GIANT TARGET, on 31 March 2014 - 05:47 PM, said:
Yeah, we had a game last night where my team went 12-0 on Alpine, starting by taking the hill first.
We all snuggled the DDC, and let our LRMs (I think we had 1 boat and 2 mechs with 'some) and PPC mechs take shots. They tried going around the tower...but we just shift right and kept plugging away, taking them in 2's and 3's until they were all dead.
The only truly effective tactic I've seen for 'taking the hill away' when you're NOT the first team is for:
1) A brave light to drop a UAV and have the team charge in under covering missile fire or
2) A chain of brave light runs in and drops an artillery strike into the huddle, and the team advances while this occurs or
3) Both.
Going low lets them pick you off since they have superior position, going around the tower does the same, with their base missiles lending a handle. A TURRET was actually attributed one of the kills that game.