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Urbanmech Arrives On The Battlefield!


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#2201 IraqiWalker

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Posted 19 January 2015 - 11:43 AM

View PostTB Xiomburg, on 19 January 2015 - 08:41 AM, said:

On the eve of our victory, I want to thank everyone here who helped make the Urbanmech a reality in MW:O.


Let's wait and see if they'll actually make it. There are a lot of us here who want this mech to happen, but I fear that it might not be enough depending on PGI's /criteria/. Despite that, my faith is strong.

#2202 Emilio Lizardo

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Posted 19 January 2015 - 01:22 PM

I'm going to buy them as gifts and pass them out on April Fool's Day.

#2203 Kamelkaze

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Posted 19 January 2015 - 02:12 PM

The Urbie is the Mech with the most development time i guess.. :D :P all good things are worth waiting for.. ;)

#2204 CycKath

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Posted 19 January 2015 - 02:24 PM

Accursed time difference always mocking me, bring on Wednesday so it will be Tuesday where the UrbanMech lives.

#2205 3xnihilo

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Posted 19 January 2015 - 02:36 PM

View PostCycKath, on 19 January 2015 - 02:24 PM, said:

Accursed time difference always mocking me, bring on Wednesday so it will be Tuesday where the UrbanMech lives.


And I thought waiting until I:00 for the 10:00 patch was bad. I feel for you.

#2206 CycKath

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Posted 19 January 2015 - 02:44 PM

View Post3xnihilo, on 19 January 2015 - 02:36 PM, said:

And I thought waiting until I:00 for the 10:00 patch was bad. I feel for you.


I'll live, main issue is resisting the urge to respond to all the people asking if its Tuesday yet and them that It is, 8:44am Tuesday morning in fact.

#2207 3xnihilo

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Posted 19 January 2015 - 02:47 PM

View PostCycKath, on 19 January 2015 - 02:44 PM, said:


I'll live, main issue is resisting the urge to respond to all the people asking if its Tuesday yet and them that It is, 8:44am Tuesday morning in fact.


You know us North Americans we tend to forget there is the whole rest of the world ;)

#2208 HARDKOR

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Posted 19 January 2015 - 03:54 PM

I propose that every night during cease fire it is officially urbanmech time.

#2209 BadgerWI

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Posted 19 January 2015 - 04:09 PM

View PostHARDKOR, on 19 January 2015 - 03:54 PM, said:

I propose that every night during cease fire it is officially urbanmech time.


Second

#2210 Fat Jack Murphy

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Posted 19 January 2015 - 04:17 PM

just for the record, would buy an urbie. would even take a golden one.
buffs should be insane torso twist and twist speed, to make good the lack of speed. having an AC20 in a high hardpoint also rocks. who cares if it is slow - it would rock in mech factory, river city or crimson strait...

and while we are at it - where are wasp, stinger, flea, hatchetman, wyvern, guillotine, archer, rifleman, crab, thug, warhammer, marauder and cyclops ?
2750+3025 readout, very first "unfixed" edition. thanks.
or marauder IIC, locust IIC, galahad, kraken ?
kraken would definitely come with a fix to AC blinding.

#2211 Dawnstealer

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Posted 19 January 2015 - 05:17 PM

View PostFat Jack Murphy, on 19 January 2015 - 04:17 PM, said:

just for the record, would buy an urbie. would even take a golden one.
buffs should be insane torso twist and twist speed, to make good the lack of speed. having an AC20 in a high hardpoint also rocks. who cares if it is slow - it would rock in mech factory, river city or crimson strait...

and while we are at it - where are wasp, stinger, flea, hatchetman, wyvern, guillotine, archer, rifleman, crab, thug, warhammer, marauder and cyclops ?
2750+3025 readout, very first "unfixed" edition. thanks.
or marauder IIC, locust IIC, galahad, kraken ?
kraken would definitely come with a fix to AC blinding.


Wasp, Stinger, Archer, Rifleman, Warhammer, and Marauder (and the Longbow, among others) are all the property of a company named Harmony Gold. Since they produce Robotech, a rival universe, there's no way they're going to let PGI get their hands on those iconic mechs (which FASA lifted wholesale back when they were still just a company making a mod for Traveler).

