:42 AM, said:

Well, unfortunately, the Jaeger can run every ballistics build better than the cataphracts, except for the 3xAC10 or 3xLB10X Ilya builds.


I'd also add the triple uAC/5 build to that exception. It's close, but the extra 5 tons of the Cataphract means an extra couple of tons of ammo (or armour if you want to strip some off the Jager for extra ammo), which can make a big difference. There's been more than a few fights where I've run dry even though I carry 10 tons of ammo.

#8 GunnyKintaro 01

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Posted 17 May 2014 - 07:43 AM

i run it stock and love it ! :ph34r:

#9 Escef

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Posted 17 May 2014 - 01:53 PM

View PostModo44, on 05 May 2014 - 05:03 AM, said:

Take 2xAC10+LL.

I go 2xAC10 and LPL. The builds are quite similar.

#10 Tin Man Dan

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Posted 17 May 2014 - 02:01 PM

I really enjoy my 4xAC5 build with an xl255

#11 Ultimax

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Posted 20 May 2014 - 06:35 AM

I would likely go with this:

http://mwo.smurfy-ne...dbe297ec3f27815

Drop back to 250, move ammo to arms and grab 1 more ton of AC 10 ammo is also an option

or this if you really want AMS:

http://mwo.smurfy-ne...bbcf21c02d7a52b


I've run similar builds, and with only 2x MLAS you really don't need any external heatsinks.

#12 Tiamat of the Sea

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Posted 20 May 2014 - 07:38 AM

Frankly, TI, I'm more of a fan of your first idea, just because it's interesting and rarely seen. That gives you something of a meta advantage, as people won't be expecting it (if you can figure out how to use the shape of the 'mech to your advantage). Some practice peeking your arms around corners of objects your cockpit can see over may be in order here, or just generally peeking around corners, along with arm-specific weapons groups.

Also of note, with the predication towards short range and crit-seeking weapons (LB10-X and machine guns as main loadout), you should consider just hanging back in general until about the six minute mark or whenever else the fight is half-done- then those shotguns and rattlers will absolutely ruin segments of enemy 'mech by destroying all weapons and equipment. The suggested LRM-5 can help with that, by giving you something to do during the long-range early stages other than twiddle your thumbs and wait.

#13 Big Tin Man

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Posted 20 May 2014 - 03:51 PM

My turret:

STD 200
2xAC5
2xMG
LPL
SRM4

http://mwo.smurfy-ne...8e2fcb2fb6d73d2 (spread armor and ammo as you like)

I've gone on murder sprees at the end of matches in this build with 4+ kills in the span of a minute, 7.15 sustained dps = gg when you're 7 minutes into a match (and you finally waddled up to the fight all nice and fresh)

Don't get caught in the open vs. lights or lrms though...

Edited by Big Tin Man, 20 May 2014 - 03:52 PM.


#14 ShadowbaneX

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Posted 20 May 2014 - 07:17 PM

View PostUltimatum X, on 20 May 2014 - 06:35 AM, said:

I would likely go with this:

http://mwo.smurfy-ne...dbe297ec3f27815


If you've got CASE why put ammo in the CT/Legs? Or strip half a ton of armour and put CASE in both side torsos and balance the ammo on each side.

#15 JC Daxion

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Posted 26 May 2014 - 12:53 AM

the 4X in run, is a slower build, It has a STD 250.. dual AC-10's, Dual machine guns, for blasting when armor is gone and up close and personal.. and then Dual ML's

I just have double heatsinks, But no endo..(just never spent the money on it,, Maybe one day.. But if i did add that you could drop a Streak+Bap i think, Or SRM in the head, Or a bit more ammo, Or even toss in a Narc.. Nothing like brawling, and tagging something with a narc, and let your buddies rain down the LRM's to help ya a long. Maybe one day i will experiment a bit more.. but i got modules to save for now, and as is, the mech rocks pretty darn good. I guess you could also use that extra weight, to swap to MPL's and a heat sink, but you would be lossing a bit of range for more up-close damage.

But as it is, it runs pretty darn good, one of my favorite mechs..

the best part, if ya map Q and E as right and left arms.. you can single shoot them around corners and hide pretty darn well.

#16 Ursh

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Posted 26 May 2014 - 04:08 AM

Yeah, I map the arms to mouse 1 and mouse 2, so I can fire around corners without wasting ammo.

#17 Warge

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Posted 26 May 2014 - 04:36 AM

View PostUrsh, on 17 May 2014 - 04:19 AM, said:

CTF-4X

STD 250
2 LB10X
2 Mlas
2 Machine guns
1 LRM5
432 armor

Change LRM5 for SRM6

#18 Escef

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Posted 26 May 2014 - 04:55 AM

View PostWarge, on 26 May 2014 - 04:36 AM, said:

Change LRM5 for SRM6

I think you mean SRM4. The 6-rack is heavier and won't fit even if you scare up the tonnage..

#19 Nehkrosis

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Posted 26 May 2014 - 05:02 AM

ZOMBIESTANDARDPHRACT!!!!

[smurfy]http://mwo.smurfy-ne...c18a4ce44fc1b92[/smurfy]

Not only are you going as fast as possible, you've got CASE, AMS, heat efficiency, and good DPS(7.82), with crit capability, and basically full armour.
Almost all your weapons have fast cooldown (or none).
This thing lasts for YEARS in brawls.


Oh, and i have my Weapons mapped;
Left Mouse, Left UAC5
Right Mouse,Right UAC5
Q, Both Machineguns
Middle Mouse, Both Medium Lasers
Left Shift, SRM4

Edited by Nehkrosis, 26 May 2014 - 05:06 AM.


#20 ShadowbaneX

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Posted 26 May 2014 - 06:13 PM

View PostNehkrosis, on 26 May 2014 - 05:02 AM, said:

ZOMBIESTANDARDPHRACT!!!!

[smurfy]http://mwo.smurfy-ne...c18a4ce44fc1b92[/smurfy]

Not only are you going as fast as possible, you've got CASE, AMS, heat efficiency, and good DPS(7.82), with crit capability, and basically full armour.


Too much SRM ammo, no need for those extra DHS and not enough uAC/5 ammo. Also, if you've got CASE, why are you putting ammo in your legs & arms?





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