The Flea was tossed to the side - they just made the Locust instead. Also, there's problems with MASC, but they've even said that the Flea is too redundant so is being scrapped (for now, at least).

Hatchetman....oh, man, do I want one. Of course, they'll have to implement melee, but that would be the only mech I piloted (other than the Urbanmech, natch).

#2212 MechPorn

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Posted 19 January 2015 - 07:09 PM

Posted Image

Posted Image

#2213 YaKillinMeSmalls

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Posted 19 January 2015 - 10:47 PM

Saw this elsewhere, too good not to share:

View PostBrody319, on 19 January 2015 - 08:49 PM, said:

When you poke an Urbanmech from behind
Posted Image


#2214 Ovion

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Posted 19 January 2015 - 11:16 PM

View PostDawnstealer, on 19 January 2015 - 05:17 PM, said:

Wasp, Stinger, Archer, Rifleman, Warhammer, and Marauder (and the Longbow, among others) are all the property of a company named Harmony Gold. Since they produce Robotech, a rival universe, there's no way they're going to let PGI get their hands on those iconic mechs (which FASA lifted wholesale back when they were still just a company making a mod for Traveler).

The Flea was tossed to the side - they just made the Locust instead. Also, there's problems with MASC, but they've even said that the Flea is too redundant so is being scrapped (for now, at least).

Hatchetman....oh, man, do I want one. Of course, they'll have to implement melee, but that would be the only mech I piloted (other than the Urbanmech, natch).
Yeah, but Harmony Gold is a sore spot, especially due to the circumstances, and that FASA had licensed the rights directly.

HGs claim was incredibly sketchy and tennuous at best, being they only had/have distribution rights, not to the image or name.
But they strongarmed their way through, and it's how they've been staying afloat in the last 5-10 years, by making tenuous lawsuits and cashing royalties based on their existing license and payouts from legal action.
A thoroughly reprehensible company, but one with good lawyers.

#2215 rascje

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Posted 19 January 2015 - 11:41 PM

Imho, it's a really shame that devs waste time for this ugly mech instead of many important features...
But I repeat: this is my opinion.

#2216 Kotzi

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Posted 20 January 2015 - 12:16 AM

A slow light mech... No thanks, nothing a Raven could not be outfitted with too plus it has 5 tons more. But still nobody seriously uses a AC20 Raven except to have some fun. But shooting twice before dying aint that much fun.

#2217 KafkaSyrup

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Posted 20 January 2015 - 12:33 AM

The Urbanmech is the erection causing, super umami of flavor change MWO needs. Weight classes and roles are all getting tedious. The resistance pack isn't going to do much to change this, except the Grasshopper (aka the Chubby Sparky). Getting an ambush brawler/sniper (also w. Panther) in the light format will be fun. And it also beg more development for more city maps/better map objectives. Doubt the Urbie is going to syphon much SDE time, and it will get more $$ than it takes away.

We wants, we craves... we get our underwear all melty for the Urbie. Damn you Russ, you take advantage of my frail addictions and need to have Urbception with the cockpit item.

(Now, all I want for Christmas is the Whitworth and the BJ-2.... *sigh*)

</drunkpoast>

#2218 wanderer

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Posted 20 January 2015 - 01:24 AM

Posted Image

#2219 Ovion

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Posted 20 January 2015 - 02:28 AM

View PostDindiat, on 19 January 2015 - 11:41 PM, said:

Imho, it's a really shame that devs waste time for this ugly mech instead of many important features...
But I repeat: this is my opinion.
You mean the devs dedicated to making mechs, not taking away from game development, that won't be working on the urbs till they're done with the resistance pack, won't negatively affect anything, and in fact bring surplus income for minimal effort, ultimately helping the game overall?

How dare they!?

#2220 Nightshade24

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Posted 20 January 2015 - 02:34 AM

back from vacation. I see my wednesday (early morning) is not tuesday for the urbanmech yet...
Curse you timezones. (but hey! I get to see the forum 'splode at the urbanmech arival in pre order!

if they put road mark counters, who guesses that all starter/ first week added road marks will be done by the following week?)





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